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Cartwheel: Difference between revisions

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===''Kingdom Hearts Re:Chain of Memories''===
===''Kingdom Hearts Re:Chain of Memories''===
[[File:Cartwheel (Riku) KHRECOM.gif|thumb|250px|Riku cartwheeling in Monstro.]]
[[File:Cartwheel (Riku) KHRECOM.gif|thumb|250px|Riku cartwheeling in Monstro.]]
In ''Kingdom Hearts Re:Chain of Memories'', Riku can cartwheel to avoid enemies attacks.
In ''Kingdom Hearts Re:Chain of Memories'', Riku not can cartwheel to avoid enemies attacks.
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Revision as of 14:06, 7 June 2021

Cartwheel (ホイールロール Hoīru Rōru?, lit. "Wheel Roll") is a technique in Kingdom Hearts Birth by Sleep, Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, and Kingdom Hearts III. It allows the user to evade attacks by literally cartwheeling across ground. Cartwheel is different from Dodge Roll and Slide, in that it gives a long invincibility time when the animation is being performed, rather than just moving.

Cartwheel
Aqua using Cartwheel against the Unknown.

Mechanics

In Kingdom Hearts Birth by Sleep, Cartwheel is a Movement command that has a has a maximum level of 4. Leveling up this command increases the amount of distance covered.

In Kingdom Hearts III, Cartwheel is a mobility ability activated by pressing Square/X while moving.

Learning Cartwheel

Kingdom Hearts Birth By Sleep

  • Aqua has Cartwheel in her Command Deck by default.
  • Aqua can purchase Cartwheel from the Command Shop for 200 munny once one world is cleared or the command has already been obtained elsewhere.

Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-

  • Aqua has Cartwheel as a default ability.

Kingdom Hearts III

  • Aqua has Cartwheel as a default ability.

Other appearances

Kingdom Hearts Re:Chain of Memories

File:Cartwheel (Riku) KHRECOM.gif
Riku cartwheeling in Monstro.

In Kingdom Hearts Re:Chain of Memories, Riku not can cartwheel to avoid enemies attacks.

See also