Risk Dodge: Difference between revisions
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{{game|KH3}} | {{game|KH3}} | ||
{{nihongo|'''Risk Dodge'''|リスクドッジ|Risuku Dojji}} is an ability in ''[[Kingdom Hearts III]]''. It allows the user to | {{nihongo|'''Risk Dodge'''|リスクドッジ|Risuku Dojji}} is an ability in ''[[Kingdom Hearts III]]''. It allows the user to perform a variety of special evasive actions and counterattack when their guard is broken. | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts III'', Risk Dodge is an {{c|action ability|kh3}} that costs 3 {{AP}} to equip. When Sora's guard is broken, pressing {{button|c}} allows him to | In ''Kingdom Hearts III'', Risk Dodge is an {{c|action ability|kh3}} that costs 3 {{AP}} to equip. When [[Sora]]'s guard is broken, pressing {{button|c}} allows him to dodge behind the enemy. While using Risk Dodge, Sora can counterattack by pressing {{button|x}}. | ||
When somersaulting over an enemy's head, Sora can counter with {{nihongo|'''Risk Raid'''|カウンターレイド|Kauntā Reido|lit. "Counter Raid"}}, an attack similar to [[Strike Raid]]. When sliding behind the enemy, Sora can counter with {{nihongo|'''Backlash'''|バックスラッシュ|Bakkusurasshu|lit. "Backslash"}}, a series of slashes that end with a flipping slash. When going under an enemy's feet, Sora can counter with {{nihongo|'''Rising Hook'''|フックアッパー|Fukku Appā|lit. "Hook Upper"}}, a series of uppercuts. When teleporting behind an enemy, Sora can counter with {{nihongo|'''Teleport Slash'''|ワープスラシュ|Wāpu Surasshu|lit. "Warp Slash"}}. | Risk Dodge's counterattacks are dependent on the type of dodge. When somersaulting over an enemy's head, Sora can counter with {{nihongo|'''Risk Raid'''|カウンターレイド|Kauntā Reido|lit. "Counter Raid"}}, an attack similar to [[Strike Raid]]. When sliding behind the enemy, Sora can counter with {{nihongo|'''Backlash'''|バックスラッシュ|Bakkusurasshu|lit. "Backslash"}}, a series of slashes that end with a flipping slash. When going under an enemy's feet, Sora can counter with {{nihongo|'''Rising Hook'''|フックアッパー|Fukku Appā|lit. "Hook Upper"}}, a series of uppercuts. When teleporting behind an enemy, Sora can counter with {{nihongo|'''Teleport Slash'''|ワープスラシュ|Wāpu Surasshu|lit. "Warp Slash"}}. | ||
==Learning Risk Dodge== | ==Learning Risk Dodge== |
Revision as of 22:48, 17 April 2020
Risk Dodge (リスクドッジ Risuku Dojji ) is an ability in Kingdom Hearts III. It allows the user to perform a variety of special evasive actions and counterattack when their guard is broken.
Mechanics
In Kingdom Hearts III, Risk Dodge is an action ability that costs 3 AP to equip. When Sora's guard is broken, pressing allows him to dodge behind the enemy. While using Risk Dodge, Sora can counterattack by pressing
.
Risk Dodge's counterattacks are dependent on the type of dodge. When somersaulting over an enemy's head, Sora can counter with Risk Raid (カウンターレイド Kauntā Reido , lit. "Counter Raid"), an attack similar to Strike Raid. When sliding behind the enemy, Sora can counter with Backlash (バックスラッシュ Bakkusurasshu , lit. "Backslash"), a series of slashes that end with a flipping slash. When going under an enemy's feet, Sora can counter with Rising Hook (フックアッパー Fukku Appā , lit. "Hook Upper"), a series of uppercuts. When teleporting behind an enemy, Sora can counter with Teleport Slash (ワープスラシュ Wāpu Surasshu , lit. "Warp Slash").
Learning Risk Dodge
Kingdom Hearts III
- Sora learns Risk Dodge after defeating the third group of Nobodies at the Middle Tier.[1]
Notes and references
- ^ In Critical Mode, Sora learns Risk Dodge after the Dive to the Heart segment.