Kingdom Hearts Dark Road

Magic Boost (KHDR): Difference between revisions

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(Sub-ability)
 
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|drdesc2=Magic +2 for 10s. Stacking Cards does not increase value. Can be applied more than once.
|drdesc2=Magic +2 for 10s. Stacking Cards does not increase value. Can be applied more than once.
|drcol21=Dark Red
|drcol21=Dark Red
|drtype21=Support
|drtype21=Sub-ability
|drel21=Non-element
|drel21=
|drpow21=0
|drpow21=
|drcol22=Light Green
|drcol22=Light Green
|drcol23=Dark Green
|drcol23=Dark Green

Latest revision as of 16:58, 3 October 2023

For other uses, see Magic Boost (disambiguation).

Magic Boost
(マジックアップ Majikku Appu?, lit. "Magic Up")
Magic Boost KHDR.gif
Magic +2 for 10s. Stacking Cards does not increase value. Can be applied more than once.
Color Type Element Power
Dark Blue Support Non-element 0
Magic Boost 2[1]
(マジックアップ2 Majikku Appu 2?, lit. "Magic Up 2")
Magic +2 for 10s. Stacking Cards does not increase value. Can be applied more than once.
Color Type Element Power
Dark Red Sub-ability
Light Green Sub-ability
Dark Green Sub-ability
Dark Blue Sub-ability

Magic Boost is a technique that appears in Kingdom Hearts Dark Road. It allows the user to raise their magic.

Mechanics[edit]

In Kingdom Hearts Dark Road, Magic Boost is a support ability that raises Xehanort's magic by +2 for 10 seconds.

Magic Boost 2 is a sub-ability that raises Xehanort's magic by +2 for 10 seconds.

Learning Magic Boost[edit]

Kingdom Hearts Dark Road[edit]

  • The Wizard card has Magic Boost as its ability.
  • The Sephiroth card has Magic Boost as its sub-ability.
  • The Naminé card has Magic Boost as its sub-ability.
  • The Xion card has Magic Boost as its sub-ability.
  • The Zexion card has Magic Boost as its sub-ability.
  • The Master Xehanort card has Magic Boost as its sub-ability.
  • Vor can use Magic Boost.

Notes and references[edit]

  1. ^ Previously named "Magic Boost+".