Tail Groove: Difference between revisions
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{{game|DDD}} | {{game|DDD|DHD}} | ||
{{ | {{InfoAbility | ||
|kana=リズミックテイル | |||
|romaji=Rizumikku Teiru | |||
|jpname=Rhythmic Tail | |||
|dddname=Tail Groove | |||
|dddimage=Tail Groove KH3D.gif | |||
|ddddesc=Get your groove on with your Spirit. Press the buttons shown at the right time to dance enemies to their doom. | |||
|dddgauge=0% | |||
|dddatk1=Single Press | |||
|dddel1={{AT|att}} None | |||
|dddpow1=0.6 | |||
|dddreac1=4 | |||
|dddgauge1=12.5% | |||
|dddatk2=Double Press | |||
|dddel2={{AT|att}} None | |||
|dddpow2=2.0 | |||
|dddreac2=4 | |||
|dddgauge2=12.5% | |||
|dddatk3=Failure | |||
|dddgauge3=30% | |||
}} | |||
'''Tail Groove''' is a technique that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It allows the user to dance with their Spirit, dealing damage as they release musical energy with each pose. | |||
==Mechanics== | |||
Tail Groove is a [[Link Attack]] that uses {{button|dsa}}, {{button|dsb}}, {{button|dsy}} and {{button|dsx}} to attack. When starting the Link Attack, four circles appear in the sides of the top screen. Button markers appear in the center and move to one of the circles on the side, which match the button's placement on the 3DS. When the correct button is pressed when the marker overlaps with the circle, the user and Spirit unleash sound waves, which deal {{c|Neutral|element}} damage. After five successful attacks, two markers appear, which have to be pressed at the same time, and cause the attack to deal more damage. Each successful attack costs 12.5% of the [[Link Gauge]], while failing to press the right button on time takes 30% off from the Link Gauge. | |||
==Learning Tail Groove== | |||
===''Kingdom Hearts 3D Dream Drop Distance''=== | |||
*[[Sora]] can use Tail Groove by linking with a [[Drak Quack]]. | |||
*Sora can use Tail Groove by linking with a [[Ducky Goose]]. | |||
==See also== | |||
*[[Paw Groove]] | |||
*[[Ohana Beat]] | |||
[[de:Schwanzkerbe]] | |||
[[Category:Kingdom Hearts 3D: Dream Drop Distance Link Attacks]] | [[Category:Kingdom Hearts 3D: Dream Drop Distance Link Attacks]] |
Latest revision as of 19:08, 28 January 2024
Tail Groove is a technique that appears in Kingdom Hearts 3D: Dream Drop Distance. It allows the user to dance with their Spirit, dealing damage as they release musical energy with each pose.
Mechanics[edit]
Tail Groove is a Link Attack that uses , , and to attack. When starting the Link Attack, four circles appear in the sides of the top screen. Button markers appear in the center and move to one of the circles on the side, which match the button's placement on the 3DS. When the correct button is pressed when the marker overlaps with the circle, the user and Spirit unleash sound waves, which deal Neutral damage. After five successful attacks, two markers appear, which have to be pressed at the same time, and cause the attack to deal more damage. Each successful attack costs 12.5% of the Link Gauge, while failing to press the right button on time takes 30% off from the Link Gauge.
Learning Tail Groove[edit]
Kingdom Hearts 3D Dream Drop Distance[edit]
- Sora can use Tail Groove by linking with a Drak Quack.
- Sora can use Tail Groove by linking with a Ducky Goose.