Kingdom Hearts III

Scream Strike: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
mNo edit summary
Line 3: Line 3:


==Mechanics==
==Mechanics==
In ''Kingdom Hearts III'', Scream Strike is a [[Situation Command]] used by Sulley, Mike, Donald, Goofy, and [[Sora]] while Sulley and Mike are in the party. When used, the party groups together and collectively lets out a roar which stuns enemies and deals {{c|Aero|element}} damage, followed by Sora picking up Mike and throwing him at the enemy, dealing {{c|Physical|element}} damage upon Mike colliding with an enemy. The Situation Command then ends, although Mike will continue to roll around and collide with enemies for up to 10 seconds afterwards.
In ''Kingdom Hearts III'', Scream Strike is a [[Situation Command]] used by Sulley, Mike, and Sora with Donald and Goofy as additional participants. When used, the party groups together and collectively lets out a roar which stuns enemies for 30 seconds and deals {{c|Aero|element}} damage, followed by Sora picking up Mike and throwing him at the enemy, dealing {{c|Physical|element}} damage upon Mike colliding with an enemy. The Situation Command then ends, although Mike will continue to roll around and collide with enemies for up to 10 seconds afterwards. The party is invincible while using Scream Strike.


Upon filling the Laugh Gauge, Scream Strike will appear as a Situation Command with an infinite duration, and will end the fight when used, having a different animation in so doing.
Upon filling the Laugh Gauge, Scream Strike will appear as a Situation Command with an infinite duration, and will end the fight when used, having a different animation in doing so.


==Learning Scream Strike==
==Learning Scream Strike==
===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
*Scream Strike can appear while Sulley and Mike are in the party after first using it while fighting the Heartless and filling the Laugh Gauge in the [[Upper Level]].
*Scream Strike can be invoked as a Situation Command by Sulley or Mike.  


[[Category:Kingdom Hearts III abilities]]
*Scream Strike appears when filling the Laugh Gauge in the [[Upper Level]].
 
[[Category:Kingdom Hearts III Team Attacks]]

Revision as of 19:17, 22 February 2022

Scream Strike (スクリームストライク Sukurīmu Sutoraiku?) is a Team Attack that appears in Kingdom Hearts III. It allows the user to team up with Sulley, Mike Wazowski, Donald, and Goofy and perform a surprise attack where Mike is thrown at the enemies.

Mechanics

In Kingdom Hearts III, Scream Strike is a Situation Command used by Sulley, Mike, and Sora with Donald and Goofy as additional participants. When used, the party groups together and collectively lets out a roar which stuns enemies for 30 seconds and deals Aero damage, followed by Sora picking up Mike and throwing him at the enemy, dealing Physical damage upon Mike colliding with an enemy. The Situation Command then ends, although Mike will continue to roll around and collide with enemies for up to 10 seconds afterwards. The party is invincible while using Scream Strike.

Upon filling the Laugh Gauge, Scream Strike will appear as a Situation Command with an infinite duration, and will end the fight when used, having a different animation in doing so.

Learning Scream Strike

Kingdom Hearts III

  • Scream Strike can be invoked as a Situation Command by Sulley or Mike.
  • Scream Strike appears when filling the Laugh Gauge in the Upper Level.