Kingdom Hearts 358/2 Days

Mission 28: Collect hearts: Difference between revisions

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With so few restrictions, you can complete this challenge fairly easily. One viable strategy is to bring a number of magic casts, as well as magic-restoring items, and weaken or take out your enemies from a distance, coming in close only for final blows. [[Fire]] is a good choice of magic, as all of the Emblem Heartless in this mission are weak against it.
With so few restrictions, you can complete this challenge fairly easily. One viable strategy is to bring a number of magic casts, as well as magic-restoring items, and weaken or take out your enemies from a distance, coming in close only for final blows. [[Fire]] is a good choice of magic, as all of the Emblem Heartless in this mission are weak against it.
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Latest revision as of 18:29, 13 July 2020

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Issues: Video walkthrough

Mission 28
Collect hearts
Day(s): 75-79
Beast's Castle
Ally: Xion
Rank Badges Chests
Novice Unity Badge
Ordeal Badge
6
Heart factor Munny factor EXP factor
x2.65 x7.95 x1.34
Clear Bonuses Random Bonuses
Frost Shard
Potion
Combo Tech (MG)
Frost Shard (25%)
Ether (40%)
None (35%)

Mission 28 in Kingdom Hearts 358/2 Days is an optional mission that sends Roxas and Xion together to continue to collect hearts for Organization XIII.

Mission assignment[edit]

Summary[edit]

Team up with Xion, eliminate Heartless in Beast's Castle, and collect hearts.

Objectives[edit]

  • Defeat Heartless and collect hearts.

Story summary[edit]

Roxas and Xion continue to work together to collect hearts, hoping to compensate for Xion's lack of ability to use the Keyblade. While at Beast's Castle, they overhear the servants talk about the mysterious master and guest.

Mission walkthrough[edit]

Mission Clear: Defeat ten Emblem Heartless.
Mission Complete: Defeat all eleven Emblem Heartless.

Another straightforward, gather hearts mission. This one starts in Entrance Hall Upper Level, which you'll clear out first. There are four Bad Dogs there, two in the northern curve near the stained glass window and two in southern cross hall with the crates. There are also a few Shadows lurking, but as always, they will not count toward your gauge total. Head down and out the southern entrance to the Courtyard. In the Courtyard are a couple of chests, an Ordeal Badge, and two Sergeants to add to the Mission Gauge.

Go into the castle, and after a short cutscene, Cogsworth will be patrolling the Entrance Hall. You want to stay out of his line of sight, but he makes it tough. He moves in a rough circle in the center of the hall, but is prone to abruptly turning and searching the opposite direction. There are two Soldier Heartless to fight in here, each between the doors on the eastern and western walls near the chests. They will appear just out of Cogsworth's range, but be careful when you battle them that you do not push them in his direction! Head for the north end of the hall and head up the stairs to the East Wing.

The East Wing holds the last of the Heartless: two Bad Dogs and a Snapper Dog. If you've gotten the other Heartless, defeating these three will push your Mission Gauge past the minimum requirement and into bonus territory. Once you've beaten them, don't forget to run to the end of the East Hall and snag the Unity Badge. All you need to do now is head back to the Upper Level the way you came, only having to worry about Cogsworth on the way back.

Challenge Mission[edit]

Challenge Mission 28
Avoid taking damage
Restrictions
Enemy level +3
Grading
3 Take 1 or no hits
2 Take 2-5 hits
1 Take 6-10 hits

With so few restrictions, you can complete this challenge fairly easily. One viable strategy is to bring a number of magic casts, as well as magic-restoring items, and weaken or take out your enemies from a distance, coming in close only for final blows. Fire is a good choice of magic, as all of the Emblem Heartless in this mission are weak against it.

Enemies[edit]

Heartless[edit]

Treasures[edit]

Type Items found Locations Notes
Regular Ether Entrance Hall East side, between the doors.
Ether Entrance Hall West side, between the doors.
Hi-Potion Courtyard Northeastern corner.
Potion East Wing Southern wall.
Synthesis Frost Shard Courtyard Northwestern corner.
Frost Shard East Wing Northern wall.
Badge Unity Badge East Wing Eastern end of the hall.
Ordeal Badge Courtyard Southern wall, near the gate.