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|Jumps high (can only move in other directions minimally). | |Jumps high (can only move in other directions minimally). | ||
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|{{nihongo|'''Shield Rush'''|シールドバッシュ|<br> | |{{nihongo|'''Shield Rush'''|シールドバッシュ|<br>Shīrudo Basshu|lit. "Shield Bash"}} | ||
|{{button|x}} | |{{button|x}} | ||
|Moves forward and thrusts shield out, making enemies flinch. Can be used as a 4-part combo; the combo finisher is stronger and has a longer travelling range. | |Moves forward and thrusts shield out, making enemies flinch. Can be used as a 4-part combo; the combo finisher is stronger and has a longer travelling range. | ||
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{{frm-atk-o|#DC143C|o=*|ba=*}} | {{frm-atk-o|#DC143C|o=*|ba=*}} | ||
{{frm-atk-m|{{nihongo|'''Shield Bash'''|シールドバッシュ|<br> | {{frm-atk-m|{{nihongo|'''Shield Bash'''|シールドバッシュ|<br>Shīrudo Basshu|lit. "Shield Bash"}}|(shield bash)|att|Physical|2.0|0|1|0.1|O|4|—||(combo finisher)|att|Physical|3.0|0|5|0.1|O|4|—}} | ||
{{frm-atk|{{nihongo|'''Finish'''|フィニッシュ|<br>Finisshu}}|att|Physical|8|0|50|0|O|—|—}} | {{frm-atk|{{nihongo|'''Finish'''|フィニッシュ|<br>Finisshu}}|att|Physical|8.0|0|50|0|O|—|—}} | ||
{{frm-c}} | {{frm-c}} | ||
When triggering a Team Attack with Goofy, the chance of obtaining the Trinity Guard Situation Command depends on the conditions. | When triggering a Team Attack with Goofy, the chance of obtaining the Trinity Guard Situation Command depends on the conditions. | ||
{| | {|border="1" cellspacing="0" cellpadding="2" | ||
|-style="{{style|kh3|a}}" | |||
!Condition||Chance of Trinity Guard | !Condition||Chance of Trinity Guard | ||
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