Kingdom Hearts III

Sonic Dodge: Difference between revisions

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{{game|KH3}}
{{game|KH3}}
{{nihongo|'''Sonic Dodge'''|ソニックドッジ|Sonikku Dojji}} is an ability in ''[[Kingdom Hearts III]]''. It allows the user to dodge by vanishing into a trail of energy that moves in the direction dodged, the user then reappears a second later at the end of the trail.
{{nihongo|'''Sonic Dodge'''|ソニックドッジ|Sonikku Dojji}} is an ability in ''[[Kingdom Hearts III]]''. It allows the user to dodge by vanishing into a trail of energy that moves in the direction dodged, the user then reappears a second later at the end of the trail.
When used by Sora in Dark Form, the particle effects are black and dark blue with a white kernel, and trail black haze effects similar to the Corridor of Darkness. Riku uses a similar version, however the particle effects are purple with a white kernel, and the trailing haze has a lavender glow.
When used in Light Form, the particle effects are white and leave energy feathers in Sora's wake.
When used in Double Form, Sora leaves no particle effects or energy trail; instead, he appears as a blur at his destination.


==Mechanics==
==Mechanics==
In ''Kingdom Hearts III'', Sonic Dodge is a [[mobility ability]] that is activated by pressing {{button|square}}/{{button|dsx}} while moving. Riku and Dark Form's versions use dark effects, while Light Form's version uses light effects. Double Form's version has Sora spin Oathkeeper and Oblivion after dodging, inflicting a small amount of damage akin to [[Offensive Dodge]].
In ''Kingdom Hearts III'', Sonic Dodge is a [[mobility ability]] that is activated by pressing {{button|square}}/{{button|dsx}} while moving. Double Form's version has Sora spin Oathkeeper and Oblivion around himself after dodging, inflicting a small amount of damage to nearby enemies akin to [[Offensive Dodge]].


==Learning Sonic Dodge==
==Learning Sonic Dodge==

Revision as of 12:07, 13 March 2020

Sonic Dodge (ソニックドッジ Sonikku Dojji?) is an ability in Kingdom Hearts III. It allows the user to dodge by vanishing into a trail of energy that moves in the direction dodged, the user then reappears a second later at the end of the trail.

When used by Sora in Dark Form, the particle effects are black and dark blue with a white kernel, and trail black haze effects similar to the Corridor of Darkness. Riku uses a similar version, however the particle effects are purple with a white kernel, and the trailing haze has a lavender glow. When used in Light Form, the particle effects are white and leave energy feathers in Sora's wake. When used in Double Form, Sora leaves no particle effects or energy trail; instead, he appears as a blur at his destination.

Mechanics

In Kingdom Hearts III, Sonic Dodge is a mobility ability that is activated by pressing Square/X while moving. Double Form's version has Sora spin Oathkeeper and Oblivion around himself after dodging, inflicting a small amount of damage to nearby enemies akin to Offensive Dodge.

Learning Sonic Dodge

Kingdom Hearts III

  • Riku has Sonic Dodge as a default ability.
  • Dark Form has Sonic Dodge as a default ability.
  • Light Form has Sonic Dodge as a default ability.
  • Double Form has Sonic Dodge as a default ability.