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Sonic Dodge: Difference between revisions
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When used in Light Form, the particle effects are white and leave energy feathers in Sora's wake. | When used in Light Form, the particle effects are white and leave energy feathers in Sora's wake. | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts III'', Sonic Dodge is a [[mobility ability]] that is activated by pressing {{button|square}}/{{button|dsx}} while moving | In ''Kingdom Hearts III'', Sonic Dodge is a [[mobility ability]] that is activated by pressing {{button|square}}/{{button|dsx}} while moving. | ||
==Learning Sonic Dodge== | ==Learning Sonic Dodge== | ||
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*[[Dark Form]] has Sonic Dodge as a default ability. | *[[Dark Form]] has Sonic Dodge as a default ability. | ||
*[[Light Form]] has Sonic Dodge as a default ability. | *[[Light Form]] has Sonic Dodge as a default ability. | ||
*[[ | |||
==See also== | |||
*[[Sonic Step]] | |||
[[Category:Kingdom Hearts III abilities]] | [[Category:Kingdom Hearts III abilities]] |
Revision as of 15:56, 15 April 2020
Sonic Dodge (ソニックドッジ Sonikku Dojji ) is an ability in Kingdom Hearts III. It allows the user to dodge by vanishing into a trail of energy that moves in the direction dodged, the user then reappears a second later at the end of the trail.
When used by Sora in Dark Form, the particle effects are black and dark blue with a white kernel, and trail black haze effects similar to the Corridor of Darkness. Riku uses a similar version, however the particle effects are purple with a white kernel, and the trailing haze has a lavender glow.
When used in Light Form, the particle effects are white and leave energy feathers in Sora's wake.
Mechanics
In Kingdom Hearts III, Sonic Dodge is a mobility ability that is activated by pressing / while moving.
Learning Sonic Dodge
Kingdom Hearts III
- Riku has Sonic Dodge as a default ability.
- Dark Form has Sonic Dodge as a default ability.
- Light Form has Sonic Dodge as a default ability.