Overtime: Difference between revisions
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{{game|KH3}} | {{game|KH3}} | ||
{{nihongo|''' | {{nihongo|'''Overtime'''|オーバータイム|Ōbātaimu}} is an ability in ''[[Kingdom Hearts III]]''. It adds the remaining duration of a [[Situation Command]] when used to the duration of all other Situation Commands. | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts III'', Overtime is a {{c|support ability|KH3}}. | In ''Kingdom Hearts III'', Overtime is a {{c|support ability|KH3}}. It adds the remaining duration of a Situation Command when used to the duration of all other Situation Commands, up to a maximum of 99.9 seconds. Overtime does not affect Situation Commands displayed immediately above the Attack command, such as Finish commands. | ||
==Learning Overtime== | ==Learning Overtime== |
Latest revision as of 18:07, 28 April 2024
Overtime (オーバータイム Ōbātaimu ) is an ability in Kingdom Hearts III. It adds the remaining duration of a Situation Command when used to the duration of all other Situation Commands.
Mechanics[edit]
In Kingdom Hearts III, Overtime is a support ability. It adds the remaining duration of a Situation Command when used to the duration of all other Situation Commands, up to a maximum of 99.9 seconds. Overtime does not affect Situation Commands displayed immediately above the Attack command, such as Finish commands.
Learning Overtime[edit]
Kingdom Hearts III[edit]
- Overtime is available as a random Full Course Bonus when using 2 or more 3-star dishes.