Kingdom Hearts 358/2 Days

Outbreak: Difference between revisions

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{{expand
{{game|358}}
|create= Everything.}}
{{tab|o-info}}
{{images|Kingdom Hearts 358/2 Days images}}
{{tab|Outbreak}}
{{-}}
{{InfoWeapon358
{{nihongo|'''Outbreak'''|アウトブレイク|Autobureiku}} are weapons that can be used by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''.
|name=Outbreak
|katakana=アウトブレイク
|romaji=Autobureiku
|desc=A weapon that lets you string together longer ground and aerial combos.
|str=+88
|strunit=+1
|ultima=+15
|mag=+0
|magunit=+1
|def=+0
|defunit=+1
|rate=+12
|rateunit=+3
|bonus=+8
|bonusunit=+3
|appgrd=1.13
|appair=1.19
|ability1=[[Combo Boost]]
|ability2=[[Chain Power]]
|ability3=[[Chain Time]]
|get=[[Rage Gear ⑤]] (Axel)
|char=Axel
|v1=Blaze of Glory
|v2=Burnout
}}
{{tab|c}}{{tab|+}}
{{InfoWeapon358
|name=Outbreak+
|katakana=アウトブレイク+
|romaji=Autobureiku+
|image=Outbreak
|size=65px
|desc=An upgraded Outbreak.<br>Lets you string together longer ground and aerial combos.
|str=+93
|strunit=+1
|ultima=+15
|mag=+0
|magunit=+1
|def=+0
|defunit=+1
|rate=+10
|rateunit=+3
|bonus=+9
|bonusunit=+3
|appgrd=1.13
|appair=1.19
|ability1=[[Combo Boost]]
|ability2=[[Combo-Jump]]
|ability3=[[Combo-Air Slide]]
|get=[[Rage Gear+ ⑤]] (Axel)
|char=Axel
|v1=Blaze of Glory
|v2=Burnout
}}
{{tab|c}}{{tab|c}}
'''Outbreak''' is a pair of [[Chakram]]s that can be wielded by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Outbreak+''' by equipping the Rage Gear+.


==Design==
An Outbreak Chakram has a main wheel that is divided in half, both halves being held together by the cross-shaped handle. Each half of the main wheel sports four spikes of increasing size shaped like the spikes on the Nobody symbol. All of the spikes slant in the same direction. The entirety of this type of Chakram is black, except for the halves of the main wheel, both of which have a yellow line through their centers, and the handle, which is red-orange.


{{AxelWeapons}}
==Gameplay==
{{RagingGear}}
The ground combo begins with a jumping slash, followed by a mid-air 180° spin slash. It is followed by another jumping slash, and finished when Axel jumps in the air and throws his chakrams straight down.
{{Weapon-stub}}
 
[[Category:Kingdom Hearts 358/2 Days weapons]]
The aerial combo is significantly longer, consisting of seven moves in total. It begins with a few slashes going left to right, accompanied by some spins, in turn, and is finished with a vertical spinning attack, in which Axel rolls in mid-air, his chakrams spinning upward around him.
 
{{Chakram}}
{{RageGear}}

Revision as of 18:10, 12 December 2023

Kingdom Hearts 358/2 Days
Outbreak
Outbreak
"A weapon that lets you string together longer ground and aerial combos."
Japanese アウトブレイク
Rōmaji Autobureiku
Stats
Strength Magic
Base Unit Ultima Base Unit
+88 +1 +15 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +12 +3 +8 +3
Attack Speed Approach Speed
Ground Air
1.0 1.13 1.19
Abilities
1: Combo Boost
2: Chain Power
3: Chain Time
Obtained
Rage Gear ⑤ (Axel)
Kingdom Hearts 358/2 Days
Outbreak+
Outbreak
"An upgraded Outbreak.
Lets you string together longer ground and aerial combos."
Japanese アウトブレイク+
Rōmaji Autobureiku+
Stats
Strength Magic
Base Unit Ultima Base Unit
+93 +1 +15 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +10 +3 +9 +3
Attack Speed Approach Speed
Ground Air
1.0 1.13 1.19
Abilities
1: Combo Boost
2: Combo-Jump
3: Combo-Air Slide
Obtained
Rage Gear+ ⑤ (Axel)

Outbreak is a pair of Chakrams that can be wielded by Axel in Kingdom Hearts 358/2 Days. It can be upgraded to Outbreak+ by equipping the Rage Gear+.

Design

An Outbreak Chakram has a main wheel that is divided in half, both halves being held together by the cross-shaped handle. Each half of the main wheel sports four spikes of increasing size shaped like the spikes on the Nobody symbol. All of the spikes slant in the same direction. The entirety of this type of Chakram is black, except for the halves of the main wheel, both of which have a yellow line through their centers, and the handle, which is red-orange.

Gameplay

The ground combo begins with a jumping slash, followed by a mid-air 180° spin slash. It is followed by another jumping slash, and finished when Axel jumps in the air and throws his chakrams straight down.

The aerial combo is significantly longer, consisting of seven moves in total. It begins with a few slashes going left to right, accompanied by some spins, in turn, and is finished with a vertical spinning attack, in which Axel rolls in mid-air, his chakrams spinning upward around him.