Kingdom Hearts III

Rising Spiral: Difference between revisions

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{{game|KH3}}
{{game|KH3}}
{{nihongo|'''Rising Spiral'''|スパイラルアッパー|Supairaru Appā|lit. "Spiral Upper"}} is an ability in ''[[Kingdom Hearts III]]''.It allows the user to launch enemies into the air in the middle of a combo.


'''Rising Spiral''' is an ability in ''[[Kingdom Hearts III]]''.
==Mechanics==
In ''Kingdom Hearts III'', Rising Spiral is an {{c|action ability|KHIII}} exclusive to [[Sora]] that costs 3 {{AP}} to equip. It is triggered by pressing {{button|c}} in the middle of a ground combo.
 
==Learning Rising Spiral==
===''Kingdom Hearts III''===
* [[Sora]] learns Rising Spiral after defeating the Nobodies at the {{c|Wharf|koc}} on [[Beginner Mode|Beginner]], [[Standard Mode|Standard]], and [[Proud Mode]]s.
* Sora learns Rising Spiral after defeating the [[Darkside]] on [[Critical Mode]].


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[[Category:Kingdom Hearts III abilities]]
[[Category:Kingdom Hearts III abilities]]

Revision as of 18:06, 17 December 2019

Rising Spiral (スパイラルアッパー Supairaru Appā?, lit. "Spiral Upper") is an ability in Kingdom Hearts III.It allows the user to launch enemies into the air in the middle of a combo.

Mechanics

In Kingdom Hearts III, Rising Spiral is an action ability exclusive to Sora that costs 3 AP to equip. It is triggered by pressing Circle in the middle of a ground combo.

Learning Rising Spiral

Kingdom Hearts III