Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts III

Magic Lock-On: Difference between revisions

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*[[Aqua]] has Magic Lock-On as a default ability.
*[[Aqua]] has Magic Lock-On as a default ability.


==See Also==
==See also==
*[[Lock-On]]
*[[Lock-On]]
[[de:Magie-Autovisieren]]
[[de:Magie-Autovisieren]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts III abilities]]
[[Category:Kingdom Hearts III abilities]]

Revision as of 19:33, 26 March 2019

Magic Lock-On (オートロックマジック Ōto Rokku Majikku?, lit. "Auto-Lock Magic") is an ability introduced in Kingdom Hearts II. It allows the user to automatically lock on to an opponent when using magic.

Mechanics

In Kingdom Hearts II, Magic Lock-On is a Support ability that costs 1 AP to equip, 2 AP in Kingdom Hearts II Final Mix.

In Kingdom Hearts III, Magic Lock-On is a support ability that costs 1 AP to equip.

Learning Magic Lock-On

Kingdom Hearts II

  • Sora learns Magic Lock-On at level 12.

Kingdom Hearts III

  • Sora has Magic Lock-On as a default ability.
  • Riku has Magic Lock-On as a default ability.
  • Aqua has Magic Lock-On as a default ability.

See also