Trinity Guard: Difference between revisions

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|Jumps high (can only move in other directions minimally).
|Jumps high (can only move in other directions minimally).
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|-
|{{nihongo|'''Shield Rush'''|シールドバッシュ|<br>Shīrudobasshu|lit. "Shield Bash"}}
|{{nihongo|'''Shield Rush'''|シールドバッシュ|<br>Shīrudo Basshu|lit. "Shield Bash"}}
|{{button|x}}
|{{button|x}}
|Moves forward and thrusts shield out, making enemies flinch. Can be used as a 4-part combo; the combo finisher is stronger and has a longer travelling range.
|Moves forward and thrusts shield out, making enemies flinch. Can be used as a 4-part combo; the combo finisher is stronger and has a longer travelling range.
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{{frm-atk-o|#DC143C|o=*|ba=*}}
{{frm-atk-o|#DC143C|o=*|ba=*}}
{{frm-atk-m|{{nihongo|'''Shield Bash'''|シールドバッシュ|<br>Shīrudobasshu|lit. "Shield Bash"}}|(shield bash)|att|Physical|2|0|1|0.1|O|4|—||(combo finisher)|att|Physical|3|0|5|0.1|O|4|—}}
{{frm-atk-m|{{nihongo|'''Shield Bash'''|シールドバッシュ|<br>Shīrudo Basshu|lit. "Shield Bash"}}|(shield bash)|att|Physical|2.0|0|1|0.1|O|4|—||(combo finisher)|att|Physical|3.0|0|5|0.1|O|4|—}}
{{frm-atk|{{nihongo|'''Finish'''|フィニッシュ|<br>Finisshu}}|att|Physical|8|0|50|0|O|—|—}}
{{frm-atk|{{nihongo|'''Finish'''|フィニッシュ|<br>Finisshu}}|att|Physical|8.0|0|50|0|O|—|—}}
{{frm-c}}
{{frm-c}}


When triggering a Team Attack with Goofy, the chance of obtaining the Trinity Guard Situation Command depends on the conditions.
When triggering a Team Attack with Goofy, the chance of obtaining the Trinity Guard Situation Command depends on the conditions.
{|class="wikitable"
{|border="1" cellspacing="0" cellpadding="2"
|-style="{{style|kh3|a}}"
!Condition||Chance of Trinity Guard
!Condition||Chance of Trinity Guard
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|-