Talk:Lord Kyroo: Difference between revisions

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:::But does anything actually classify it as a Rare Nightmare? Ultimania, game code, anything? If all we can confirm is that it's colored ''like'' a Rare Nightmare, we should just mention that in design, rather than have a trivia note alleging that the journal is bugged. Furthermore, if it's a Rare, why do we not have an image for it in the infobox or Dream Eater articles?{{User:KrytenKoro/Sig}} 04:21, 6 February 2015 (UTC)
:::But does anything actually classify it as a Rare Nightmare? Ultimania, game code, anything? If all we can confirm is that it's colored ''like'' a Rare Nightmare, we should just mention that in design, rather than have a trivia note alleging that the journal is bugged. Furthermore, if it's a Rare, why do we not have an image for it in the infobox or Dream Eater articles?{{User:KrytenKoro/Sig}} 04:21, 6 February 2015 (UTC)
::::Maybe because one was never released? You're right that this should just be mentioned in the design. The only Lord Kyroo with this coloration is the "secret boss." - {{User:EternalNothingnessXIII/Sig}} 04:27, 6 February 2015 (UTC)
::::Maybe because one was never released? You're right that this should just be mentioned in the design. The only Lord Kyroo with this coloration is the "secret boss." - {{User:EternalNothingnessXIII/Sig}} 04:27, 6 February 2015 (UTC)
::::: Under profile where it states Spirit and Nightmare, with images, would it be possible to include an 'Alternative' or 'Secret Boss' tab so there is an image of the Lord Kyroo that Sora and Riku battle outside the portals? This would allow people to see what the design section is explaining. [[User:Musicfreekx|Musicfreekx]] ([[User talk:Musicfreekx|talk]]) 04:14, 24 January 2019 (UTC)
:::If we have one, sure.{{User:KrytenKoro/Sig}} 14:26, 24 January 2019 (UTC)


==Spirit Strategy==
==Spirit Strategy==
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(1) would look like this:
(1) would look like this:
{|class="wikitable collapsible collapsed"
{|class="wikitable mw-collapsible mw-collapsed"
!
!
|-
|-
|
|
{{DESOF|W|P|E|SR}}
{{DESO|W|P|E|SR}}
{{DESLF|n=Ribbit Combo|d1f=25%|d2f=30%|d3f=35%|d4f=15%}}
{{DESL|n=Ribbit Combo|d1f=25%|d2f=30%|d3f=35%|d4f=15%}}
{{DESLF|n=Ribbit Blade|k=ケロブレイド|r=Kero Bureido|e=Thunder|lv=1|d1=*|d2=*}}
{{DESL|n=Ribbit Blade|k=ケロブレイド|r=Kero Bureido|e=Thunder|lv=1|d1=*|d2=*}}
{{DESLF|n=Ribbit Strike|k=ケロアタック|r=Kero Atakku|l=Ribbit Attack|e=Thunder|lv=1|d1=*|d2=*}}
{{DESL|n=Ribbit Strike|k=ケロアタック|r=Kero Atakku|l=Ribbit Attack|e=Thunder|lv=1|d1=*|d2=*}}
{{DESLF|n=Ribbit Spike|k=ケロニードル|r=Kero Nīdoru|l=Ribbit Needle|e=Thunder|lv=1|d1=*|d3=*}}
{{DESL|n=Ribbit Spike|k=ケロニードル|r=Kero Nīdoru|l=Ribbit Needle|e=Thunder|lv=1|d1=*|d3=*}}
{{DESLF|n=Ribbit Tornado|k=ケロトルネド|r=Kero Torunedo|e=Thunder|lv=1|d1=*|d1f=30%|d2f=10%|d3=*|d3f=30%|d4=*|d4f=30%}}
{{DESL|n=Ribbit Tornado|k=ケロトルネド|r=Kero Torunedo|e=Thunder|lv=1|d1=*|d1f=30%|d2f=10%|d3=*|d3f=30%|d4=*|d4f=30%}}
{{DESLF|n=Ribbit Assault|k=ケロアサルト|r=Kero Asaruto|e=Thunder|lv=1|d2=*|d2f=30%|d3=*|d3f=5%|d4=*|d4f=30%}}
{{DESL|n=Ribbit Assault|k=ケロアサルト|r=Kero Asaruto|e=Thunder|lv=1|d2=*|d2f=30%|d3=*|d3f=5%|d4=*|d4f=30%}}
{{DESLF|n=Electrosphere|k=エレキボール|r=Ereki Bōru|l=Electric Ball|e=Thunder|lv=1|d1=*|d1f=15%|d4=*|d4f=15%}}
{{DESL|n=Electrosphere|k=エレキボール|r=Ereki Bōru|l=Electric Ball|e=Thunder|lv=1|d1=*|d1f=15%|d4=*|d4f=15%}}
{{DESLF|n=Princely Smooch|k=投げキッス|r=Nage Kissu|l=Blown Kiss|e=Physical|lv=1|d1=*|d2=*}}
{{DESL|n=Princely Smooch|k=投げキッス|r=Nage Kissu|l=Blown Kiss|e=Physical|lv=1|d1=*|d2=*}}
{{DESMF|n1=Thunder|n2=Thundara|n3=Thundaga|e=Thunder|lv1=1|lv2=15|lv3=32|d1=*|d1f=20%|d2f=10%|d3=*|d3f=15%}}
{{DESM|n1=Thunder|n2=Thundara|n3=Thundaga|e=Thunder|lv1=1|lv2=15|lv3=32|d1=*|d1f=20%|d2f=10%|d3=*|d3f=15%}}
{{DESMF|n1=Cure|n2=Cura|n3=Curaga|lv1=1|lv2=18|lv3=35|d2=*|d2f=10%|d3=*|d3f=5%|d4=*|d4f=10%}}
{{DESM|n1=Cure|n2=Cura|n3=Curaga|lv1=1|lv2=18|lv3=35|d2=*|d2f=10%|d3=*|d3f=5%|d4=*|d4f=10%}}
{{DESLF|n=Mini|lv=30|d2=*|d2f=10%|d3=*|d3f=10%}}
{{DESL|n=Mini|lv=30|d2=*|d2f=10%|d3=*|d3f=10%}}
{{DESMF|n1=Sleep|n2=Sleepra|n3=Sleepga|lv1=1|lv2=14|lv3=25|d1=*|d1f=10%}}
{{DESM|n1=Sleep|n2=Sleepra|n3=Sleepga|lv1=1|lv2=14|lv3=25|d1=*|d1f=10%}}
{{DESLF|n=Protect|lv=5|d3=*|d4=*}}
{{DESL|n=Protect|lv=5|d3=*|d4=*}}
{{DESLF|n=Shell|lv=1|d3=*|d4=*}}
{{DESL|n=Shell|lv=1|d3=*|d4=*}}
{{DESLF|n=Haste|lv=13|d2=*|d3=*}}
{{DESL|n=Haste|lv=13|d2=*|d3=*}}
{{DESLF|n=Combo Assist|lv=w0|d2=*|d3=*}}
{{DESL|n=Combo Assist|lv=20|d2=*|d3=*}}
{{DESLF|n=Spirit Roar|lv=27|d2=*|d3=*}}
{{DESL|n=Spirit Roar|lv=27|d2=*|d3=*}}
{{DESLF|n=Thundaga|d1=★|d2=★|d3=★|d4=★}}
{{DESL|n=Thundaga|d1=★|d2=★|d3=★|d4=★}}
{{DESC}}
{{DESC}}
|}
|}


(2) would look like this:
(2) would look like this:
{|class="wikitable collapsible collapsed"
{|class="wikitable mw-collapsible mw-collapsed"
!
!
|-
|-
Line 84: Line 86:
{{DESL|n=Shell|lv=1|d3=*|d4=*}}
{{DESL|n=Shell|lv=1|d3=*|d4=*}}
{{DESL|n=Haste|lv=13|d2=*|d3=*}}
{{DESL|n=Haste|lv=13|d2=*|d3=*}}
{{DESL|n=Combo Assist|lv=w0|d2=*|d3=*}}
{{DESL|n=Combo Assist|lv=20|d2=*|d3=*}}
{{DESL|n=Spirit Roar|lv=27|d2=*|d3=*}}
{{DESL|n=Spirit Roar|lv=27|d2=*|d3=*}}
{{DESC}}
{{DESC}}
Line 90: Line 92:


(3) would look like this:
(3) would look like this:
{|class="wikitable collapsible collapsed"
{|class="wikitable mw-collapsible mw-collapsed"
!
!
|-
|-
Line 109: Line 111:
{{DESL|n=Shell|lv=1|d3=*|d4=*}}
{{DESL|n=Shell|lv=1|d3=*|d4=*}}
{{DESL|n=Haste|lv=13|d2=*|d3=*}}
{{DESL|n=Haste|lv=13|d2=*|d3=*}}
{{DESL|n=Combo Assist|lv=w0|d2=*|d3=*}}
{{DESL|n=Combo Assist|lv=20|d2=*|d3=*}}
{{DESL|n=Spirit Roar|lv=27|d2=*|d3=*}}
{{DESL|n=Spirit Roar|lv=27|d2=*|d3=*}}
{{DESC}}
{{DESC}}
Line 119: Line 121:
*I also think shortening the dispositions to one or two letters is too unclear.  
*I also think shortening the dispositions to one or two letters is too unclear.  
{{User:TheSilentHero/Sig}} 20:27, 14 September 2015 (UTC)
{{User:TheSilentHero/Sig}} 20:27, 14 September 2015 (UTC)
:I've created coding above that would account for Ribbit Combo -- I'm thinking of just using -br- instead of colspan for the flick percentages, though, to make it look cleaner.
:I'm not sure I understand why abbreviating the dispositions is too unclear. In my gameplaying experience, the names of the dispositions were useless to me -- I determined what disposition I needed to have by eye color, and the relevant game mechanics (which candies to use, etc.) organized themselves by eye color. Honestly, I think we could get rid of the abbreviation entirely, if we didn't have to account for colorblindness or low-tech browsers.{{User:KrytenKoro/Sig}} 20:35, 14 September 2015 (UTC)
Like this:
(1) would look like this:
{|class="wikitable mw-collapsible mw-collapsed"
!
|-
|
{{DESO|W|P|E|SR}}
{{DESL|n=Ribbit Blade|e=Thunder|lv=1|d1=*|d2=*}}
{{DESL|n=Ribbit Strike|e=Thunder|lv=1|d1=*|d2=*}}
{{DESL|n=Ribbit Spike|e=Thunder|lv=1|d1=*|d3=*}}
{{DESL|n=Ribbit Tornado|e=Thunder|lv=1|d1=*|d3=*|d4=*}}
{{DESL|n=Ribbit Assault|e=Thunder|lv=1|d2=*|d3=*|d4=*}}
{{DESL|n=Electrosphere|l=Electric Ball|e=Thunder|lv=1|d1=*|d4=*}}
{{DESL|n=Princely Smooch|l=Blown Kiss|e=Physical|lv=1|d1=*|d2=*}}
{{DESM|n1=Thunder|n2=Thundara|n3=Thundaga|e=Thunder|lv1=1|lv2=15|lv3=32|d1=*|d3=*}}
{{DESM|n1=Cure|n2=Cura|n3=Curaga|lv1=1|lv2=18|lv3=35|d2=*|d3=*|d4=*}}
{{DESL|n=Mini|lv=30|d2=*|d3=*}}
{{DESM|n1=Sleep|n2=Sleepra|n3=Sleepga|lv1=1|lv2=14|lv3=25|d1=*}}
{{DESL|n=Protect|lv=5|d3=*|d4=*}}
{{DESL|n=Shell|lv=1|d3=*|d4=*}}
{{DESL|n=Haste|lv=13|d2=*|d3=*}}
{{DESL|n=Combo Assist|lv=20|d2=*|d3=*}}
{{DESL|n=Spirit Roar|lv=27|d2=*|d3=*}}
{{DEST|W|P|E|SR}}
{{DESLF|n=Ribbit Combo|d1f=25%|d2f=30%|d3f=35%|d4f=15%}}
{{DESLF|n=Ribbit Tornado|e=Thunder|lv=1|d1f=30%|d2f=10%|d3f=30%|d4f=30%}}
{{DESLF|n=Ribbit Assault|e=Thunder|lv=1|d2f=30%|d3f=5%|d4f=30%}}
{{DESLF|n=Electrosphere|l=Electric Ball|e=Thunder|lv=1|d1f=15%|d4f=15%}}
{{DESMF|n1=Thunder|n2=Thundara|n3=Thundaga|e=Thunder|lv1=1|lv2=15|lv3=32|d1f=20%|d2f=10%|d3f=15%}}
{{DESMF|n1=Cure|n2=Cura|n3=Curaga|lv1=1|lv2=18|lv3=35|d2f=10%|d3f=5%|d4f=10%}}
{{DESLF|n=Mini|lv=30|d2f=10%|d3f=10%}}
{{DESMF|n1=Sleep|n2=Sleepra|n3=Sleepga|lv1=1|lv2=14|lv3=25|d1f=10%}}
{{DESC|n=Thundaga|e=Thunder}}
|}
::I didn't notice the colors before. It should be clear like this.
::Should there be some note to explain the meaning of a check and percentage?
::We should use something other than a check for the ultimate Flick Rush command (in this case, Thundaga). It looks like it us part of the regular attacks now. {{User:TheSilentHero/Sig}} 20:51, 14 September 2015 (UTC)
:::Couldn't remember the official term for the flick counter command, and not entirely sure whether I want words or just the star symbol there. Anyway, take a look at it now and give me your suggestions.{{User:KrytenKoro/Sig}} 21:02, 14 September 2015 (UTC)
::::Looks good to me. Would it be possible to place the Flick Counter (I don't know the official name either) at the bottom of the table? Like, adding it to the closing template? {{User:TheSilentHero/Sig}} 21:09, 14 September 2015 (UTC)
:::::Sure. I want to get the official name before we bring that live, though.{{User:KrytenKoro/Sig}} 04:25, 15 September 2015 (UTC)
::::::The table should probably be left-justified to fit with the ability link table. Also, looking at it I kinda want the Flick stuff to be tabbed, but it would mean duplicating the lines as I can't think of a way to ''pass'' information through multiple templates. I can whip up a draft for that if anyone is interested.{{User:KrytenKoro/Sig}} 20:10, 18 September 2015 (UTC)
:::::::I wouldn't mind seeing it tabbed.  --{{User:Neumannz/SigTemplate}} 21:23, 18 September 2015 (UTC)
::::::::Done. If desired, we can code it so that it retains the same command list on both tabs. It would make it easier to write (just copy past the same lines under the tabbreak), and it would make it easier to compare specific commands to their flick counterpart, but it would leave a lot of empty lines in each table. It would also mean there is a lot of junk code not doing anything, for those who hate that.{{User:KrytenKoro/Sig}} 15:35, 19 September 2015 (UTC)
::Like this:
{|class="wikitable mw-collapsible mw-collapsed"
!
|-
|
{{DESO|W|P|E|SR}}
{{DESL|n=Ribbit Combo|d1f=25%|d2f=30%|d3f=35%|d4f=15%}}
{{DESL|n=Ribbit Blade|e=Thunder|lv=1|d1=*|d2=*}}
{{DESL|n=Ribbit Strike|e=Thunder|lv=1|d1=*|d2=*}}
{{DESL|n=Ribbit Spike|e=Thunder|lv=1|d1=*|d3=*}}
{{DESL|n=Ribbit Tornado|e=Thunder|lv=1|d1=*|d1f=30%|d2f=10%|d3=*|d3f=30%|d4=*|d4f=30%}}
{{DESL|n=Ribbit Assault|e=Thunder|lv=1|d2=*|d2f=30%|d3=*|d3f=5%|d4=*|d4f=30%}}
{{DESL|n=Electrosphere|l=Electric Ball|e=Thunder|lv=1|d1=*|d1f=15%|d4=*|d4f=15%}}
{{DESL|n=Princely Smooch|l=Blown Kiss|e=Physical|lv=1|d1=*|d2=*}}
{{DESM|n1=Thunder|n2=Thundara|n3=Thundaga|e=Thunder|lv1=1|lv2=15|lv3=32|d1=*|d1f=20%|d2f=10%|d3=*|d3f=15%}}
{{DESM|n1=Cure|n2=Cura|n3=Curaga|lv1=1|lv2=18|lv3=35|d2=*|d2f=10%|d3=*|d3f=5%|d4=*|d4f=10%}}
{{DESL|n=Mini|lv=30|d2=*|d2f=10%|d3=*|d3f=10%}}
{{DESM|n1=Sleep|n2=Sleepra|n3=Sleepga|lv1=1|lv2=14|lv3=25|d1=*|d1f=10%}}
{{DESL|n=Protect|lv=5|d3=*|d4=*}}
{{DESL|n=Shell|lv=1|d3=*|d4=*}}
{{DESL|n=Haste|lv=13|d2=*|d3=*}}
{{DESL|n=Combo Assist|lv=20|d2=*|d3=*}}
{{DESL|n=Spirit Roar|lv=27|d2=*|d3=*}}
{{DEST|W|P|E|SR}}
{{DESLF|n=Ribbit Combo|d1f=25%|d2f=30%|d3f=35%|d4f=15%}}
{{DESLF|n=Ribbit Blade|e=Thunder|lv=1|d1=*|d2=*}}
{{DESLF|n=Ribbit Strike|e=Thunder|lv=1|d1=*|d2=*}}
{{DESLF|n=Ribbit Spike|e=Thunder|lv=1|d1=*|d3=*}}
{{DESLF|n=Ribbit Tornado|e=Thunder|lv=1|d1=*|d1f=30%|d2f=10%|d3=*|d3f=30%|d4=*|d4f=30%}}
{{DESLF|n=Ribbit Assault|e=Thunder|lv=1|d2=*|d2f=30%|d3=*|d3f=5%|d4=*|d4f=30%}}
{{DESLF|n=Electrosphere|l=Electric Ball|e=Thunder|lv=1|d1=*|d1f=15%|d4=*|d4f=15%}}
{{DESLF|n=Princely Smooch|l=Blown Kiss|e=Physical|lv=1|d1=*|d2=*}}
{{DESMF|n1=Thunder|n2=Thundara|n3=Thundaga|e=Thunder|lv1=1|lv2=15|lv3=32|d1=*|d1f=20%|d2f=10%|d3=*|d3f=15%}}
{{DESMF|n1=Cure|n2=Cura|n3=Curaga|lv1=1|lv2=18|lv3=35|d2=*|d2f=10%|d3=*|d3f=5%|d4=*|d4f=10%}}
{{DESLF|n=Mini|lv=30|d2=*|d2f=10%|d3=*|d3f=10%}}
{{DESMF|n1=Sleep|n2=Sleepra|n3=Sleepga|lv1=1|lv2=14|lv3=25|d1=*|d1f=10%}}
{{DESLF|n=Protect|lv=5|d3=*|d4=*}}
{{DESLF|n=Shell|lv=1|d3=*|d4=*}}
{{DESLF|n=Haste|lv=13|d2=*|d3=*}}
{{DESLF|n=Combo Assist|lv=20|d2=*|d3=*}}
{{DESLF|n=Spirit Roar|lv=27|d2=*|d3=*}}
{{DESC|n=Thundaga|e=Thunder}}
|}
:I would remove the attacks that aren't used in FR. I know it is easier to compare, but it is really pointless to have attacks listed that can't be used in FR. Also, I think "Battle" would be a better tab title than "Commands". Also, the Ultimania has (進化) behind the Flick Rush-super-attack-thingy, maybe that can be used as a name or something... {{User:TheSilentHero/Sig}} 17:39, 19 September 2015 (UTC)
:"Evolved Command" sounds a lot nicer, yeah.{{User:KrytenKoro/Sig}} 18:10, 19 September 2015 (UTC)
== World Appearances ==
I am playing through the game again and I found Lord Kyroo in a battle portal in Country of the Musketeers with Riku. Country of the Musketeers isn't listed as a world that it can be found. This should be added. [[User:Musicfreekx|Musicfreekx]] ([[User talk:Musicfreekx|talk]]) 01:56, 25 January 2019 (UTC)
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