Kingdom Hearts II
Kingdom Hearts II Final Mix

FPS Mode: Difference between revisions

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{{Game|KH2|FM2}}
{{Game|KH2|FM2}}
{{Images|FPS Mode being used in game}}
{{nihongo|'''FPS Mode'''|FPS}} is a [[limit]] that appears in ''[[Kingdom Hearts II]]''. Together, [[Sora]] and [[Chicken Little]] can shoot projectiles at enemies.
{{nihongo|'''FPS Mode'''|FPS}} is a [[limit]] that appears in ''[[Kingdom Hearts II]]''. Together, [[Sora]] and [[Chicken Little]] can shoot projectiles at enemies.



Revision as of 14:04, 19 February 2021

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FPS Mode (FPS?) is a limit that appears in Kingdom Hearts II. Together, Sora and Chicken Little can shoot projectiles at enemies.

Mechanics

In Kingdom Hearts II, FPS Mode is a limit exclusive to Chicken Little. The limit changes the camera to a first-person shooter perspective and reconfigures the Command Menu:

  • X (Circle in Japanese releases) - Balls (ピッチング Pitchingu?, lit. "Pitching") are shot at the enemy, dealing damage and causing them to be briefly stunned. They can also knock targets into the air if the target is susceptible.
  • Square (Triangle in Japanese releases) - End (やめる Yameru?) causes the limit to be cancelled prematurely, switching control back to Sora instantly.
  • Triangle (Square in Japanese releases) - Firecracker (クラッカ Kurakka?, lit. "Cracker") are fired at the enemy, knocking them back and stopping their movement.

During the limit, Sora can move around freely, albeit at a slower pace, and he is not able to be harmed. Also, the targeting reticule can be aimed using the right analogue stick.

While seemingly very weak by itself, FPS Mode's true strength and purpose lies in Sora's ability to follow-up on the limit's attacks once finished, making it an effective tool for making targets, particularly bosses, vulnerable. This is congruent to Chicken Little's purpose as a Summon used to create openings.

Learning FPS Mode

Kingdom Hearts II

  • Chicken Little has FPS Mode as his limit.