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{{game|DDD|DHD}} | {{game|DDD|DHD}} | ||
{{ | {{InfoAbility | ||
|kana=ライジングウイング | |||
|romaji=Raijingu Uingu | |||
|dddname=Rising Wing | |||
|dddimage=Rising Wing KH3D.gif | |||
|dddatk1=Rush Thrust + Shock Wave | |||
|dddatk2=Left and Right Crossing Upswing | |||
|dddatk3=Vertical Spin Upswing + Shock Wave | |||
|dddatk4=Swoop Thrust + Shock Wave | |||
|dddatk5=Rising Double Spin Upswing | |||
|dddatk6=Rising Left Spin Swing + Shock Wave | |||
|dddel1={{AT|att}} Neutral | |||
|dddel2={{AT|att}} Neutral | |||
|dddel3={{AT|att}} Neutral | |||
|dddel4={{AT|att}} Neutral | |||
|dddel5={{AT|att}} Neutral | |||
|dddel6={{AT|att}} Neutral | |||
|dddpow1=0.5 + 0.5 | |||
|dddpow2=0.4 + 0.4 | |||
|dddpow3=0.5 + 0.1 | |||
|dddpow4=0.4 + 0.4 | |||
|dddpow5=0.6 + 0.6 | |||
|dddpow6=1.6 + 0.1 | |||
|dddreac1=1 + 1 | |||
|dddreac2=1 + 1 | |||
|dddreac3=1 + 1 | |||
|dddreac4=1 + 1 | |||
|dddreac5=1 + 1 | |||
|dddreac6=2 + 2 | |||
|dddcombo=6 hits | |||
|dddgauge=3% per second | |||
|dddgauge1=2% | |||
|dddgauge2=2% | |||
|dddgauge3=2% | |||
|dddgauge4=2% | |||
|dddgauge5=2% | |||
|dddgauge6=10% | |||
|dddflin1=X | |||
|dddflin2=X | |||
|dddflin3=X | |||
|dddflin4=X | |||
|dddflin5=X | |||
|dddflin6=X | |||
}} | |||
'''Rising Wing''' is a technique appearing in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. | |||
==Mechanics== | ==Mechanics== | ||
Rising Wing is a Dual Link used by [[Riku]]. While activated, Riku will be able to fly through the air and assault enemies with arching sweeps of his [[Keyblade]]. If Riku attacks after each jump then he'll be able to [[glide]] until the link gauges run out | Rising Wing is a Dual Link used by [[Riku]]. While activated, Riku will be able to fly through the air and assault enemies with arching sweeps of his [[Keyblade]]. If Riku attacks, uses [[Dark Barrier]], or [[Air Slide]]s after each jump then he'll be able to [[glide]] until the link gauges run out. | ||
==Obtaining Rising Wing== | ==Obtaining Rising Wing== |