Kick Dive: Difference between revisions
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary |
No edit summary |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Game|DDD|DHD}} | {{Game|DDD|DHD}} | ||
[[File:Kick Dive KH3D.gif|thumb|200px|Sora performing Kick Dive after a series of Wall Kicks in ''Kingdom Hearts 3D: Dream Drop Distance''.]] | [[File:Kick Dive KH3D.gif|thumb|200px|Sora performing Kick Dive after a series of Wall Kicks in ''Kingdom Hearts 3D: Dream Drop Distance''.]] | ||
{{nihongo|'''Kick Dive'''|キックダイブ|Kikku Daibu}} is a technique introduced in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It allows the | {{nihongo|'''Kick Dive'''|キックダイブ|Kikku Daibu}} is a technique introduced in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It allows the user to follow up a [[Wall Kick]] by spinning towards the enemy and then generating a shockwave on the ground. | ||
==Mechanics== | |||
In ''Kingdom Hearts 3D: Dream Drop Distance'', Kick Dive is a [[Flowmotion command]]. It is activated by pressing {{button|dsa}} after a [[Wall Kick]]. | |||
==Learning Kick Dive== | |||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | |||
*[[Sora]] and [[Riku]] learn Kick Dive after Sora meets [[Neku]] in [[Traverse Town]]. | |||
[[Category:Kingdom Hearts 3D: Dream Drop Distance Flowmotion commands]] | [[Category:Kingdom Hearts 3D: Dream Drop Distance Flowmotion commands]] |
Latest revision as of 16:58, 27 July 2023
Kick Dive (キックダイブ Kikku Daibu ) is a technique introduced in Kingdom Hearts 3D: Dream Drop Distance. It allows the user to follow up a Wall Kick by spinning towards the enemy and then generating a shockwave on the ground.
Mechanics[edit]
In Kingdom Hearts 3D: Dream Drop Distance, Kick Dive is a Flowmotion command. It is activated by pressing after a Wall Kick.
Learning Kick Dive[edit]
Kingdom Hearts 3D: Dream Drop Distance[edit]
- Sora and Riku learn Kick Dive after Sora meets Neku in Traverse Town.