Rising Rush: Difference between revisions
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{{ability | {{game|RCO}} | ||
{{InfoAbility | |||
|kana=ラッシュアッパー | |||
|romaji=Rasshu Appā | |||
|jpname=Rush Upper | |||
|recname=Rising Rush | |||
|recimage=Rising Rush KHREC.gif | |||
|recdesc=Charge through enemies and deal multiple hits, then finish by knocking them into the air. | |||
|rectype={{AT|att}} Physical | |||
|recmem=15% | |||
|recatk1=Rush | |||
|rechit1=3 | |||
|recpow1a=0.78 | |||
|recpow1b=1.03 | |||
|recpow1c=1.27 | |||
|reccrit1=2% | |||
|recblock1=Multiple | |||
|recblock2=Multiple | |||
|recatk2=Somersault | |||
|rechit2=1 | |||
|recpow2a=1.0 | |||
|recpow2b=1.31 | |||
|recpow2c=1.63 | |||
|reccrit2=4% | |||
|recair=◯ | |||
|recclock1=53 | |||
|recclock2=105 | |||
|recreload=20 | |||
|reccp=300 | |||
|recbuy=10000 | |||
|recsell=500 | |||
|recshop=4 | |||
|recgoofy=Goofy Tornado | |||
|reccompiled=Sonic Line LV3 | |||
}} | |||
'''Rising Rush''' is a technique in ''[[Kingdom Hearts Re:coded]]''. It allows the user to charge through enemies and deal multiple hits, then finish by knocking them into the air. | |||
==Mechanics== | |||
[[File:Advanced KHREC.png|left]] | |||
In ''Kingdom Hearts Re:coded'', Rising Rush is an {{c|attack command|KHREC}} that has a memory consumption of 15% and a reload time of 20 seconds. | |||
==Learning Rising Rush== | |||
===''Kingdom Hearts Re:coded''=== | |||
*[[Data-Sora]] can obtain Rising Rush by defeating the [[Trickmaster]] on Critical Mode with a ranking of ★. | |||
*Data-Sora can redeem Rising Rush from [[Hollow Bastion Part II: Sector C]] for 500 SP. | |||
*Data-Sora has a 1% chance of obtaining Rising Rush from a [[Prize Blox]] on Floor 51-60 of the [[Avatar Sector]]. | |||
*Data-Sora can purchase Rising Rush from the [[Moogle Shop]] for 10000 munny after clearing [[Olympus Coliseum]]. | |||
*Data-Sora can obtain Rising Rush from a [[Scratch Card]]. | |||
====Command Conversion==== | |||
Rising Rush is an Attack Command that can be converted through six different recipes. | |||
*[[Air Spiral]] + [[Wind Dive]] | |||
*[[Ice Storm]] + [[Wind Dive]] | |||
*[[Spark Storm]] + [[Wind Dive]] | |||
*[[Magnega]] + [[Curaga]] | |||
*[[Stop]] + [[Air Spiral]] | |||
*[[Stop]] + [[Aero]] | |||
==Synthesized commands== | |||
Rising Rush is used to convert the following commands: | |||
*[[Triple Burst]] | |||
*[[Triple Firaga]] | |||
*{{c|Eruption|ability}} | |||
*[[Firaga Burst]] | |||
[[Category:Kingdom Hearts Re:coded Attack commands]] |
Latest revision as of 18:07, 5 April 2024
Rising Rush (ラッシュアッパー Rasshu Appā , lit. "Rush Upper") | ||||||||||
Charge through enemies and deal multiple hits, then finish by knocking them into the air. | ||||||||||
Attack | No. of Hits | Power | Critical % | Clock Gauge | Blocks Hit | |||||
---|---|---|---|---|---|---|---|---|---|---|
LV 0 | LV 50 | LV 100 | ||||||||
Rush | 3 | 0.78 | 1.03 | 1.27 | 2% | 53 | Multiple | |||
Somersault | 1 | 1.0 | 1.31 | 1.63 | 4% | 105 | Multiple | |||
Type | Element | Status | Reload Speed |
Aerial Use | Keyblade Reach | |||||
Physical | — | — | 20 seconds | ◯ | X | |||||
Max CP | Memory Consumption | Buy | Shop LV | Sell | ||||||
300 | 15% | 10000 | 4 | 500 | ||||||
Goofy Command | Compiled Command | |||||||||
Goofy Tornado | Sonic Line LV3 |
Rising Rush is a technique in Kingdom Hearts Re:coded. It allows the user to charge through enemies and deal multiple hits, then finish by knocking them into the air.
Mechanics[edit]
In Kingdom Hearts Re:coded, Rising Rush is an attack command that has a memory consumption of 15% and a reload time of 20 seconds.
Learning Rising Rush[edit]
Kingdom Hearts Re:coded[edit]
- Data-Sora can obtain Rising Rush by defeating the Trickmaster on Critical Mode with a ranking of ★.
- Data-Sora can redeem Rising Rush from Hollow Bastion Part II: Sector C for 500 SP.
- Data-Sora has a 1% chance of obtaining Rising Rush from a Prize Blox on Floor 51-60 of the Avatar Sector.
- Data-Sora can purchase Rising Rush from the Moogle Shop for 10000 munny after clearing Olympus Coliseum.
- Data-Sora can obtain Rising Rush from a Scratch Card.
Command Conversion[edit]
Rising Rush is an Attack Command that can be converted through six different recipes.
- Air Spiral + Wind Dive
- Ice Storm + Wind Dive
- Spark Storm + Wind Dive
- Magnega + Curaga
- Stop + Air Spiral
- Stop + Aero
Synthesized commands[edit]
Rising Rush is used to convert the following commands: