Final Strike: Difference between revisions
No edit summary |
No edit summary |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Game|KH2|FM2}} | {{Game|KH2|FM2}} | ||
{{ | {{InfoAbility | ||
|kana=ファイナルオーバー | |||
{{ | |romaji=Fainaru Ōbā | ||
|jpname=Final Over | |||
|kh2name=Final Strike | |||
|kh2image=Final Strike KHII.gif | |||
|kh2desc=While spinning in midair, deals a powerful finishing combo move to a single target. | |||
|kh2atk1=Spin | |||
|kh2atk2=Light | |||
|kh2atk3=Somersault | |||
|kh2atk4=Swoop | |||
|kh2el1={{AT|att}} Physical | |||
|kh2pow1=x0.2 | |||
|kh2drv1=0.24 | |||
|kh2def1=X | |||
|kh2fin1=O | |||
|kh2el2={{AT|att}} Physical | |||
|kh2pow2=x0.25 | |||
|kh2drv2=0.3 | |||
|kh2def2=X | |||
|kh2fin2=O | |||
|kh2el3={{AT|att}} Physical | |||
|kh2pow3=x0.5 | |||
|kh2drv3=0.6 | |||
|kh2def3=X | |||
|kh2fin3=O | |||
|kh2el4={{AT|att}} Physical | |||
|kh2pow4=x1.0 | |||
|kh2drv4=1.2 | |||
|kh2def4=X | |||
|kh2fin4=O | |||
}} | |||
'''Final Strike''' is a technique that appears in ''[[Kingdom Hearts II]]''. It allows the user to spin their Keyblades in front of them against a single target in midair. | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', Final Strike is an [[action ability]] exclusive to [[Final Form]]. It activates as an aerial combo finisher against a single target. Sora spins his Keyblades end-to-end while moving forward. He then slowly rotates as his Keyblades begin rapidly oscillating up and down beside him, dealing rapid damage. Finally, Sora performs two backflips while rising higher into the air, his Keyblades attached to his feet, before diving straight down with the Keyblades also pointed downward. If Finishing Plus is equipped, Sora may cancel the final portion of the attack with the next finisher. | In ''Kingdom Hearts II'', Final Strike is an [[action ability]] exclusive to [[Final Form]]. It activates as an aerial combo finisher against a single target. Sora spins his Keyblades end-to-end in front of him while moving forward. He then slowly rotates as his Keyblades begin rapidly oscillating up and down beside him, dealing rapid damage. Finally, Sora performs two backflips while rising higher into the air, his Keyblades attached to his feet, before diving straight down with the Keyblades also pointed downward. If Finishing Plus is equipped, Sora may cancel the final portion of the attack with the next finisher. | ||
==Learning Final Strike== | ==Learning Final Strike== |
Latest revision as of 19:24, 12 June 2023
Final Strike is a technique that appears in Kingdom Hearts II. It allows the user to spin their Keyblades in front of them against a single target in midair.
Mechanics[edit]
In Kingdom Hearts II, Final Strike is an action ability exclusive to Final Form. It activates as an aerial combo finisher against a single target. Sora spins his Keyblades end-to-end in front of him while moving forward. He then slowly rotates as his Keyblades begin rapidly oscillating up and down beside him, dealing rapid damage. Finally, Sora performs two backflips while rising higher into the air, his Keyblades attached to his feet, before diving straight down with the Keyblades also pointed downward. If Finishing Plus is equipped, Sora may cancel the final portion of the attack with the next finisher.
Learning Final Strike[edit]
Kingdom Hearts II[edit]
- Final Form has Final Strike as a default ability.