Rising Spiral: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts III'', Rising Spiral is an {{c|action ability|kh3}} that costs 3 {{AP}} to equip. It is triggered by pressing {{button|c}} in the middle of a combo. | In ''Kingdom Hearts III'', Rising Spiral is an {{c|action ability|kh3}} that costs 3 {{AP}} to equip. It is triggered by pressing {{button|c}} in the middle of a combo. When equipped along [[Groundbreaker]], Rising Spiral takes priority while on the ground. | ||
==Learning Rising Spiral== | ==Learning Rising Spiral== |
Revision as of 03:09, 28 November 2023
Rising Spiral is an ability in Kingdom Hearts III. It allows the user to launch enemies into the air in the middle of a combo.
Mechanics
In Kingdom Hearts III, Rising Spiral is an action ability that costs 3 AP to equip. It is triggered by pressing in the middle of a combo. When equipped along Groundbreaker, Rising Spiral takes priority while on the ground.
Learning Rising Spiral
Kingdom Hearts III
- Sora learns Rising Spiral after defeating the Nobodies at the Wharf.[1]
- Light Form has Rising Spiral as a form ability.
- Dark Form has Rising Spiral as a form ability.
See also
Notes and references
- ^ On Critical Mode, Sora has Rising Spiral as a default ability.