Shock Impact: Difference between revisions
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{{game|COM|REC}} | {{game|COM|REC}} | ||
{{InfoAbility | |||
{{ | |kana=ショックインパクト | ||
|romaji=Shokku Inpakuto | |||
|comname=Shock Impact | |||
|comimage=Shock Impact KHRECOM.gif | |||
|comdesc=Simba's roar sends enemies flying and triggers Stop. | |||
|comcard={{sleight|Simba|Kingdom Key|Kingdom Key||Simba + attack card + attack card}} | |||
}} | |||
'''Shock Impact''' is a technique that appears in ''[[Kingdom Hearts Chain of Memories]]''. It allows the user send enemies flying and {{c|Stop|status}} them. | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts Chain of Memories'', Shock Impact is a [[Magic Sleight]]. | In ''Kingdom Hearts Chain of Memories'', Shock Impact is a [[Magic Sleight]]. It inflicts {{c|Stop|status}} on targets for 2 seconds. | ||
==Learning Shock Impact== | ==Learning Shock Impact== | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
*[[Sora]] can obtain Shock Impact from an [[Atlantica]] [[Bounty]]. | *[[Sora]] can obtain Shock Impact from an [[Atlantica]] [[Bounty]]. | ||
==See also== | ==See also== |
Revision as of 18:02, 22 March 2022
Shock Impact is a technique that appears in Kingdom Hearts Chain of Memories. It allows the user send enemies flying and Stop them.
Mechanics
In Kingdom Hearts Chain of Memories, Shock Impact is a Magic Sleight. It inflicts Stop on targets for 2 seconds.