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{{Game|FM1|FM2|BBS|FMB|DDD|DHD|KH3}}
{{Game|FM1|FM2|BBS|FMB|DDD|DHD|KH3}}
{{nihongo|'''EXP Zero'''|EXPゼロ|EXP Zero}}, also known as '''Zero EXP''' and '''No Experience''', is an ability introduced in ''[[Kingdom Hearts II Final Mix]]''. It prevents the party from gaining [[Experience|EXP]] as long as it is equipped.
{{nihongo|'''EXP Zero'''|EXPゼロ|EXP Zero}}, also known as '''Zero EXP''' and '''No Experience''', is an ability introduced in ''[[Kingdom Hearts II Final Mix]]''. It prevents the party from gaining [[Experience]] as long as it is equipped.


This ability allows the player to complete the game without gaining EXP and thus remain at level 1, resulting in a more challenging playthrough.
This ability allows the player to complete the game without gaining EXP and thus remain at level 1, resulting in a more challenging playthrough.


==Mechanics==
==Mechanics==
In ''[[Kingdom Hearts Final Mix]]'', EXP Zero is a [[combat ability]] exclusive to [[Proud Mode]] that costs 0 {{AP}} to equip. It also prevents Sora from being knocked out in one hit at full HP.{{KHHD}}
In the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' version of ''[[Kingdom Hearts Final Mix]]'', EXP Zero is a [[combat ability]] exclusive to [[Proud Mode]] that costs 0 {{AP}} to equip. In addition to negating EXP gain, it also has two hidden properties. The first prevents Sora from being knocked out in one hit at full HP, and the second property is a damage multiplier that is applied during boss fights, which scales up the damage dealt from Sora's standard attacks, with his finisher having a higher scaling value. The latter property is also responsible for a programming oversight where the damage multiplier from Sora's finisher does not reset until a regular attack is performed. During this time, the multiplier is also applied to the damage dealt by [[magic]] and [[summon]]s resulting them in dealing abnormally large amounts of damage against bosses, a phenomenon unofficially referred to as "EXP Zero damage storage". Using special finishers such as [[Hurricane Blast]] does not trigger this effect.


In ''Kingdom Hearts II Final Mix'', No Experience is a {{c|support ability|KH2}} that costs 1 AP to equip. It negates normal EXP, but not the various types of Form EXP.
In ''Kingdom Hearts II Final Mix'', No Experience is a {{c|support ability|KH2}} that costs 1 AP to equip. It negates normal EXP, but not the various types of Form EXP.


In ''[[Kingdom Hearts Birth by Sleep]]'', Zero EXP is a {{c|support ability|bbs}} exclusive to [[Critical Mode]] that can be equipped once. It negates the experience gain for the user, but not the Command Points. It also increases the amount of damage dealt by the user. It also makes the damage dealt by the user's finishing commands match the combat level of the world instead of that of the user.  
In ''[[Kingdom Hearts Birth by Sleep]]'', Zero EXP is a {{c|support ability|bbs}} exclusive to [[Critical Mode]] that can be equipped once. It negates the experience gain for the user, but not the Command Points. It also increases the amount of damage dealt by the user<!--by how much?-->. It also makes the damage dealt by the user's finishing commands match the combat level of the world instead of that of the user.  


In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', EXP Zero is a {{c|support ability|ddd}} exclusive to Proud Mode and Critical Mode that can be equipped once. It negates the experience gain for Sora and Riku, but not the Spirits.
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', EXP Zero is a {{c|support ability|ddd}} exclusive to Proud Mode and Critical Mode that can be equipped once. It negates the experience gain for Sora and Riku, but not the Spirits.
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