KHWiki:Sandbox: Difference between revisions

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  |KH3world=Twilight Town, Scala ad Caelum
  |KH3world=Twilight Town, Scala ad Caelum
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<pre>
{{Character
|KH2HP=
|KH2EXP=
|FM2EXP=
|KH2loc1=
|KH2enc1=
|KH2LV1=
|KH2loc2=
|KH2enc2=
|KH2LV2=
|KH2loc3=
|KH2enc3=
|KH2LV3=
|FM2tab=*
|FM2loc1=
|FM2enc1=
|FM2LV1=
|FM2loc2=
|FM2enc2=
|FM2LV2=
|KH2phys=
|KH2fire=
|KH2bliz=
|KH2thun=
|KH2dark=
|KH2neut=
|KH2reward=
|FM2reward=
|KH2world=
|FM2world=
|CKH2HP=
|KH2cup1=
|KH2match11=
|KH2num11=
|KH2match12=
|KH2num12=
|CKH2LV1=
|KH2cup2=
|KH2match21=
|KH2num21=
|KH2match22=
|KH2num22=
|CKH2LV2=
|CFM2tab=*
|CFM2LV1=
|CFM2LV2=
}}
</pre>

Revision as of 13:52, 29 July 2020

Sorcerer

Sorcerer KHII.png

Sorcerer

Japanese ソーサラー
Rōmaji Sōsarā

Type High-ranking Nobody
Games Kingdom Hearts II
Kingdom Hearts III
Sorcerer

Kingdom Hearts II
A sorcerer. A high-ranking Nobody. Immune to magic, it attacks with invulnerable cubes.

Watch out for the cubes while attacking the main body. The cubes disappear when the body is defeated.
Kingdom Hearts III
Magic and elemental attacks won't work well against these confounding casters. Know what will? Keyblade to the face.

Watch out when the cubes they've conjured change color; that means pain is incoming. But then, when are ethereal objects glowing red a
good sign?

Location HP Strength Defense EXP
The World That Never Was 160 45 26 1000
Physical Fire Blizzard
×1.0 ×0 ×0
Thunder Dark Neutral
×0 ×0 ×1.0

Rewards
MP prize (3) ×6
Twilight Crystal (12%), Serenity Crystal (4%)
World(s)
The World That Never Was
Location HP Strength Defense EXP
The World That Never Was 160 45 26 800
Radiant Garden 228 67 39 800
Physical Fire Blizzard
×1.0 ×0 ×0
Thunder Dark Neutral
×0 ×0 ×1.0

Rewards
MP prize (1) ×2, MP prize (3) ×2
Twilight Crystal (12%)
World(s)
The World That Never Was, Radiant Garden
Location HP Strength Defense EXP
Twilight Town
(Battlegate 3)
2055 73 37 999
Scala ad Caelum 590 63 32 865
Physical Fire Blizzard Thunder Water
×1.0 ×0 ×0 ×0 ×0
Aero Dark Neutral Rapid-fire
×0 ×0 ×1.0 ×0.8
Freeze Electrify Stun Hunny
Reaction
Endurance
Revenge
Value
Attraction
Magnification
Damage
Limit
0 5 ×1.1 24

Rewards
MP prize (5) ×4, Focus prize (5) ×2
Twilight Crystal (80%), Hungry Crystal (20%)
World(s)
Twilight Town, Scala ad Caelum

Test for planned KH2 infobox revamp (see code for an example of what I'm looking for, compare with KH3). FM-exclusive stuff goes under "FM2"/whatever tag (ideally any enemy with FM differences/exclusive to FM should have a separate "FM" sub-tab in the end display for the whole thing, instead of just notes), stuff that's the same in both versions can just go under KH2 tab. Coliseum should have KH2 and FM tabs due to different levels in the various cups.

{{Character
 |name=Sorcerer
 |katakana=ソーサラー
 |romaji=Sōsarā
 |tab1=KHII
 |image=[[File:Sorcerer KHII.png|300x400px]]
 |tab2=KHIII
 |image2=[[File:Sorcerer KHIII.png|300x400px]]
 |game1=Kingdom Hearts II
 |game2=Kingdom Hearts III
 |type=High-ranking Nobody
 |spec=Nobody
 |journalKH2=A sorcerer. A high-ranking Nobody. Immune to magic, it attacks with invulnerable cubes.<br><br>Watch out for the cubes while attacking the main body. The cubes disappear when the body is defeated.
 |journalKH3=Magic and elemental attacks won't work well against these confounding casters. Know what will? Keyblade to the face.<br><br>Watch out when the cubes they've conjured change color; that means pain is incoming. But then, when are ethereal objects glowing red a ''good'' sign?
 |FM2tab=*
 |KH2HP=1.6
 |KH2EXP=2.5
 |FM2EXP=2
 |KH2loc1=The World That Never Was
 |KH2LVL1=50
 |FM2loc2=Radiant Garden
 |FM2LVL2=75
 |KH2phys=×1.0
 |KH2fire=×0
 |KH2bliz=×0
 |KH2thun=×0
 |KH2dark=×0
 |KH2neut=×1.0
 |KH2reward=MP prize (3) ×6<br>Twilight Crystal (12%), Serenity Crystal (4%)
 |FM2reward=MP prize (1) ×2, MP prize (3) ×2<br>Twilight Crystal (12%)
 |KH2world=The World That Never Was
 |FM2world=The World That Never Was, Radiant Garden
 |KH3HP0=15
 |KH3EXP0=3.5
 |KH3loc1=Twilight Town
 |KH3enc1=Battlegate 3
 |KH3LV1=60
 |KH3loc2=Scala ad Caelum
 |KH3LV2=50
 |KH3HP2=5
 |KH3phys=×1.0
 |KH3fire=×0
 |KH3bliz=×0
 |KH3thun=×0
 |KH3water=×0
 |KH3aero=×0
 |KH3dark=×0
 |KH3neutral=×1.0
 |KH3rapid=×0.8
 |KH3free=✕
 |KH3elec=✕
 |KH3stun=✕
 |KH3hunny=✕
 |KH3reac=0
 |KH3rev=5
 |KH3att=×1.1
 |KH3dam=24
 |KH3reward=MP prize (5) ×4, Focus prize (5) ×2<br>Twilight Crystal (80%), Hungry Crystal (20%)
 |KH3world=Twilight Town, Scala ad Caelum
}}
{{Character
 |KH2HP=
 |KH2EXP=
 |FM2EXP=
 |KH2loc1=
 |KH2enc1=
 |KH2LV1=
 |KH2loc2=
 |KH2enc2=
 |KH2LV2=
 |KH2loc3=
 |KH2enc3=
 |KH2LV3=
 |FM2tab=*
 |FM2loc1=
 |FM2enc1=
 |FM2LV1=
 |FM2loc2=
 |FM2enc2=
 |FM2LV2=
 |KH2phys=
 |KH2fire=
 |KH2bliz=
 |KH2thun=
 |KH2dark=
 |KH2neut=
 |KH2reward=
 |FM2reward=
 |KH2world=
 |FM2world= 
 |CKH2HP=
 |KH2cup1=
 |KH2match11=
 |KH2num11=
 |KH2match12=
 |KH2num12=
 |CKH2LV1=
 |KH2cup2=
 |KH2match21=
 |KH2num21=
 |KH2match22=
 |KH2num22=
 |CKH2LV2=
 |CFM2tab=*
 |CFM2LV1=
 |CFM2LV2=
}}