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{{game|358}} | {{game|358}} | ||
{{ | {{tab|o-info}} | ||
| | {{tab|Inquisition}} | ||
{{ | {{InfoWeapon358 | ||
{{ | |name=Inquisition | ||
|katakana=リサーチャー | |||
{{ | |romaji=Risāchā | ||
{{ | |jpname=Researcher | ||
|desc=A weapon that possesses high Strength. Useful against tough enemies. | |||
|str=+44 | |||
|strunit=+1 | |||
|ultima=+56 | |||
|mag=+0 | |||
|magunit=+1 | |||
|def=+1 | |||
|defunit=+1 | |||
|rate=+2 | |||
|rateunit=+1 | |||
|bonus=+5 | |||
|bonusunit=+1 | |||
|ability1={{c|Defender|ability}} | |||
|ability2= | |||
|ability3= | |||
|get=[[Valor Gear ②]] (Vexen) | |||
|char=Vexen | |||
|v1=Tester Zero | |||
|v2=Product One | |||
}} | |||
{{tab|c}}{{tab|+}} | |||
{{InfoWeapon358 | |||
|name=Inquisition+ | |||
|katakana=リサーチャー+ | |||
|romaji=Risāchā+ | |||
|jpname=Researcher+ | |||
|image=Inquisition | |||
|desc=An upgraded Inquisition.<br>Possesses high Strength.<br>Useful against tough enemies. | |||
|str=+46 | |||
|strunit=+1 | |||
|ultima=+54 | |||
|mag=+0 | |||
|magunit=+1 | |||
|def=+1 | |||
|defunit=+1 | |||
|rate=+0 | |||
|rateunit=+1 | |||
|bonus=+6 | |||
|bonusunit=+1 | |||
|ability1={{c|Defender|ability}} | |||
|ability2= | |||
|ability3= | |||
|get=[[Valor Gear+ ②]] (Vexen) | |||
|v1=Tester Zero | |||
|v2=Product One | |||
}} | |||
{{tab|c}}{{tab|c}} | |||
The '''Inquisition''' is a [[Shield]] that can be wielded by [[Vexen]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Inquisition+'''. | |||
==Design== | |||
Inquisition is shaped like an upside-down heart with one circular section taken out of each side. This has the effect of making the top of the shield resemble a spike from the Nobody symbol. The shield also has two more large spikes at the bottom; one protruding from each of the bumps on the heart. Inquisition's border is black and it has a thin, orange inner edge. The face of this shield is grey. | |||
An inquisition is an investigation that violates the privacy or rights of individuals. | |||
==Gameplay== | |||
Inquisition's ground combo begins with a sharp jab forward, followed by a thrust to the left. It finishes when Vexen raises the shield behind him, and hurls it forward, hitting the target before flying back into his hands. | |||
Inquisition's aerial combo consists of a one move combo: Vexen jabs to the left, then spins his shield 360° around him before coming to rest in front of him. | |||
{{ShieldV}} | |||
{{ValorGear}} |