Shock Impact: Difference between revisions
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(Created page with "{{game|COM|REC}} {{expand|create=everything}} {{images}} '''Shock Impact''' is a Sleight in ''Kingdom Hearts: Chain of Memories'', and it's remake ''[[Kingdom Hearts Re:C…") |
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{{game|COM|REC}} | {{game|COM|REC}} | ||
{{ | {{InfoAbility | ||
{{ | |kana=ショックインパクト | ||
'''Shock Impact''' is a | |romaji=Shokku Inpakuto | ||
|comname=Shock Impact | |||
|comimage=Shock Impact KHRECOM.gif | |||
|comdesc=Simba's roar sends enemies flying and triggers Stop. | |||
|comcard={{sleight|Simba|Kingdom Key|Kingdom Key||Simba + attack card + attack card}} | |||
|comboost={{sleight|Xigbar}} | |||
}} | |||
'''Shock Impact''' is a technique that appears in ''[[Kingdom Hearts Chain of Memories]]''. It allows the user send enemies flying and {{c|Stop|status}} them. | |||
==Mechanics== | |||
In ''Kingdom Hearts Chain of Memories'', Shock Impact is a [[Magic Sleight]]. It allows the user to generate a shock wave that inflicts {{c|Stop|status}} on targets for 2 seconds (4 seconds in ''Kingdom Hearts Re:Chain of Memories''). | |||
==Learning Shock Impact== | ==Learning Shock Impact== | ||
*Shock Impact | ===''Kingdom Hearts Chain of Memories''=== | ||
* | *[[Sora]] can obtain Shock Impact from an [[Atlantica]] [[Bounty]]. | ||
==See also== | |||
*[[Proud Roar]] | |||
[[Category:Kingdom Hearts Chain of Memories abilities]] |
Latest revision as of 17:06, 8 May 2024
Shock Impact is a technique that appears in Kingdom Hearts Chain of Memories. It allows the user send enemies flying and Stop them.
Mechanics[edit]
In Kingdom Hearts Chain of Memories, Shock Impact is a Magic Sleight. It allows the user to generate a shock wave that inflicts Stop on targets for 2 seconds (4 seconds in Kingdom Hearts Re:Chain of Memories).