Final Arcana: Difference between revisions
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{{Game|KH2|FM2 | {{Game|KH2|FM2}} | ||
{{youmay||[[Ars Arcanum|Genie's "Final Arcana" limit]]}} | |||
{{youmay|| | {{images|a more accurate GIF}} | ||
{{InfoAbility | |||
{{ | |kana=ファイナルアルカナム | ||
|romaji=Fainaru Arukanamu | |||
|jpname=Final Arcanum | |||
|kh2name=Final Arcana | |||
|kh2image=Final Arcana KHII.gif <!-- This GIF doesn't accurately show this ability. It displays a few basic combo attacks and only the beginning of the actual ability before it loops back. This needs a better GIF. --> | |||
|kh2desc=Handling the Keyblade with great skill, unleashes a powerful finishing combo move to a single target. | |||
|kh2atk1=Weapon | |||
|kh2atk2=Sparks | |||
|kh2el1={{AT|att}} Physical | |||
|kh2pow1=x0.2 | |||
|kh2drv1=0.3 | |||
|kh2def1=X | |||
|kh2fin1=O | |||
|kh2el2={{AT|att}} Physical | |||
|kh2pow2=x0.5 | |||
|kh2drv2=0.6 | |||
|kh2def2=X | |||
|kh2fin2=O | |||
}} | |||
'''Final Arcana''' is a technique that appears in ''[[Kingdom Hearts II]]''. It allows the user to combine their [[Keyblade]]s end-to-end and throw them against a single target, then separate their Keyblades and create bursts of energy. | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', Final Arcana is an [[action ability]] exclusive to [[Final Form]]. | In ''Kingdom Hearts II'', Final Arcana is an [[action ability]] exclusive to [[Final Form]]. It activates as a combo finisher against a single enemy. It causes [[Sora]] combine his [[Keyblades]] end-to-end before throwing them forward into an enemy as they rapidly spin. He then telekinetically pulls them apart and has them clash with each other three times, creating bursts of energy to further damage the target. If [[Finishing Plus]] is equipped, Sora may cancel the second half of the move with the next finisher. | ||
==Learning Final Arcana== | ==Learning Final Arcana== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
*Final Form has Final Arcana as a default ability. | *Final Form has Final Arcana as a default ability. | ||
==See also== | |||
*[[Ars Arcanum]] | |||
*[[Ars Solum]] | |||
*[[Dark Arcanum]] | |||
*[[Sono Arcanum]] | |||
*[[Rosea Arcanum]] | |||
*[[Dual Arcanum]] | |||
*[[Flame Arcanum]] | |||
[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] |
Latest revision as of 19:23, 12 June 2023
You may be looking for Genie's "Final Arcana" limit. |
Gawrsh, aren't we here because of the picture?
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This article needs some images!
Please upload a picture of a more accurate GIF. |
Final Arcana is a technique that appears in Kingdom Hearts II. It allows the user to combine their Keyblades end-to-end and throw them against a single target, then separate their Keyblades and create bursts of energy.
Mechanics[edit]
In Kingdom Hearts II, Final Arcana is an action ability exclusive to Final Form. It activates as a combo finisher against a single enemy. It causes Sora combine his Keyblades end-to-end before throwing them forward into an enemy as they rapidly spin. He then telekinetically pulls them apart and has them clash with each other three times, creating bursts of energy to further damage the target. If Finishing Plus is equipped, Sora may cancel the second half of the move with the next finisher.
Learning Final Arcana[edit]
Kingdom Hearts II[edit]
- Final Form has Final Arcana as a default ability.