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In addition to orchestrating many of Shimomura's compositions, Natsumi Kameoka made a large musical footprint as an arranger. She created new arrangements of nine world themes, and co-arranged "{{c|Guardians of Light|track}}" with Shimomura. Sachiko Miyano also arranged a pair of world themes.
In addition to orchestrating many of Shimomura's compositions, Natsumi Kameoka made a large musical footprint as an arranger. She created new arrangements of nine world themes, and co-arranged "{{c|Guardians of Light|track}}" with Shimomura. Sachiko Miyano also arranged a pair of world themes.


Certain composers were assigned to specific worlds. Yoshitaka Suzuki composed music for [[Olympus]] and The Caribbean, assisted by Sawaka Kanai. In Olympus, he composed a pair of world themes orchestrated by Natsumi Kameoka, as well as event and boss themes which are arrangements of Shimomura's pieces. In The Caribbean, Suzuki composed original cutscene tracks, many of which needed to score lengthy cutscenes. Unable to simply rely on the soundtrack of the films, Suzuki created an original set of motifs for the world, such as a repeating six-note phrase that represents [[Davy Jones]].<ref>[https://twitter.com/yos_compose/status/1532695518782308352 Twitter (@yos_compose)], '''Yoshitaka Suzuki''': "I couldn't use the original song in Kingdom Hearts, so I composed the Pirates of the Caribbean cutscene. And I made the motif of Davy Jones with my sensibility."</ref> Shotaro Shima's compositions were likewise concentrated in two areas, in addition to few miscellaneous arrangements of Shimomura's pieces. He created the cutscene music of [[Kingdom of Corona]] and [[Arendelle]], both composing new songs and arranging Shimomura's tracks. Shima also created a large number of themes for the final confrontation in the [[Keyblade Graveyard]], focusing on those concerning [[Roxas]], [[Axel]], and [[Xion]].
Certain composers were assigned to specific worlds. Yoshitaka Suzuki composed music for [[Olympus]] and The Caribbean, assisted by Sawaka Kanai. In Olympus, he composed a pair of world themes orchestrated by Natsumi Kameoka, as well as event and boss themes which are arrangements of Shimomura's pieces. In The Caribbean, Suzuki composed original cutscene tracks, many of which needed to score lengthy cutscenes. Unable to simply rely on the soundtrack of the films, Suzuki created an original set of motifs for the world, such as a repeating six-note phrase that represents [[Davy Jones]].<ref>[https://twitter.com/yos_compose/status/1532695518782308352 Twitter (@yos_compose)], '''Yoshitaka Suzuki''': "I couldn't use the original song in Kingdom Hearts, so I composed the Pirates of the Caribbean cutscene. And I made the motif of Davy Jones with my sensibility."</ref> Shotaro Shima's compositions were likewise concentrated in two areas, in addition to a few miscellaneous arrangements of Shimomura's pieces. He created the cutscene music of [[Kingdom of Corona]] and [[Arendelle]], both composing new songs and arranging Shimomura's tracks. Shima also created a large number of themes for the final confrontation in the [[Keyblade Graveyard]], focusing on those concerning [[Roxas]], [[Axel]], and [[Xion]].


Similarly, Yuko Komiyama created most of the new arrangements in [[Toy Box]], as well as themes for [[Attractions]], [[Link Summon]]s, and a few additional Shimomura tracks. Yoshiki Nakamura was responsible for the new arrangements in San Fransokyo and a variety of other arranegements of Shimomura's pieces throughout the game. Hiroki Hirose arranged three Gummi Ship themes and arranged one of Shimomura's field themes as a mini-game theme. As with previous games, Kaoru Wada arranged the orchestral versions of Utada's theme songs and orchestrated Yoko Shimomura's "[[Dearly Beloved]]" arrangements and the ending medley.
Similarly, Yuko Komiyama created most of the new arrangements in [[Toy Box]], as well as themes for [[Attractions]], [[Link Summon]]s, and a few additional arrangements of Shimomura tracks. Yoshiki Nakamura was responsible for the new arrangements in San Fransokyo and a variety of other arranegements of Shimomura's pieces throughout the game. Hiroki Hirose arranged three Gummi Ship themes and arranged one of Shimomura's field themes as a mini-game theme. As with previous games, Kaoru Wada arranged the orchestral versions of Utada's theme songs and orchestrated Yoko Shimomura's "[[Dearly Beloved]]" arrangements and the ending medley.


The remaining musicians were brought on for just a few tracks. Yasunori Nishiki arranged a single track, "[[Forza Finale]]", and orchestrated Shimomura's two epilogue themes. Yui Morishita worked on a single piece, collaborating with Yoko Shimomura to create "[[Dearly Beloved -KINGDOM HEARTS III Version-]]". Finally, Kenichiro Fukui, the composer of ''{{w|Einhänder}}'', joined to make a new arrangement of "[[Thermosphere]]", and his original versions of "Thermosphere" and "[[Afterimage]]" were also put into the game.
The remaining musicians were brought on for just a few tracks. Yasunori Nishiki arranged a single track, "[[Forza Finale]]", and orchestrated Shimomura's two epilogue themes. Yui Morishita worked on a single piece, collaborating with Yoko Shimomura to create "[[Dearly Beloved -KINGDOM HEARTS III Version-]]". Finally, Kenichiro Fukui, the composer of ''{{w|Einhänder}}'', joined to make a new arrangement of "[[Thermosphere]]", and his original versions of "Thermosphere" and "[[Afterimage]]" were also put into the game.
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===''Kingdom Hearts Melody of Memory''===
===''Kingdom Hearts Melody of Memory''===
{{sec-stub}}
The ''Kingdom Hearts Melody of Memory'' soundtrack only contains two songs, but an additional twelve {{unnamed|mom|unnamed arrangements}} from the original cutscenes were excluded from the album. The title theme was arranged by Yoko Shimomura and orchestrated by Kaoru Wada, and the ending theme was co-arranged by Yoko Shimomura and Natsumi Kameoka and orchestrated by Kameoka. For the unreleased cutscene tracks, Shotaro Shima and Yoshinori Nakamura are credited as additional composers, while Yuko Komiyama and Yoshitaka Suzuki are credited as arrangers. In addition to the numerous songs from previous games, ''Kingdom Hearts Melody of Memory'' also includes three songs from Disney films that had yet to make an appearance in the series, as well as five arrangements from piano and orchestra albums.
 
Although the original tracks are few in number, ''Kingdom Hearts Melody of Memory'' uses its new music to experiment with and expand upon motifs new and old. The unnamed cutscene arrangements continue to explore melodies from early games in the series, such as "[[Merlin's Magical House]]" and "[[Night of Fate]]", in addition to better defining newer motifs, such as those from "[[Stranded Beyond]]" and "[[Nachtflügel]]".


===''Kingdom Hearts V CAST''===
===''Kingdom Hearts V CAST''===
Because ''[[Kingdom Hearts V CAST]]'' was produced independently of Square Enix's development process, Yoko Shimomura did not return to compose the score. Instead, the soundtrack was created by {{w|Ian Livingstone (composer)|Ian Livingstone}}, his only contribution to the ''Kingdom Hearts'' series. The soundtrack is only ten songs long, with four of those being five-second jingles. According to Livingstone, the entire score was likely created in the span of one month.<ref>'''[https://youtu.be/__ZbGHQslmw Q&A with The 13th Vessel]''', '''Ian Livingstone''': "The developer Superscape had some deal with Verizon and were doing lots of fast turnaround titles at the time – think I did roughly one a month."</ref> None of the tracks have ever been released on an official album.
Because ''[[Kingdom Hearts V CAST]]'' was produced independently of Square Enix's development process, Yoko Shimomura did not return to compose the score. Instead, {{unnamed|KHVC|the soundtrack}} was created by {{w|Ian Livingstone (composer)|Ian Livingstone}}, his only contribution to the ''Kingdom Hearts'' series. The soundtrack is only ten songs long, with four of those being five-second jingles. According to Livingstone, the entire score was likely created in the span of one month.<ref>'''[https://youtu.be/__ZbGHQslmw Q&A with The 13th Vessel]''', '''Ian Livingstone''': "The developer Superscape had some deal with Verizon and were doing lots of fast turnaround titles at the time – think I did roughly one a month."</ref> None of the tracks have ever been released on an official album.


The hardware limitations of Verizon phones severely restricted the scope of the soundtrack.<ref>'''Q&A with The 13th Vessel''', '''Ian Livingstone''': "We had such a tiny amount of memory available for the mobile midifiles the pieces had to be very short."</ref> Each world has only a single theme, and each theme loops in under 30 seconds – the [[Wonderland]] theme, for instance, is only 14 measures long. Although the soundtrack is devoid of any explicit motivic material from ''Kingdom Hearts'', Livingstone took style and instrumentation cues from that game's soundtrack: the use of a descending piano pattern in several tracks was inspired by "[[Dearly Beloved]]", and Livingstone made stylistic decisions in the themes of returning worlds Wonderland and [[Agrabah]] that evoke similar tones to Shimomura's existing field themes.<ref>'''Q&A with The 13th Vessel''', '''Ian Livingstone''': "I did listen to Shimomura's excellent soundtrack for style and orchestration, the descending high piano motif that appears in a few of my cues was definitely a nod to her main theme, but I was also conscious to write an original score which is what was needed."</ref>
The hardware limitations of Verizon phones severely restricted the scope of the soundtrack.<ref>'''Q&A with The 13th Vessel''', '''Ian Livingstone''': "We had such a tiny amount of memory available for the mobile midifiles the pieces had to be very short."</ref> Each world has only a single theme, and each theme loops in under 30 seconds – the [[Wonderland]] theme, for instance, is only 14 measures long. Although the soundtrack is devoid of any explicit motivic material from ''Kingdom Hearts'', Livingstone took style and instrumentation cues from that game's soundtrack: the use of a descending piano pattern in several tracks was inspired by "[[Dearly Beloved]]", and Livingstone made stylistic decisions in the themes of returning worlds Wonderland and [[Agrabah]] that evoke similar tones to Shimomura's existing field themes.<ref>'''Q&A with The 13th Vessel''', '''Ian Livingstone''': "I did listen to Shimomura's excellent soundtrack for style and orchestration, the descending high piano motif that appears in a few of my cues was definitely a nod to her main theme, but I was also conscious to write an original score which is what was needed."</ref>
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===Other games===
===Other games===
The spin-offs ''[[Kingdom Hearts Mobile]]'', ''[[Kingdom Hearts Magical Puzzle Clash]]'', ''[[Kingdom Hearts Digital Painter]]'', ''[[Kingdom Hearts Re:coded Gummiship Studio]]'', ''[[Kingdom Hearts Collaboration: Gummi Ship Campaign]]'', and ''[[Kingdom Hearts VR Experience]]'' do not feature any original music. These promotional and companion releases may borrow tracks from full ''Kingdom Hearts'' titles – for instance, ''Kingdom Hearts Mobile'' offered ringtones from ''Kingdom Hearts'' and ''Kingdom Hearts II'', while ''Kingdom Hearts Magical Puzzle Clash'' used two songs from ''Kingdom Hearts 358/2 Days'' – but they do not contribute to the discography of the ''Kingdom Hearts'' series.
The spin-offs ''[[Kingdom Hearts Mobile]]'', ''[[Kingdom Hearts Magical Puzzle Clash]]'', ''[[Kingdom Hearts Digital Painter]]'', ''[[Kingdom Hearts Re:coded Gummiship Studio]]'', ''[[Kingdom Hearts Collaboration: Gummi Ship Campaign]]'', and ''[[Kingdom Hearts VR Experience]]'' do not feature any original music. These promotional and companion releases may borrow tracks from full ''Kingdom Hearts'' titles – for instance, ''Kingdom Hearts Mobile'' offered ringtones from ''Kingdom Hearts'' and ''Kingdom Hearts II'', while ''Kingdom Hearts Magical Puzzle Clash'' used two songs from ''Kingdom Hearts 358/2 Days'' – but they do not contribute to the discography of the ''Kingdom Hearts'' series.
==Arrangements and orchestrations==
*Short blurb about piano collections, orchestral concerts, etc.


==Notes and references==
==Notes and references==
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