Talk:Treasure Chest: Difference between revisions
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*What kind of chests are used for weapons and key items (Crystal Trident and Pretty Stone) in KH? | *What kind of chests are used for weapons and key items (Crystal Trident and Pretty Stone) in KH? | ||
*Armor, Keyblades, recipes, and key items in KH2? | *Armor, Keyblades, recipes, and key items in KH2? | ||
*Key items in KHBbS? | *Key items in KHBbS? | ||
*Add categories. | *Add categories. | ||
*Get missing chest images for KH and KHReCoM. | *Get missing chest images for KH and KHReCoM (100 acre wood, etc.). | ||
*Verify which chests are used in regular CoM (I believe it is reds only). | *Verify which chests are used in regular CoM (I believe it is reds only). | ||
* | *Get small and large chest images for La Cite des Cloches, The Grid, Prankster's Paradise, Symphony of Sorcery, and Country of the Musketeers | ||
}} | }} | ||
==Closed== | ==Closed== | ||
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:::I could get images of closed chests, but that requires me to start a new game; I'm willing to do that '''BUT''' I won't do it right now, possibly not in the week (Probably Friday or someday like that). {{User:Erry/Sig}} 16:16, November 17, 2010 (UTC) | :::I could get images of closed chests, but that requires me to start a new game; I'm willing to do that '''BUT''' I won't do it right now, possibly not in the week (Probably Friday or someday like that). {{User:Erry/Sig}} 16:16, November 17, 2010 (UTC) | ||
::If anyone has a game where they have unopened chests, please megaupload the save file so that Erry can get it.[[User:KrytenKoro|(ಠ_ೃ) | ::If anyone has a game where they have unopened chests, please megaupload the save file so that Erry can get it.[[User:KrytenKoro|(ಠ_ೃ)]] [[User_talk:KrytenKoro|<small>Bully!</small>]] 16:25, November 17, 2010 (UTC) | ||
:::I've started a new saving Kryten, so it doesn't really matter. I'll take them and extract the images gradually. {{User:Erry/Sig}} 17:50, November 17, 2010 (UTC) | :::I've started a new saving Kryten, so it doesn't really matter. I'll take them and extract the images gradually. {{User:Erry/Sig}} 17:50, November 17, 2010 (UTC) | ||
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We need images for Land of Departure chests, as well as chests from KH1, KH2, and Re:CoM. Perhaps we could put the images in a gallery, grouped by game, then subdivided by size. [[Special:Contributions/71.92.202.190|71.92.202.190]] 02:22, January 18, 2011 (UTC) | We need images for Land of Departure chests, as well as chests from KH1, KH2, and Re:CoM. Perhaps we could put the images in a gallery, grouped by game, then subdivided by size. [[Special:Contributions/71.92.202.190|71.92.202.190]] 02:22, January 18, 2011 (UTC) | ||
:If I remember correctly, LoD chests are identical to Mysterious Tower/Radiant Garden chests. --{{User:Neumannz/SigTemplate}} 02:27, January 18, 2011 (UTC) | :If I remember correctly, LoD chests are identical to Mysterious Tower/Radiant Garden chests. --{{User:Neumannz/SigTemplate}} 02:27, January 18, 2011 (UTC) | ||
:By the way, in this article is image of LoD's large chest, but where in that world does it appear?--[[Special:Contributions/213.238.104.57|213.238.104.57]] 13:23, 17 May 2013 (UTC) | |||
::It doesn't, the chest is just a left-over that still can be found in the game files. I removed it from the list. {{User:ShardofTruth/Sig}} 13:42, 17 May 2013 (UTC) | |||
== Castle of Dreams and Dwarf Woodlands == | == Castle of Dreams and Dwarf Woodlands == | ||
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:I removed these from the article, as I'm not sure whether there's any actual distinction at work here: | :I removed these from the article, as I'm not sure whether there's any actual distinction at work here: | ||
*In ''Kingdom Hearts'', small chests contain [[items]], [[synthesis | *In ''Kingdom Hearts'', small chests contain [[items]], [[synthesis material]]s, [[accessories]], and [[Torn Pages]]. | ||
*In ''Kingdom Hearts: Chain of Memories'', large chests can contain | *In ''Kingdom Hearts: Chain of Memories'', large chests can contain {{c|Cards|com}} or [[sleight]]s. | ||
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:Yes, you can. Although I've already opened it in my saving. {{User:Erry/Sig}} 13:18, 15 July 2011 (EDT) | :Yes, you can. Although I've already opened it in my saving. {{User:Erry/Sig}} 13:18, 15 July 2011 (EDT) | ||
:::Correction, these are oysters (unless the game explicitly calls them clams).{{User:KrytenKoro/Sig}} 10:38, 21 July 2011 (EDT) | :::Correction, these are oysters (unless the game explicitly calls them clams).{{User:KrytenKoro/Sig}} 10:38, 21 July 2011 (EDT) | ||
::::The official guide calls them Clam Shells. {{User:Erry/Sig}} 00:15, 26 December 2011 (UTC) | |||
== Default chest == | == Default chest == | ||
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:http://img405.imageshack.us/img405/8153/smallchestskhbbs.png<br> | :http://img405.imageshack.us/img405/8153/smallchestskhbbs.png<br> | ||
:In the middle is the normal small chest, on the left is the Land of Departure small chest (definitely used ingame) and on the right the Jungle Book World chest (obviously not used ingame). As you can see, all three models look very much alike but the texture is different and it's not a lighting issue. If that's not enough to get a single image, so be it. --[[User:ShardofTruth|ShardofTruth]] 23:49, 23 September 2011 (UTC) | :In the middle is the normal small chest, on the left is the Land of Departure small chest (definitely used ingame) and on the right the Jungle Book World chest (obviously not used ingame). As you can see, all three models look very much alike but the texture is different and it's not a lighting issue. If that's not enough to get a single image, so be it. --[[User:ShardofTruth|ShardofTruth]] 23:49, 23 September 2011 (UTC) | ||
::So, everywhere else that we say there are default chests, they have exactly the same texture? It's just these four chest textures (Default, Louie's Ruins, Land of Departure, Keyblade Graveyard)?{{User:KrytenKoro/Sig}} 03:29, 24 September 2011 (UTC) | |||
:::The Realm of Darkness also uses the LoD chests. {{User:Erry/Sig}} 11:40, 24 September 2011 (UTC) | |||
:::Are there similar "textures" in KHII and KHD? Or is BbS the only one that has variations of the default?{{User:KrytenKoro/Sig}} 17:06, 24 September 2011 (UTC) | |||
:I try to make this answer as exact as possible: In KHII there is a normal large/small chest model and special models for Twilight Town (which are exact duplicates of the standard model), Agrabah, Beast's Castle, Port Royal, Disney Castle, The World that Never was, Olympus Coliseum, Land of the Dragons, Halloween Town, Christmas Town, 100 Acre Wood, Space Paranoids, Timeless River and Pride Lands. KHIIFM added the large chest model for Hollow Bastion which is used for the new areas. Every time a chest appears in another world not listed above, it should be the large/small standard one. Additionally, Yen Sid's Tower and Dive to the Heart are considered as parts of Twilight Town by the game, therefore they use the same chest model. There are no more chest models and not a single one with the small variation we have in KHBBS.<br> | |||
:KHD doesn't have more chest models than shown here: | |||
:http://img5.imageshack.us/img5/2767/3582dayschests2.png<br> | |||
:There isn't a variation either. KHBBS on the other hand has these small variations (LoD, KG, the small chest of the deleted Jungle Book world), possibly because the staff got lazy. Anyway I haven't check the Realm of Darkness chest yet (I have to unpack the files again), but Radiant Garden, Yen Sid's Tower and the big chest of the deleted Jungle Book world use the same model. --[[User:ShardofTruth|ShardofTruth]] 18:11, 24 September 2011 (UTC) | |||
Okay, so: | |||
;KHII | |||
*Default small chest: Radiant Garden | |||
*Default large chest: Radiant Garden (the only exception are the two chests in the Garden of Assemblage) | |||
*Twilight Town small chest (identical to Default): Twilight Town, Mysterious Tower, Dive to the Heart | |||
*Twilight Town large chest (identical to Default): Twilight Town, Mysterious Tower, Dive to the Heart | |||
;KHBbS | |||
*Default small chest: Radiant Garden, Mysterious Tower | |||
*Default large chest: Radiant Garden, Mysterious Tower, Realm of Darkness (not seen ingame?) | |||
*LoD small chest: Land of Departure | |||
*LoD large chest: Land of Departure (not seen ingame?) | |||
*RoD small chest: Realm of Darkness | |||
*KG small chest: Keyblade Graveyard | |||
*KG large chest: Keyblade Graveyard | |||
If that's correct (and please edit it as needed), we're left with two new small chests and one new large chest. Do we want to consider these, and the Keyblade Graveyard chest, as truly unique? Shard, how does the game handle lighting?{{User:KrytenKoro/Sig}} 00:05, 25 September 2011 (UTC) | |||
:I just realized that the naming in KHBBSFM is incoherent. SE replaced most of the cut Jungle Book material with stuff from the Realm of Darkness for the Secret Episode. There are serveral reason why they could have done that, most notably the filesize of the UMD. So the Jungle Book treasure chest is the missing Realm of Darkness treasure chest instead. Because there isn't a large chest to be found in the Realm of Darkness it could explain the unaltered large chest model. I have to check the original Japanese KHBBS to see if that's true. --[[User:ShardofTruth|ShardofTruth]] 01:13, 25 September 2011 (UTC) | |||
::It's official, the Jungle Book chests only have a grey "Test"-texture in the original version, SE reused the models for the Realm of Darkness chests in KHBBSFM. --[[User:ShardofTruth|ShardofTruth]] 13:16, 25 September 2011 (UTC) | |||
:::So, do we want to add the LoD and RoD small chests, and add the Louie's Ruins info to the removed content page? Would they just be remodeled to simulate lighting, or can the game apply lighting to existing models?{{User:KrytenKoro/Sig}} 01:25, 1 October 2011 (UTC) | |||
::::They are retextured to simulate lighting. {{User:Erry/Sig}} 10:13, 1 October 2011 (UTC)~ | |||
:::::Awesome! Then I think that instead of uploading new images, we can just add a ref note to the LoD and RoD bits in the small default chest lest saying something like that, and add a note about Louie's Ruins here and on the Removed Content page. Deal?{{User:KrytenKoro/Sig}} 19:17, 1 October 2011 (UTC) | |||
:Objection! Lighting works the same as in KHII (look at Erry's first DW chest [[:File:DW Large Chest.png|here]] for example), so if SE would them look brighter or darker just by lighting, the could've done that. What they did was to slightly adjust the chest texture to the world's color palette. I agree that the difference is only cometic, but it is different and should at least be mentioned, because that's what the article is for. Also, the Jungle Book world was cut, so were the chests. It is as simple as that and there is not even a thing to be shown, because it's just a grey texture with the word test on it. So it's basically what you said Kryten:D--[[User:ShardofTruth|ShardofTruth]] 21:24, 2 October 2011 (UTC) | |||
:So, can we just add ref notes to explain that, or do we need to upload the variants?{{User:KrytenKoro/Sig}} 04:05, 3 October 2011 (UTC) | |||
::Seriously, can someone who understands the situation please write up some coverage?{{User:KrytenKoro/Sig}} 22:35, 6 November 2011 (UTC) | |||
:::Basically, you two are the only ones who really understand the situation covered above. We need you guys to write up some coverage either on this article or on the removed content page.{{User:KrytenKoro/Sig}} 08:47, 29 December 2011 (UTC) | |||
==3D Chests== | |||
So how are we going to get the 3D Chests with the exclusion of the first-person camera? {{User:Erry/Sig}} 10:38, 4 March 2013 (UTC) | |||
:Somebody develops an engine for ripping models, obviously. Erry, get on that!{{User:KrytenKoro/Sig}} 03:13, 5 March 2013 (UTC) | |||
::He's probably already working on the decryption for the 3DS games Kryten;-). | |||
::On a more serious note: It may be possible to make good screenshots of the chests by standing right next to them. The screenshot resolution seems to be only 400x240px, but maybe that's enough. Great work on the gifs by the way. {{User:ShardofTruth/Sig}} 09:54, 5 March 2013 (UTC) | |||
== KHX == | |||
Since it's the same style as the default, I'm not convinced we should list this separately; we merged KH2 and BBS despite the graphical limitations of BBS (though on that note, with KH2.5 could we revise any of the BBS chests?). Could we maybe use the image in the lead, moving the animation to a mechanics section (supposing we create one, it could have info on the move to reaction commands, and how (iirc) in KH1 you couldn't open them in battle, or how in COM you had to summon them)?{{User:KrytenKoro/Sig}} 18:10, 18 December 2014 (UTC) | |||
:You're right, we chould remove the KHX chest. I'm not sure if the texture was updated for the BBS chests in the 2.5 HD ReMIX, I have to check. Either way we still face the same problem with the animations, maybe I'll find a way around it during the holiday. Speaking of Christmas, KHX features now two present "chests" (event only). Should they be displayed here? {{User:ShardofTruth/Sig}} 18:05, 20 December 2014 (UTC) | |||
== Animation == | |||
If the delineation is along character lines, shouldn't we list that instead of the game? The current caption implies that Sora opens chests differently in other games.{{User:KrytenKoro/Sig}} 19:06, 14 February 2015 (UTC) | |||
::He does. In ''KH1'', he taps chests twice, like in ''KH3D''. In ''KHII'', for small chests, he twirls the Keyblade before hitting the chest once. In ''KHBBS'', Terra hits small chests once, Aqua has a different animation but hits once, and Ventus twirls his blade but hits once. In ''KH3D'', Riku hits once. Obviously for large chests, characters have separate animations. - {{User:EternalNothingnessXIII/Sig}} 19:58, 14 February 2015 (UTC) |
Latest revision as of 17:57, 30 January 2024
Oh no! The water! I'm in big trouble if I don't fetch it!
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Closed[edit]
I believe images of closed chests would be better. 66.215.20.249 00:26, November 17, 2010 (UTC)
- And you are ready to supply them I presume ~~Ottercat13~~
- No, I don't know how to do that. It was merely a constructive suggestion. (Sorry I had to start a new topic, couldn't find the edit button) 66.215.20.249 05:25, November 17, 2010 (UTC)
It's probably unnecessary to include images of both small and large chests, unless they actually are designed differently, and considering what the gallery does to the small chest images, it should probably just be the large ones. --Neumannz, The Dark Falcon 19:03, November 17, 2010 (UTC)
The designs are slightly different. The large chests have more decoration on them. Is there anyone who get images from other games? Probably not you, Erry. You're already getting the BBS ones. (Found the edit button: hidden under start a new topic. Another example of oasis' failings) 66.215.20.249 03:46, November 18, 2010 (UTC)
- I could get the ones from Days (It's really only one chest used in the whole game.) and possibly KHI and II if I had component wires so I can record and screencap. Erry ♓ 14:31, January 7, 2011 (UTC)
For Erry, you can try to upload the Keyblade Graveyard, since they are opened in the gallery. And for 66.215.20.249 ¿What does care? edit, new topic, they're the same. --Lukethehedgehog 13:33, January 7, 2011 (UTC)
LoD and Other Worlds[edit]
We need images for Land of Departure chests, as well as chests from KH1, KH2, and Re:CoM. Perhaps we could put the images in a gallery, grouped by game, then subdivided by size. 71.92.202.190 02:22, January 18, 2011 (UTC)
- If I remember correctly, LoD chests are identical to Mysterious Tower/Radiant Garden chests. --Neumannz, The Dark Falcon 02:27, January 18, 2011 (UTC)
- By the way, in this article is image of LoD's large chest, but where in that world does it appear?--213.238.104.57 13:23, 17 May 2013 (UTC)
Castle of Dreams and Dwarf Woodlands[edit]
Is there any way we could get rips from areas that are well-lit?"We're werewolves, not swearwolves." (KrytenKoro) 00:09, January 20, 2011 (UTC)
Specifically:
- small ED, DW, CD, OC
- large DW, CD
If there aren't any that are better lit, then never mind."We're werewolves, not swearwolves." (KrytenKoro) 23:18, January 25, 2011 (UTC)
List[edit]
I will make a list of all worlds appearing in the series to date. If no chest exist there or it has been uploaded before this message was writen, delete it from the list. If the small chest has been uploaded, write {{Button|x}} next to the world to make appear. If the big chest has been uploaded, write {{Button|t}} to make appear. Here's the list:
- Dive to the Heart
- Destiny Islands
- Timeless River
- Disney Town
- Disney Castle
- Deep Jungle
- Agrabah
- Halloween Town
- Monstro
- Atlantica
- Hollow Bastion
- 100 Acre Wood
- End of the World
- Castle Oblivion
- Twilight Town
- The Land of Dragons
- Beast's Castle
- Port Royal
- Pride Lands
- Space Paranoids
- The World That Never Was
- Deep Space
- Land of Departure
- Wonderland
--Lukethehedgehog 01:44, January 22, 2011 (UTC)
- One more thing ¿Can I use the big chest for Mysterious Tower as the chest of Days? They're identical. The same with the small and big chests of the same world to LoD. --Lukethehedgehog 15:12, January 22, 2011 (UTC)
- If that's true, then Erry can upload the same image under a different name."We're werewolves, not swearwolves." (KrytenKoro) 23:09, January 22, 2011 (UTC)
I'm pretty sure the chest from 358/2 Days is the one from Misterious Tower, I see it on a Walkthrough. But the LoD Chest, I don't know how it is, I've only read it on this talk. --Lukethehedgehog 13:42, January 25, 2011 (UTC)
A note on Kingdom Hearts treasure chests[edit]
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I made this[edit]
people probably dont give a sh*t but i made the original of this page, and its been severely edited but i just want to put this out to the world ~~Ottercat13~~
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i wasnt complaining i had just been stating a fact, i said people probably wouldnt give a sh*t, i just wanted to say it, k people?
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cause i felt like it... got a problem with that? last time i checked this was a free country and a wiki that lets people express their views and thoughts, so im gonna say what i want
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look, i just wanted to say it, i wasnt expecting a response, and i wasnt trying to start a fight, k? sorry people if it sounded rude
- ...everybody, why? Why are we starting a fight about this?"We're werewolves, not swearwolves." (KrytenKoro) 18:08, 13 March 2011 (EDT)
Thank you, you are my heroic voice of logic, I love you <3
KH/CoM vs. KHII/Days/BbS[edit]
So, it has now become clear that KH and CoM have a totally different system: three (poss. 4) styles of chests, which have environmental effects from world to world, but not totally different designs. Furthermore, the items that are within the chests have no clear pattern -- the different designs are just there for the sake of it.
I think we should split the KH/CoM versions into a separate gallery, with info on how the different types of chests work (if there are truly any differences whatsoever). We're also going to need to get pictures of all the variations of the KH/CoM chests, and we need to determine whether that "third large chest" is just a world-specific variation of the red chest."We're werewolves, not swearwolves." (KrytenKoro) 22:30, 13 July 2011 (EDT)
- I removed these from the article, as I'm not sure whether there's any actual distinction at work here:
- In Kingdom Hearts, small chests contain items, synthesis materials, accessories, and Torn Pages.
- In Kingdom Hearts: Chain of Memories, large chests can contain Cards or sleights.
We'll also need to rename the KH, KHCoM chest images based on the world they appear in."We're werewolves, not swearwolves." (KrytenKoro) 23:01, 13 July 2011 (EDT)
Which worlds do these appear in?"We're werewolves, not swearwolves." (KrytenKoro) 19:12, 14 July 2011 (EDT)
WL blue chest has similar aesthetic as "third large chest", but red chest matches OC chest. Are we sure we have the right image?"We're werewolves, not swearwolves." (KrytenKoro) 12:29, 15 July 2011 (EDT)
I was in a hurry yesterday so I'll post my thoughts on that matter now. The red chest model of Wonderland looks indeed like the image above both in the NA and JP version of ReCoM. I think it's just a mistake so Erry's version should be used. Also the DI+MO and TRT+TT models should be the same, only the lightning is different. So let's use the better ones and delete the superseded, I posted them just for comparison. Also it's really hard to get good shots of the missing chests (all the green ones and the blue one of 100 Acre Wood) in KH wih the stupid camera controls. --ShardofTruth 10:17, 15 July 2011 (EDT)
- I used the more vibrant TT and MO versions for those duplicates, and I switched the WL image. However, is there any chance of us getting an accurate WL Red that is oriented the same as the other chests? Or is that being too nitpicky?
- Also, for the missing ones (Deep Jungle, End of the World, Hundred Acre Wood):
- Do chests differ in KH1? Do they differ in the same ways as KHReCoM (I'm assuming the images we have now are from ReCoM)?
- Yes they do, at least the red ones, I didn't found blue ones in all worlds. The chests in Neverland look like the Olympus Coliseum ones though.
- Can someone take a quick screenshot of these chests, so that we know if we need to get rips or not?
- Does Hundred Acre Wood have all three chests, or does it just have the red? Which one appear in KHReCoM?
- The green chest is there in KH but I couldn't find a blue one. ReCoM does only seem to hold the red one (in the jump playground), but I hopefully will clarifiy that soon.
- We've established that the chest contents have no rhyme nor reason in KH1, right? Do they have any pattern in KHReCoM? At one point there was a claim that one type of large chests had the second set of bonuses. Finally, do the greens appear in KHReCoM at all?"We're werewolves, not swearwolves." (KrytenKoro) 12:29, 15 July 2011 (EDT)
- The red ones are the chest from the blue card treasure rooms, the blue ones are found exclusivly in the Key to Rewards room. I don't think there are green chests in ReCoM at all. --ShardofTruth 21:58, 16 July 2011 (EDT)
Chest | TRT | WL | OC | DJ | AG | MO | AT | HT | NL | HB | EW | HAW |
Green | √ | x | x | x | √ | x | x | √ | √ | √ | √ | √ |
Red | √ | √ | √ | √ | √ | √ | √ | √ | √ | √ | √ | √ |
Blue | √ | √ | x | x | √ | x | x | x | x | √ | √ | x |
I think I covered them all now. I couldn't get better pictures of the blizzard clam and the Hollow Bastion green chest, there is just not a better perspective available. --ShardofTruth 22:40, 20 July 2011 (EDT)
Okay, according to the table above, this images don't exist, so....where did we get them? Are they from KH:ReCoM?
Yes, apparently they can only be found in ReCoM. --ShardofTruth 11:34, 21 July 2011 (EDT)
- I've seen a blue chest in OC, as well as Monstro. I think I have one of Halloween Town. Atlantica had no chests besides the red, the clams and the big one. Neverland has blue chests too. This is all in KH1, by the way. Erry ♓ 12:16, 21 July 2011 (EDT)
- I was only browsing real quick through all the worlds, maybe I oversaw some of the chests. Atlantica has red chests in Ariel's cave though. --ShardofTruth 12:34, 21 July 2011 (EDT)
Atlantica's Clams[edit]
Shouldn't the clams in Atlantica be considered Treasures Chests?--Xabryn 08:33, 15 July 2011 (EDT)
- They ARE treasure chests, I actually have the Thunder Clam so far. I just need to get the Blizzard, Fire and normal clam. Erry ♓ 08:39, 15 July 2011 (EDT)
Should the large chest next to Ariel's Grotto be considered a treasure chest? You know the chest which is blocking the passage to the Sunken Ship. - JTD 09:09, 15 July 2011 (EDT)
- Maybe. But I think it's just a regular level object like those random brown chests in the Neverland world of ReCoM. --ShardofTruth 10:17, 15 July 2011 (EDT)
You can open it, though, can't you? --Neumannz, The Dark Falcon 11:41, 15 July 2011 (EDT)
- Yes, you can. Although I've already opened it in my saving. Erry ♓ 13:18, 15 July 2011 (EDT)
- Correction, these are oysters (unless the game explicitly calls them clams)."We're werewolves, not swearwolves." (KrytenKoro) 10:38, 21 July 2011 (EDT)
Default chest[edit]
The default chest design appears in several worlds, but at least for KG, we're allowing the word-unique images because of the effect applied to the chest. I have no way to tell myself, but for other worlds, are there other effects, or is it simply due to lighting?192.249.47.196 16:49, 23 September 2011 (UTC)
- Okay, from the beginning. I thought that we use the default chest image for a world if the world uses the default chest model. I can't speak for KHI, because the chest model are hidden well inside the game files, but this is certainly true for KHII. Now, the small chest (and the unused large chest) in the Land of Departure use a different model with a different texture. I'm still working on showing the small chests closed (because animation is not supported for BBS at the moment), so the image is only a makeshift.
- In the middle is the normal small chest, on the left is the Land of Departure small chest (definitely used ingame) and on the right the Jungle Book World chest (obviously not used ingame). As you can see, all three models look very much alike but the texture is different and it's not a lighting issue. If that's not enough to get a single image, so be it. --ShardofTruth 23:49, 23 September 2011 (UTC)
- So, everywhere else that we say there are default chests, they have exactly the same texture? It's just these four chest textures (Default, Louie's Ruins, Land of Departure, Keyblade Graveyard)?"We're werewolves, not swearwolves." (KrytenKoro) 03:29, 24 September 2011 (UTC)
- The Realm of Darkness also uses the LoD chests. Erry ♓ 11:40, 24 September 2011 (UTC)
- Are there similar "textures" in KHII and KHD? Or is BbS the only one that has variations of the default?"We're werewolves, not swearwolves." (KrytenKoro) 17:06, 24 September 2011 (UTC)
- So, everywhere else that we say there are default chests, they have exactly the same texture? It's just these four chest textures (Default, Louie's Ruins, Land of Departure, Keyblade Graveyard)?"We're werewolves, not swearwolves." (KrytenKoro) 03:29, 24 September 2011 (UTC)
- I try to make this answer as exact as possible: In KHII there is a normal large/small chest model and special models for Twilight Town (which are exact duplicates of the standard model), Agrabah, Beast's Castle, Port Royal, Disney Castle, The World that Never was, Olympus Coliseum, Land of the Dragons, Halloween Town, Christmas Town, 100 Acre Wood, Space Paranoids, Timeless River and Pride Lands. KHIIFM added the large chest model for Hollow Bastion which is used for the new areas. Every time a chest appears in another world not listed above, it should be the large/small standard one. Additionally, Yen Sid's Tower and Dive to the Heart are considered as parts of Twilight Town by the game, therefore they use the same chest model. There are no more chest models and not a single one with the small variation we have in KHBBS.
- KHD doesn't have more chest models than shown here:
- There isn't a variation either. KHBBS on the other hand has these small variations (LoD, KG, the small chest of the deleted Jungle Book world), possibly because the staff got lazy. Anyway I haven't check the Realm of Darkness chest yet (I have to unpack the files again), but Radiant Garden, Yen Sid's Tower and the big chest of the deleted Jungle Book world use the same model. --ShardofTruth 18:11, 24 September 2011 (UTC)
Okay, so:
- KHII
- Default small chest: Radiant Garden
- Default large chest: Radiant Garden (the only exception are the two chests in the Garden of Assemblage)
- Twilight Town small chest (identical to Default): Twilight Town, Mysterious Tower, Dive to the Heart
- Twilight Town large chest (identical to Default): Twilight Town, Mysterious Tower, Dive to the Heart
- KHBbS
- Default small chest: Radiant Garden, Mysterious Tower
- Default large chest: Radiant Garden, Mysterious Tower, Realm of Darkness (not seen ingame?)
- LoD small chest: Land of Departure
- LoD large chest: Land of Departure (not seen ingame?)
- RoD small chest: Realm of Darkness
- KG small chest: Keyblade Graveyard
- KG large chest: Keyblade Graveyard
If that's correct (and please edit it as needed), we're left with two new small chests and one new large chest. Do we want to consider these, and the Keyblade Graveyard chest, as truly unique? Shard, how does the game handle lighting?"We're werewolves, not swearwolves." (KrytenKoro) 00:05, 25 September 2011 (UTC)
- I just realized that the naming in KHBBSFM is incoherent. SE replaced most of the cut Jungle Book material with stuff from the Realm of Darkness for the Secret Episode. There are serveral reason why they could have done that, most notably the filesize of the UMD. So the Jungle Book treasure chest is the missing Realm of Darkness treasure chest instead. Because there isn't a large chest to be found in the Realm of Darkness it could explain the unaltered large chest model. I have to check the original Japanese KHBBS to see if that's true. --ShardofTruth 01:13, 25 September 2011 (UTC)
- It's official, the Jungle Book chests only have a grey "Test"-texture in the original version, SE reused the models for the Realm of Darkness chests in KHBBSFM. --ShardofTruth 13:16, 25 September 2011 (UTC)
- So, do we want to add the LoD and RoD small chests, and add the Louie's Ruins info to the removed content page? Would they just be remodeled to simulate lighting, or can the game apply lighting to existing models?"We're werewolves, not swearwolves." (KrytenKoro) 01:25, 1 October 2011 (UTC)
- They are retextured to simulate lighting. Erry ♓ 10:13, 1 October 2011 (UTC)~
- Awesome! Then I think that instead of uploading new images, we can just add a ref note to the LoD and RoD bits in the small default chest lest saying something like that, and add a note about Louie's Ruins here and on the Removed Content page. Deal?"We're werewolves, not swearwolves." (KrytenKoro) 19:17, 1 October 2011 (UTC)
- They are retextured to simulate lighting. Erry ♓ 10:13, 1 October 2011 (UTC)~
- So, do we want to add the LoD and RoD small chests, and add the Louie's Ruins info to the removed content page? Would they just be remodeled to simulate lighting, or can the game apply lighting to existing models?"We're werewolves, not swearwolves." (KrytenKoro) 01:25, 1 October 2011 (UTC)
- It's official, the Jungle Book chests only have a grey "Test"-texture in the original version, SE reused the models for the Realm of Darkness chests in KHBBSFM. --ShardofTruth 13:16, 25 September 2011 (UTC)
- Objection! Lighting works the same as in KHII (look at Erry's first DW chest here for example), so if SE would them look brighter or darker just by lighting, the could've done that. What they did was to slightly adjust the chest texture to the world's color palette. I agree that the difference is only cometic, but it is different and should at least be mentioned, because that's what the article is for. Also, the Jungle Book world was cut, so were the chests. It is as simple as that and there is not even a thing to be shown, because it's just a grey texture with the word test on it. So it's basically what you said Kryten:D--ShardofTruth 21:24, 2 October 2011 (UTC)
- So, can we just add ref notes to explain that, or do we need to upload the variants?"We're werewolves, not swearwolves." (KrytenKoro) 04:05, 3 October 2011 (UTC)
- Seriously, can someone who understands the situation please write up some coverage?"We're werewolves, not swearwolves." (KrytenKoro) 22:35, 6 November 2011 (UTC)
- Basically, you two are the only ones who really understand the situation covered above. We need you guys to write up some coverage either on this article or on the removed content page."We're werewolves, not swearwolves." (KrytenKoro) 08:47, 29 December 2011 (UTC)
- Seriously, can someone who understands the situation please write up some coverage?"We're werewolves, not swearwolves." (KrytenKoro) 22:35, 6 November 2011 (UTC)
3D Chests[edit]
So how are we going to get the 3D Chests with the exclusion of the first-person camera? Erry ♓ 10:38, 4 March 2013 (UTC)
- Somebody develops an engine for ripping models, obviously. Erry, get on that!"We're werewolves, not swearwolves." (KrytenKoro) 03:13, 5 March 2013 (UTC)
- He's probably already working on the decryption for the 3DS games Kryten;-).
- On a more serious note: It may be possible to make good screenshots of the chests by standing right next to them. The screenshot resolution seems to be only 400x240px, but maybe that's enough. Great work on the gifs by the way. ShardofTruth 09:54, 5 March 2013 (UTC)
KHX[edit]
Since it's the same style as the default, I'm not convinced we should list this separately; we merged KH2 and BBS despite the graphical limitations of BBS (though on that note, with KH2.5 could we revise any of the BBS chests?). Could we maybe use the image in the lead, moving the animation to a mechanics section (supposing we create one, it could have info on the move to reaction commands, and how (iirc) in KH1 you couldn't open them in battle, or how in COM you had to summon them)?"We're werewolves, not swearwolves." (KrytenKoro) 18:10, 18 December 2014 (UTC)
- You're right, we chould remove the KHX chest. I'm not sure if the texture was updated for the BBS chests in the 2.5 HD ReMIX, I have to check. Either way we still face the same problem with the animations, maybe I'll find a way around it during the holiday. Speaking of Christmas, KHX features now two present "chests" (event only). Should they be displayed here? ShardofTruth 18:05, 20 December 2014 (UTC)
Animation[edit]
If the delineation is along character lines, shouldn't we list that instead of the game? The current caption implies that Sora opens chests differently in other games."We're werewolves, not swearwolves." (KrytenKoro) 19:06, 14 February 2015 (UTC)
- He does. In KH1, he taps chests twice, like in KH3D. In KHII, for small chests, he twirls the Keyblade before hitting the chest once. In KHBBS, Terra hits small chests once, Aqua has a different animation but hits once, and Ventus twirls his blade but hits once. In KH3D, Riku hits once. Obviously for large chests, characters have separate animations. - Eternal Nothingness XIII 19:58, 14 February 2015 (UTC)