Rising Spiral: Difference between revisions
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{{nihongo|'''Rising Spiral'''|スパイラルアッパー|Supairaru Appā|lit. "Spiral Upper"}} is an ability in ''[[Kingdom Hearts III]]''.It allows the user to launch enemies into the air in the middle of a combo. | |||
'''Rising Spiral | ==Mechanics== | ||
In ''Kingdom Hearts III'', Rising Spiral is an {{c|action ability|KHIII}} exclusive to [[Sora]] that costs 3 {{AP}} to equip. It is triggered by pressing {{button|c}} in the middle of a ground combo. | |||
==Learning Rising Spiral== | |||
===''Kingdom Hearts III''=== | |||
* [[Sora]] learns Rising Spiral after defeating the Nobodies at the {{c|Wharf|koc}} on [[Beginner Mode|Beginner]], [[Standard Mode|Standard]], and [[Proud Mode]]s. | |||
* Sora learns Rising Spiral after defeating the [[Darkside]] on [[Critical Mode]]. | |||
{{stub}} | {{stub}} | ||
[[Category:Kingdom Hearts III abilities]] | [[Category:Kingdom Hearts III abilities]] |
Revision as of 18:06, 17 December 2019
Rising Spiral (スパイラルアッパー Supairaru Appā , lit. "Spiral Upper") is an ability in Kingdom Hearts III.It allows the user to launch enemies into the air in the middle of a combo.
Mechanics
In Kingdom Hearts III, Rising Spiral is an action ability exclusive to Sora that costs 3 AP to equip. It is triggered by pressing in the middle of a ground combo.
Learning Rising Spiral
Kingdom Hearts III
- Sora learns Rising Spiral after defeating the Nobodies at the Wharf on Beginner, Standard, and Proud Modes.
- Sora learns Rising Spiral after defeating the Darkside on Critical Mode.