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{{Game|KH1|FM1|KH2|FM2|BBS|FMB|KH3}} | {{Game|KH1|FM1|KH2|FM2|BBS|FMB|KH3|DR|MOM}} | ||
{{ | {{cleanup|KHMoM drops}} | ||
{{InfoItem | {{InfoItem | ||
|kana=うるおい | |kana=うるおい | ||
|romaji=Uruoi | |romaji=Uruoi | ||
| | |jpname=Damp | ||
|KHname=Bright | |KHname=Bright | ||
|KHitem1=Shard | |KHitem1=Shard | ||
Line 38: | Line 38: | ||
|BBSimage=Bright Crystal KHII.png | |BBSimage=Bright Crystal KHII.png | ||
|BBSdesc=Used when melding commands. It attaches HP-related abilities—one, for example, which boosts your maximum HP. | |BBSdesc=Used when melding commands. It attaches HP-related abilities—one, for example, which boosts your maximum HP. | ||
| | |BBSbuym=400 | ||
|KH3name=Soothing | |KH3name=Soothing | ||
|KH3item1=Shard | |KH3item1=Shard | ||
Line 63: | Line 63: | ||
|KH3desc4=A miraculous crystal formed of pure vitality. | |KH3desc4=A miraculous crystal formed of pure vitality. | ||
|KH3rank4=S | |KH3rank4=S | ||
|DRname=Bright | |||
|DRitem1=Shard | |||
|DRimage1=Ore Material KHDR.png | |||
|DRdesc1=A shard from a gem brimming with a strong energy. Can be obtained in any world. | |||
|MOMname=Soothing | |||
|MOMitem1=Soothing Crystal | |||
|MOMimage1=Soothing Crystal KHIII.png | |||
|MOMdesc1=A miraculous crystal formed of pure vitality. (Doubles the amount of Moogle EXP earned) | |||
}} | }} | ||
'''Soothing''', also | '''Soothing''', also called '''Bright''', is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Bright materials contain the essence of vitality or brightness. | ||
In ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts Melody of Memory]]'', they are "modifier" materials that can be added to a recipe to double the experience that the [[moogle]] will earn, and are usable once the moogle reaches level 2. | |||
In ''[[Kingdom Hearts Birth by Sleep]]'', Soothing materials can be used during [[Command Meld]] to attach HP-related abilities. | |||
In ''Kingdom Hearts II'', once all Bright materials are obtained, the moogle will reward [[Sora]] with a [[Defense Boost]]. | |||
==Design== | ==Design== | ||
Soothing materials are | Soothing materials are colored dark green, and contain light green bubbles. A Soothing Shard is a smooth, vaguely triangular jewel with two large prongs on its top and two small, slightly curved spikes on its sides. A Soothing Stone consists of a smooth, vaguely triangular jewel with three spikes on its top, with a large crescent-shaped attachment on the left, and a smaller crescent-shaped jewel on the right. A Soothing Gem consists of a smooth, vaguely triangular jewel with a short spike on its top, with two intersecting crescent-shaped attachments at the bottom. A Soothing Crystal consists of a center that is composed of three oval shapes fused together, with a large curving spike and smaller crescent-shaped attachment on three sides. | ||
"Bright" | "Bright" refers to the essence of brightness the material contains. "Damp" may refer to the bubbles contained in the material. | ||
== | ==Obtainment== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
*'''Bright Shard''': [[Green Requiem]] ( | ====Drops==== | ||
*'''Bright Gem''': [[Search Ghost]] (4%), [[White Mushroom]] ( | ;Japanese version | ||
*'''Bright Shard''': [[Green Requiem]] (12%), [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Bright Shard if a Cure spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">At Agrabah, Bambi drops a Bright Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> | |||
*'''Bright Gem''': [[Search Ghost]] (8%), [[White Mushroom]] (20%/60%)<ref name="White2">The White Mushroom drops a Bright Gem 20% of the time if a Cure spell is the last of three different spells cast on it, and 60% of the time if all three are a Cure spell.</ref>, [[Bambi]] (30%)<ref name="Bambi2">At Agrabah, Bambi drops a Bright Gem 30% of the time the third time his gauge is filled.</ref> | |||
*'''Bright Crystal''': [[Defender]] (4%) | |||
;International version | |||
*'''Bright Shard''': [[Green Requiem]] (10%), [[White Mushroom]] (100%)<ref name="White1"/>, [[Bambi]] (40%/60%)<ref name="Bambi1"/> | |||
*'''Bright Gem''': [[Search Ghost]] (4%), [[White Mushroom]] (10%/40%)<ref>The White Mushroom drops a Bright Gem 10% of the time if a Cure spell is the last of three different spells cast on it, and 60% of the time if all three are a Cure spell.</ref>, [[Bambi]] (30%)<ref name="Bambi2"/> | |||
*'''Bright Crystal''': [[Defender]] (2%) | |||
===''Kingdom Hearts Final Mix''=== | |||
====Drops==== | |||
*'''Bright Shard''': [[Green Requiem]] (10%), [[White Mushroom]] (100%)<ref name="White1"/>, [[Bambi]] (20%)<ref>At Agrabah, Bambi drops a Bright Shard 20% of the time the second time and third time his gauge is filled.</ref> | |||
*'''Bright Gem''': [[Search Ghost]] (4%), [[White Mushroom]] (10%)<ref>The White Mushroom drops a Bright Gem 10% of the time if a Cure spell is cast on it three times.</ref>, [[Bambi]] (20%)<ref>At Agrabah, Bambi drops a Bright Gem 20% of the time the third time his gauge is filled.</ref> | |||
*'''Bright Crystal''': [[Defender]] (2%) | *'''Bright Crystal''': [[Defender]] (2%) | ||
====Treasures==== | |||
*'''Bright Gem''': Chest at the [[World Terminus]] | |||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
====Drops==== | |||
*'''Bright Shard''': [[Bulky Vendor]] (100%)<ref name="Bulky1">The Bulky Vendor drops a Bright Shard if the Capsule Prize reaction is used on it.</ref>{{KHII}}, [[Creeper Plant]] (4%), [[Hook Bat]] (3%), [[Minute Bomb]] (3%), [[Rabid Dog]] (3%), [[Soldier]] (4%) | *'''Bright Shard''': [[Bulky Vendor]] (100%)<ref name="Bulky1">The Bulky Vendor drops a Bright Shard if the Capsule Prize reaction is used on it.</ref>{{KHII}}, [[Creeper Plant]] (4%), [[Hook Bat]] (3%), [[Minute Bomb]] (3%), [[Rabid Dog]] (3%), [[Soldier]] (4%) | ||
*'''Bright Stone''': [[Bulky Vendor]] (100%)<ref name="Bulky2">The Bulky Vendor drops a Bright Stone if the Rare Capsule reaction is used on it.</ref>{{KHII}}, [[Aeroplane]] (4%), [[Cannon Gun]] (3%), [[Driller Mole]] (4%), [[Luna Bandit]] (4%), [[Silver Rock]] (3%), [[Tornado Step]] (4%), [[Wight Knight]] (4%) | *'''Bright Stone''': [[Bulky Vendor]] (100%)<ref name="Bulky2">The Bulky Vendor drops a Bright Stone if the Rare Capsule reaction is used on it.</ref>{{KHII}}, [[Aeroplane]] (4%), [[Cannon Gun]] (3%), [[Driller Mole]] (4%), [[Luna Bandit]] (4%), [[Silver Rock]] (3%), [[Tornado Step]] (4%), [[Wight Knight]] (4%) | ||
*'''Bright Gem''': [[Bulky Vendor]] (100%)<ref name="Bulky3">The Bulky Vendor drops a Bright Gem if the Limited Capsule reaction is used on it.</ref>{{KHII}}, [[Aerial Knocker]] (4%), [[Magnum Loader]] (4%), [[Surveillance Robot]] (3%) | *'''Bright Gem''': [[Bulky Vendor]] (100%)<ref name="Bulky3">The Bulky Vendor drops a Bright Gem if the Limited Capsule reaction is used on it.</ref>{{KHII}}, [[Aerial Knocker]] (4%), [[Magnum Loader]] (4%), [[Surveillance Robot]] (3%) | ||
*'''Bright Crystal''': [[Bulky Vendor]] (100%)<ref name="Bulky4">The Bulky Vendor drops a Bright Crystal if the Prime Capsule reaction is used on it.</ref>{{KHII}}, [[Air Pirate]] (4%), [[Crescendo]] (3%), [[Neoshadow]] (4%), [[Strafer]] (4%) | *'''Bright Crystal''': [[Bulky Vendor]] (100%)<ref name="Bulky4">The Bulky Vendor drops a Bright Crystal if the Prime Capsule reaction is used on it.</ref>{{KHII}}, [[Air Pirate]] (4%), [[Crescendo]] (3%), [[Neoshadow]] (4%), [[Strafer]] (4%) | ||
====Treasures==== | |||
*'''Bright Shard''': Chest at [[Underworld Caverns: The Lost Road]]{{FMII}}; chest at [[Isla de Muerta: Cave Mouth]]{{FMII}}. | |||
*'''Bright Stone''': Chest at [[The West Hall]]{{FMII}}; chest at the [[Elephant Graveyard]]{{FMII}}. | |||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
*'''Soothing Crystal''': [[Flood]] ( | ====Drops==== | ||
*'''Soothing Crystal''': [[Flood]] (4%/3.96%)<ref>The Flood drops a Soothing Crystal 4% of the time at Shop LV 1-6, and 3.96% of the time at Shop LV 7-8.</ref>, [[Jellyshade]] (3.2%) | |||
====Treasures==== | |||
*'''Terra''': Chest at the {{c|Summit|lod}}; chest at the [[Foyer]]; chest at the {{c|Courtyard|dw}}. | |||
*'''Ventus''': Chest at the [[Flower Glade]]; chest at the {{c|Gates|ed}}; chest at the [[Outer Gardens]]. | |||
*'''Aqua''': Chest at the [[Fountain Court]], chest at [[Pete's Rec Room]]. | |||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
====Drops==== | |||
*'''Soothing Shard''': [[Water Core]] (15%), [[Toy Trooper]] (12%), [[Gigas: Power Class]] (12%), [[Gigas: Speed Class]] (12%), [[Gigas: Gunner Class]] (12%), [[Monstropolis]], [[The Caribbean]] | *'''Soothing Shard''': [[Water Core]] (15%), [[Toy Trooper]] (12%), [[Gigas: Power Class]] (12%), [[Gigas: Speed Class]] (12%), [[Gigas: Gunner Class]] (12%), [[Monstropolis]], [[The Caribbean]] | ||
*'''Soothing Stone''': [[Water Core]] (10%), [[Marine Rumba]] (12%), [[Sea Sprite]] (Rainbow) (12%), [[Spear Lizard]] (8%), [[Monstropolis]]<!--etc--> | *'''Soothing Stone''': [[Water Core]] (10%), [[Marine Rumba]] (12%), [[Sea Sprite]] (Rainbow) (12%), [[Spear Lizard]] (8%), [[Monstropolis]]<!--etc--> | ||
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*'''Soothing Crystal''': [[Spear Lizard]] (2%) | *'''Soothing Crystal''': [[Spear Lizard]] (2%) | ||
== | ====Synthesis==== | ||
=== | {{SynthKHIII | ||
*''' | |name=Soothing Crystal | ||
*''' | |requires=Obtain 32 different synthesis materials | ||
|mat1=Wellspring Crystal | |||
|qty1=1 | |||
|mat2=Soothing Gem | |||
|qty2=2 | |||
|mat3=Soothing Stone | |||
|qty3=3 | |||
|mat4=Soothing Shard | |||
|qty4=5 | |||
}} | |||
====Other methods==== | |||
*'''Soothing Shard''': Soothing Shard x3 is one of the possible [[Prize Postcard]] rewards. | |||
*'''Soothing Stone''': Soothing Stone x2 is one of the possible [[Prize Postcard]] rewards. | |||
===''Kingdom Hearts | ===''Kingdom Hearts Dark Road''=== | ||
*''' | ====Drops==== | ||
*'''Bright Shard''': Agrabah ★, Agrabah ★★, Agrabah ★★★, Agrabah ★★★★, Agrabah ★★★★★{{DROff}}, Wonderland ★ Wonderland ★★, Wonderland ★★★, Wonderland ★★★★, Wonderland ★★★★★{{DROff}}, Fill Out Your Album{{DROff}} | |||
===''Kingdom Hearts Melody of Memory''=== | |||
===''Kingdom Hearts | ====Drops==== | ||
Soothing Crystals | *'''Soothing Crystal'''<ref>Soothing Crystals will only drop if Moogle Level 2 has been reached.</ref>: {{ns|Game|Sanctuary ~opening version~}} (3.6%), {{ns|Game|Medley of Conflict}} (3.6%), {{ns|Game|Naminé (track)|Naminé}} (3.5%), {{ns|Game|Riku (track)|Riku}} (3.5%), {{ns|Game|Magical Mystery}} (3.5%), {{ns|Game|Monochrome Dreams}} (3.5%), {{ns|Game|Savannah Pride}} (3.5%), {{ns|Game|Space Paranoids (track)|Space Paranoids}} (3.5%), {{ns|Game|Vector to the Heavens}} (3.5%), {{ns|Game|No More Bugs!!}} (3.5%), {{ns|Game|Kairi I}} (3.2%), {{ns|Game|Waltz of the Damned}} (3.2%), {{ns|Game|Sacred Moon}} (3.2%), {{ns|Game|Tension Rising}} (3.2%), {{ns|Game|Darkness of the Unknown}} (3.2%), {{ns|Game|Working Together - Allegro vivace}} (3.2%), {{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KH)}} (3.1%), {{ns|Game|Guardando nel buio}} (3.1%), {{ns|Game|Fragments of Sorrow}} (3%), {{ns|Game|The 13th Struggle}} (3.1%), {{ns|Game|The Secret Whispers}} (2.9%), {{ns|Game|Mákaukau?}} (2.9%), {{ns|Game|Black Powder}} (2.9%), {{ns|Game|CALLING -KINGDOM MIX-}} (2.5%), {{ns|Game|Simple and Clean}} (2.3%), {{ns|Game|Under the Sea}} (2.3%), {{ns|Game|Captain Hook's Pirate Ship}} (2.3%), {{ns|Game|Traverse Town (track)|Traverse Town}} (2.1%), {{ns|Game|The Silent Forest}} (2%), {{ns|Game|Mickey Mouse March}} (2%), {{ns|Game|Neverland's Scherzo}} (2%), {{ns|Game|Roxas (track)|Roxas}} (1.8%), {{ns|Game|Dance of the Daring}} (1.8%), {{ns|Game|Adventures in the Savannah}} (1.8%), {{ns|Game|Fields of Honor}} (1.7%), {{ns|Game|Happy Holidays!}} (1.7%), {{ns|Game|Sora - Allegro con brio}} (1.7%), {{ns|Game|The Fun Fair}} (1.4%), {{ns|Game|Forgotten Challenge}} (1.1%), {{ns|Game|The Force in You}} (1.1%), {{ns|Game|Let It Go}} (1.1%), {{ns|Game|Destati}} (1.1%), {{ns|Game|Hollow Bastion (track)|Hollow Bastion}} (1%), {{ns|Game|Hau'oli, Hau'oli}} (0.9%), {{ns|Game|The Tumbling}} (0.9%), {{ns|Game|Hand in Hand|Hand in Hand (KH)}} (0.5%), {{ns|Game|Night of Fate}} (0.5%), {{ns|Game|Shrouding Dark Cloud}} (0.1%), {{ns|Game|Don't Think Twice}} (0.1%) | ||
== | ====Rewards==== | ||
= | *'''Soothing Crystal''': Obtain 900 [[Rhythm Point]]s. | ||
*'''Soothing | ====Synthesis==== | ||
{{SynthKHMOM | |||
|requires=Moogle Level 2 | |||
|name=Soothing Crystal | |||
|mat1=Lucid Gem | |||
|qty1=7 | |||
|mat2=Pulsing Gem | |||
|qty2=9 | |||
|EXP=6128 | |||
|EXP1=9192 | |||
}} | |||
{{SynthKHMOM | |||
|requires=Moogle Level 8 | |||
|name=Soothing Crystal | |||
|mat1=Blazing Shard | |||
|qty1=15 | |||
|mat2=Frost Shard | |||
|qty2=16 | |||
|EXP=5740 | |||
|EXP1=8610 | |||
}} | |||
==Synthesized items== | ==Synthesized items== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
Bright materials are used to synthesize the following items: | In ''Kingdom Hearts'', Bright materials are used to synthesize the following items: | ||
*[[Cottage]] (2 Bright | *[[Cottage]] (2 Bright Shards) | ||
*[[Mega-Ether]] (5 Bright Shards, 1 Bright Crystal) | |||
*[[Megalixir]] (5 Bright Shards, 3 Bright Gems, 1 Bright Crystal) | |||
*[[Dark Ring]] (1 Bright Shard) | *[[Dark Ring]] (1 Bright Shard) | ||
*[[Angel Bangle]] (3 Bright | *[[Angel Bangle]] (3 Bright Gems) | ||
*[[Gaia Bangle]] (1 Bright Crystal) | *[[Gaia Bangle]] (1 Bright Crystal) | ||
*[[Crystal Crown]] (3 Bright Crystals) | |||
*[[Crystal Crown]] (3 Bright | *[[Ribbon]] (5 Bright Gems) | ||
*[[Ribbon]] (5 Bright | |||
In ''Kingdom Hearts Final Mix'', Bright materials are used to synthesize the following items: | |||
Bright materials are used to synthesize the following items: | |||
*[[Cottage]] (1 Bright Shard) | *[[Cottage]] (1 Bright Shard) | ||
*[[Elixir]] (2 Bright Crystals) | |||
*[[Defense Up]] (3 Bright Shards, 2 Bright Gems) | |||
*[[Energy Bangle]] (1 Bright Shard) | *[[Energy Bangle]] (1 Bright Shard) | ||
*[[Guard Earring]] (3 Bright | *[[Guard Earring]] (3 Bright Shards) | ||
*[[Angel Bangle]] (1 Bright Gem) | *[[Angel Bangle]] (1 Bright Gem) | ||
*[[Dark Ring]] (2 Bright | *[[Dark Ring]] (2 Bright Gems) | ||
*[[Heartguard]] (1 Bright Crystal) | *[[Heartguard]] (1 Bright Crystal) | ||
*[[Cosmic Arts]] (5 Bright Shard, 3 Bright | *[[Cosmic Arts]] (5 Bright Shards, 3 Bright Gems, 1 Bright Crystal) | ||
===''Kingdom Hearts II''=== | |||
Bright materials are used to synthesize the following items: | |||
*{{MSynth|Draw Ring|KHII}}{{FMII}} (9 Bright Shard, 5 Bright Stones, 3 Bright Gems) | |||
*{{MSynth|Lucky Ring|KHII}}{{FMII}} (9 Bright Shard, 5 Bright Stones, 3 Bright Gems) | |||
*{{MSynth|Serenity Crystal|KHII}}{{FMII}} (9 Bright Crystal) | |||
*{{MSynth|Manifest Illusion|KHII}}{{FMII}} (9 Bright Crystal) | |||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
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===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
Soothing materials are used to synthesize the following items: | Soothing materials are used to synthesize the following items: | ||
* | *{{MSynth|Mega Potion|KHIII}} (3 Soothing Shards) | ||
*{{ | *{{MSynth|Strength Boost|KHIII}} (2 Soothing Crystals) | ||
* | *{{MSynth|Save the Queen|KHIII}} (1 Soothing Crystal) | ||
* | *{{MSynth|Save the Queen+|KHIII}} (1 Soothing Crystal) | ||
* | *{{MSynth|Elven Bandanna|KHIII}} (5 Soothing Shards, 2 Soothing Stones) | ||
* | *{{MSynth|Divine Bandanna|KHIII}} (5 Soothing Stones, 2 Soothing Gems) | ||
* | *{{MSynth|Aqua Chaplet|KHIII}} (3 Soothing Stones) | ||
* | *{{MSynth|Cosmic Chain|KHIII}} (1 Soothing Crystal) | ||
* | *{{MSynth|Umbrella Rosette|KHIII}} (6 Soothing Shards) | ||
* | *{{MSynth|Mage's Earring|KHIII}} (3 Soothing Stones) | ||
*{{MSynth|Slayer's Earring|KHIII}} (3 Soothing Gems) | |||
*{{MSynth|Soothing Crystal|KHIII}} (5 Soothing Shards, 3 Soothing Stones, 2 Soothing Gems) | |||
Soothing materials are used to forge the following Keychains: | |||
*{{MSynth|Wheel of Fate|KHIII|*}} LV4, 5, 7, 8, 10 (3 Soothing Stones, 3 Soothing Gems, 1 Soothing Crystal total) | |||
===''Kingdom Hearts Dark Road''=== | |||
Bright materials are used to synthesize the following items: | |||
*{{MSynth|Badge I|KHDR||Badge}} (5 Bright Shards) | |||
*{{MSynth|Badge II|KHDR||Badge}} (3 Bright Shards) | |||
*{{MSynth|Badge III|KHDR||Badge}} (10 Bright Shards) | |||
==Notes and references== | ==Notes and references== | ||
{{reflist | {{reflist}} | ||
{{synthesis}} | {{synthesis}} | ||
[[fr:Vitalité]] | [[fr:Vitalité]] |