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ShardofTruth (talk | contribs) (biggest page I ever wrote. even if it's quite technical I resisted the urge to make captions for the tables) |
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{{game|KHX}} | {{game|KHX}} | ||
{{Youmay|the | {{Youmay|the gameplay mechanic from ''Kingdom Hearts χ[chi]''|{{c|Card|disambiguation|other uses of Card}}}} | ||
{{XCardNav}} | |||
{{translation}} | {{translation}} | ||
'''Cards''' are the most important gameplay mechanism in ''[[Kingdom Hearts χ|Kingdom Hearts χ[chi]]]'', greatly boosting | '''Cards''' are the most important gameplay mechanism in ''[[Kingdom Hearts χ|Kingdom Hearts χ[chi]]]'', greatly boosting {{c|Player|khx}}'s stats, providing the active and passive abilities as well as making use of special skills. | ||
==Story== | ==Story== | ||
When | ===''Kingdom Hearts χ[chi]''=== | ||
When {{c|Player|KHχ}} first arrives in [[Daybreak Town]], [[Chirithy]] explains that cards (or {{nihongo|'''fragments'''|フラグメント|furagumento}}) are needed to draw out the power of the [[Keyblade]].{{storylink|Quest 1: Prologue}} Shortly after, a [[moogle]] bestows Player with their first set of cards. | |||
==Card Types== | ==Card Types== | ||
The cards are divided into '''Attack cards''' and '''Assists cards''' and can be categorized by rarity, which spans from normal (N/N+) | The cards are divided into '''Attack cards''' and '''Assists cards''' and can be categorized by rarity, which spans from normal (N/N+) to rare (R/R+) to super rare (SR/SR+), by card type, or by alignment. | ||
{{nihongo|'''Attack cards'''|アタックカード|Atakku kādo}} determine | {{nihongo|'''Attack cards'''|アタックカード|Atakku kādo}} determine Player's attack and defense values. There are three types: {{nihongo|'''Power'''|パワー|Pawā}}, {{nihongo|'''Speed'''|スピード|Supīdo}} and {{nihongo|'''Magic'''|マジック|Majikku}}, each with a different set of abilities and preferred by certain Keyblades, increasing their attack values momentarily. A full attack deck consists of nine cards. | ||
{{nihongo|'''Assist cards'''|アシストカード|Ashisuto kādo}} are responsible for the maximum number of health points and [[Lux]] gain rate. Usually Assist cards | {{nihongo|'''Assist cards'''|アシストカード|Ashisuto kādo}} are responsible for the maximum number of health points and [[Lux]] gain rate. Usually, Assist cards do not have abilities. A full assist deck contains five cards. | ||
Cards with a rarity of R+ and better can be imbued with certain skills to expand their abilities or increase their stats. Newly released cards will be boosted for a set period of time. | |||
The alignment is mostly a cosmetic value that | The alignment is mostly a cosmetic value that does not make much difference in the main portion of the gameplay, while it can trigger an additional damage boost called {{nihongo|'''EX Card Bonus'''|EXカードボーナス|EX kādo bōnasu}} during raids when using the correct Keyblade with the corresponding cards. The standard cards that the game was released with are called {{nihongo|'''Upright cards'''|アップライトカード|Appuraito kādo}} and only depict the heroes and supporting characters with a bright yellow and gold color scheme, while the {{nihongo|'''Reverse cards'''|リバースカード|Ribāsu kādo}} only show the villains and enemies in a dark blue and purple color scheme. | ||
{| | {| | ||
| align="center" style="background:#f0f0f0;"|'''Rarity''' | | align="center" style="background:#f0f0f0;"|'''Rarity''' | ||
| align="center" style="background:#f0f0f0;"|'''N''' | | align="center" style="background:#f0f0f0;"|'''N''' | ||
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==List of Cards== | ==List of Cards== | ||
:'''''Note''': Due to the amount of images, the cards are categorized into subpages based on rarity and type.'' | |||
===Rarity N=== | |||
=== | {{main|Cards (KHχ)/N}} | ||
{{main|/ | |||
=== | ===Rarity N+=== | ||
{{main|/ | {{main|Cards (KHχ)/N+}} | ||
=== | ===Rarity R=== | ||
{{main|/ | {{main|Cards (KHχ)/R}} | ||
=== | ===Rarity R+=== | ||
{{main|/ | {{main|Cards (KHχ)/R+/Power}} | ||
{{main|/ | {{main|Cards (KHχ)/R+/Speed}} | ||
{{main|/ | {{main|Cards (KHχ)/R+/Magic}} | ||
{{main|/ | {{main|Cards (KHχ)/R+/Assist}} | ||
=== | ===Rarity SR=== | ||
{{main|/ | {{main|Cards (KHχ)/SR/Power}} | ||
{{main|/ | {{main|Cards (KHχ)/SR/Speed}} | ||
{{main|/ | {{main|Cards (KHχ)/SR/Magic}} | ||
{{main|/ | {{main|Cards (KHχ)/SR/Assist}} | ||
=== | ===Rarity SR+=== | ||
{{main|/ | {{main|Cards (KHχ)/SR+/Power}} | ||
{{main|/ | {{main|Cards (KHχ)/SR+/Speed}} | ||
{{main|/ | {{main|Cards (KHχ)/SR+/Magic}} | ||
{{main|/ | {{main|Cards (KHχ)/SR+/Assist}} | ||
===Special=== | ===Special=== | ||
{{main|/Special}} | {{main|Cards (KHχ)/Special}} | ||
==Card Synthesis== | ==Card Synthesis== | ||
===Boosting=== | ===Boosting=== | ||
[[File:Card 00000676 KHX.png|x150px|thumb| | [[File:Card 00000676 KHX.png|x150px|thumb|An SR+ Fairy Godmother card.]] | ||
New Attack cards are released in a two | New Attack cards are released in a two-week cycle, while new Assist cards are only released every four weeks. Usually, these cards will be boosted until the next cycle, meaning their stats are multiplied by a factor for this time. Normally, the factor is tied to the rarity of the cards; the stats of R+ cards will be multiplied by 1.5, stats of SR cards by 2, and stats of SR+ cards by 3. Occasionally, SR+ cards' stats are also multiplied by 4. | ||
It | It is also possible to boost cards by yourself using special [[Fairy Godmother]] cards. This boost will last a week and is also tied to the rarity of the Fairy Godmother card. A boosted card cannot be boosted again, as long as it is affected by the first boost. | ||
===Level up=== | ===Level up=== | ||
[[File:Card 00000318 KHX.png|x150px|thumb|left| | [[File:Card 00000318 KHX.png|x150px|thumb|left|An R+ Moogle card.]] | ||
Depending on the card's rarity it can level up a certain number of times to improve its stats. The only way to achieve this is by fusing another card | Depending on the card's rarity, it can level up a certain number of times to improve its stats. The only way to achieve this is by fusing another card with it. | ||
The amount of experience points gained from these material cards is again dependent | The amount of experience points gained from these material cards is, again, dependent upon the rarity, the level of the used cards, and the cards' type. For example an R+ card will provide more experience than an N card, while a card that is already at a certain level will also give more experience than a card at level 1. Using a material card of the same type as the base card to level up (e.g. using a Speed card to level up another Speed card) will result in a 1/5 experience boost. Furthermore, there are special Moogle cards which will provide a huge EXP boost. | ||
Each material card that is used for synthesis costs | Each material card that is used for synthesis costs a specific amount of [[Munny]], which is tied to the card's level. Occasionally, the game will half the synthesis costs or double the received experience from material cards for a limited amount of time. | ||
<!--EXP table will be added here--> | <!--EXP table will be added here--> | ||
{{-}} | |||
===Limit Cuts and High Purity=== | ===Limit Cuts and High Purity=== | ||
[[File:Card 00000322 KHX.png|x150px|thumb| | [[File:Card 00000322 KHX.png|x150px|thumb|An SR Yen Sid card.]] | ||
When the card reaches its maximum level it | When the card reaches its maximum level, it cannot be leveled up further without using {{nihongo|'''Limit Cuts'''|リミットカット|Rimitto katto}}. To Limit Cut a card, it has to be synthesized with a duplicate of this card or, alternatively, with a [[Yen Sid]] card of the same rarity. Each Limit Cut raises the maximum level of the base card by 5; the maximum number of Limit Cuts is once again depended on the rarity of the card. | ||
When a card hits its maximum level after all Limit Cuts have been used up, it reaches {{nihongo|'''High Purity'''|ハイピュリティ|Hai pyuriti}} | When a card hits its maximum level after all Limit Cuts have been used up, it reaches {{nihongo|'''High Purity'''|ハイピュリティ|Hai pyuriti}}; its background is changed to a rainbow-colored one, and it receives a permanent stat boost. | ||
{|class="wikitable" width="20%" | {|class="wikitable" width="20%" | ||
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===Ultimate cards and Rebirth=== | ===Ultimate cards and Rebirth=== | ||
If | If an SR+ card has been "high purified," it can become an {{nihongo|'''Ultimate card'''|アルティメットカード|Arutimetto kādo}}. To ultimise a card, three {{nihongo|'''Gems'''|魔石|Maseki}} are needed, with their nature being dependent upon the card's type and alignment. | ||
{|class="wikitable" width=" | {|class="wikitable" width="50%" | ||
|- bgcolor="#3A3A3A" | |- bgcolor="#3A3A3A" | ||
| align="center" style="background:#f0f0f0;"|'''Usage''' | | align="center" style="background:#f0f0f0;"|'''Usage''' | ||
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| align="center" style="background:#f0f0f0;"|'''Gem''' | | align="center" style="background:#f0f0f0;"|'''Gem''' | ||
|- | |- | ||
|1st Gem: Common|| | |1st Gem: Common||All||[[File:Rainbow Gem KHX.png|28px]]{{nihongo|'''Rainbow Gem'''|にじいろの魔石|Niji-iro no maseki}} | ||
|- | |- | ||
|rowspan="3"|2nd Gem: Alignment||Upright||[[File: | |rowspan="3"|2nd Gem: Alignment||Upright||[[File:Sun Gem KHX.png|28px]]{{nihongo|'''Sun Gem'''|たいようの魔石|Taiyou no maseki}} | ||
|- | |- | ||
|Reverse||[[File: | |Reverse||[[File:Moon Gem KHX.png|28px]]{{nihongo|'''Moon Gem'''|つきの魔石|Tsuki no maseki}} | ||
|- | |- | ||
|Assist||[[File: | |Assist||[[File:Brilliant Gem KHX.png|28px]]{{nihongo|'''Brilliant Gem'''|うるわしの魔石|Uruwashi no maseki|lit. "Beautiful Gem"}} | ||
|- | |- | ||
|rowspan="4"|3rd Gem: Type||Power||[[File: | |rowspan="4"|3rd Gem: Type||Power||[[File:Power Gem KHX.png|28px]]{{nihongo|'''Power Gem'''|つるぎの魔石|Tsurugi no maseki|lit. "Sword Gem"}} | ||
|- | |- | ||
|Speed||[[File: | |Speed||[[File:Speed Gem KHX.png|28px]]{{nihongo|'''Speed Gem'''|つばさの魔石|Tsubasa no maseki|lit. "Wing Gem"}} | ||
|- | |- | ||
|Magic||[[File: | |Magic||[[File:Magic Gem KHX.png|28px]]{{nihongo|'''Magic Gem'''|しんぴの魔石|Shinpi no maseki|lit. "Mystic Gem"}} | ||
|- | |- | ||
|Assist||[[File: | |Assist||[[File:Brilliant Gem KHX.png|28px]]{{nihongo|'''Brilliant Gem'''|うるわしの魔石|Uruwashi no maseki|lit. "Beautiful Gem"}} | ||
|} | |} | ||
An Ultimate card receives a fourth skill slot, a new border and can be synthesized with other SR+ material cards to transfer a randomly chosen fraction of their stats to the Ultimate card. This can only be done a definite amount of times and once this number is reached the Ultimate card can go through {{nihongo|'''Rebirth'''|転生|Tensei}}. | An Ultimate card receives a fourth skill slot, a new border, and it can be synthesized with other SR+ material cards to transfer a randomly chosen fraction of their stats to the Ultimate card. This can only be done a definite amount of times, and once this number is reached, the Ultimate card can go through {{nihongo|'''Rebirth'''|転生|Tensei}}. | ||
A Rebirth of an Ultimate card once again requires Gems and lowers the stats of the card to the original High Purity stats plus a set fraction of the collective transferred stats but also allows | A Rebirth of an Ultimate card once again requires Gems and lowers the stats of the card to the original High Purity stats plus a set fraction of the collective transferred stats, but it also allows Player to synthesize the cards with even more SR+ material cards for an even higher amount of times and higher maximum stats. | ||
{|class="wikitable" | {|class="wikitable" | ||
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|} | |} | ||
There is also the option to reset a card to its original High Purity stats and number of Rebirths with a {{nihongo|'''Remembrance Gem'''|おもいでの魔石|Omoide no maseki}}. Using it also provides | There is also the option to reset a card to its original High Purity stats and number of Rebirths with a {{nihongo|'''Remembrance Gem'''|おもいでの魔石|Omoide no maseki}}. Using it also provides Player a certain number of Moogle material cards for each time stats were transferred to the Ultimate card. | ||
To reach the maximum stats of the Ultimate Card it | To reach the maximum stats of the Ultimate Card, it is essential to use highly boosted SR+ material cards instead of unboosted ones and boost the Ultimate Card before it is going through Rebirth to increase the fraction of stats that will be reduced. | ||
==Acquisition== | ==Acquisition== | ||
Player can earn new cards by defeating [[Heartless]], opening [[chest]]s, trading Medals, or performing card draws by using Mog Points, Tickets, or Charge Munny. Often, timed missions or actions will also reward Player with limited cards. | |||
==See also== | ==See also== | ||
*[[Ending Card]] | |||
*[[Ending | |||
*[[Flick Rush]] | *[[Flick Rush]] | ||
{{XChi}} | {{XChi}} | ||
{{Mechanics}} | |||
[[Category:Kingdom Hearts χ]] | [[Category:Kingdom Hearts χ]] |
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