Neutral (element): Difference between revisions
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
Line 19: | Line 19: | ||
|style="text-align:center"|'''Description''' | |style="text-align:center"|'''Description''' | ||
|-bgcolor=" " | |-bgcolor=" " | ||
![[ | ![[Reflect]] | ||
|Magic | |Magic | ||
|Sora | |Sora | ||
|Fends and shoots back enemy attacks. | |Fends and shoots back enemy attacks. | ||
|-bgcolor=" " | |-bgcolor=" " | ||
![[ | ![[Reflera]] | ||
|Magic | |Magic | ||
|Sora | |Sora |
Revision as of 07:48, 6 November 2018
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
| ||
This article needs more information!
Improve it by adding what you know about the following issues. |
Neutral is a recurring element that appear in the Kingdom Hearts series. It is frequently associated with attacks that pierce through defense, or magic commands that inflict various Status effect like Poison, Sleep or Zero Gravity.
Attacks and abilities
Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts II
Ability | Type | Character | Description |
Reflect | Magic | Sora | Fends and shoots back enemy attacks. |
---|---|---|---|
Reflera | Magic | Sora | Fends and shoots back enemy attacks. |
Reflega | Magic | Sora | Fends and shoots back enemy attacks. |
Finishing Leap | Action ability | Sora | Unleashes a powerful guard-piercing attack at the end of a combo with . |
Vicinity Break[KH II FM] | Action ability | Sora | Unleashes a powerful attack when surrounded. |
Guard Break | Action ability | Sora | Unleashes a powerful finishing combo move that pierces through a target's guard. |
Explosion | Action ability | Sora | Unleashes a finishing combo move that knocks down several enemies. |
Counterguard | Action ability | Sora | Counterattacks nearby enemies with Attack while performing Guard. |
Wisdom Shot | Action ability | Wisdom Form | Changes the command Attack to Shoot. |
Infinity[KH II FM] (projectiles) | Action ability | Limit Form | A Limit Command that can be unleashed by pressing after an aerial combo. |
Ripple Drive[KH II FM] | Action ability | Limit Form | Unleashes a finishing combo move when surrounded. |
Kingdom Hearts 358/2 Days
Kingdom Hearts Birth by Sleep
Ability | Type | Character | Description |
Meteor Shower | Shotlock | Terra, Ventus, Aqua | Launch small, star-like projectiles at targets. Has an especially high lock-on count. |
---|---|---|---|
Chaos Snake | Shotlock | Terra, Ventus, Aqua | Launch projectiles that zigzag at targets and confuse enemies they hit. |
Bubble Blaster | Shotlock | Aqua | Launch bubbles at targets. |
Ragnarok | Shotlock | Terra, Ventus, Aqua | Launch a single salvo of light projectiles. |
Bio Barrage | Shotlock | Terra, Ventus, Aqua | Launch a salvo of projectiles that poison (50% chance) targets. |
Pulse Bomb | Shotlock | Ventus | Launch energy blasts from the tip of your Keyblade and bombard targets with a series of small explosions. Has a high lock-on count. |
Prism Rain | Shotlock | Aqua | Launch a salvo of rainbow-colored orbs. |
Photon Charge | Shotlock | Terra, Ventus, Aqua | Rush targets repeatedly and attack with the power of light. |
Lightning Ray | Shotlock | Terra, Ventus, Aqua | Rush targets repeatedly with lightning speed. |
Sonic Shadow | Shotlock | Terra | Become one with the shadows and rush targets repeatedly, blinding the enemies you hit. |
Ultima Cannon | Shotlock | Terra | Terra's ultimate Shotlock. Transform your Keyblade into an enormous weapon that causes massive explosions with every blast. |
Multivortex | Shotlock | Ventus | Ventus's ultimate Shotlock. Rapidly swing the Keyblade and harness the wind to launch shockwaves at targets with every stroke. |
Lightbloom | Shotlock | Aqua | Aqua's ultimate Shotlock. Perform a series of graceful spins as you fire blasts of light in all directions. |
Kingdom Hearts Re:coded
Kingdom Hearts 3D: Dream Drop Distance
Ability | Type | Description |
Zantetsuken | Attack Command | Stop an enemy in its tracks, then dispatch it with one powerful slash. |
---|---|---|
Zero Gravity | Magic Command | Create a small anti-gravity field and send foes into a drift for continual damage. Hit floating enemies to confuse them. |
Zero Gravira | Magic Command | Create a large anti-gravity field and send foes into a drift for continual damage. Hit floating enemies to confuse them. |
Zero Graviga | Magic Command | Create a huge anti-gravity field and send foes into a drift for continual damage. Hit floating enemies to confuse them. |
Zero Graviza | Magic Command | Create an anti-gravity field and pull drifting foes toward you for continual damage. |
Balloon | Magic Command | Conjure up a ring of balloons that burst on contact, bouncing enemies into the air and stunning them. |
Balloonra | Magic Command | Conjure up multiple balloons and knock them toward enemies, stunning foes on impact. |
Balloonga | Magic Command | Conjure up a huge balloon that bursts on contact, stunning foes and releasing more balloons for additional damage. |
Tornado | Magic Command | Use to control a whirlwind. Drag foes into the vortex for continual damage. |
Meteor | Magic Command | Bring meteors crashing down on the whole area, triggering a mighty explosion. |
Mini | Magic Command | Temporarily reduce the size of enemies, halving their Strength and Defense. Just touching mini-foes will deal damage. |
Blackout | Magic Command | Blind surrounding enemies and stop them from attacking you. |
Time Bomb | Magic Command | Turn nearby foes into ticking time bombs. When they go off, they will damage surrounding enemies. |
Confuse | Magic Command | Confuse surrounding enemies and cause them to attack each other. |
Bind | Magic Command | Bind any enemies grouped around your lock-on target, forcing them to stay in one place. |
Poison | Magic Command | Launch a glob of poison at enemies. Poisoned foes will take continual damage for a limited time. |
Slow | Magic Command | Manipulate time to slow down the movement of any enemies grouped around your lock-on target. |
Sleep | Magic Command | Put nearby enemies to sleep for a short time. If you are put to sleep, the Drop Gauge's speed will increase. |
Sleepra | Magic Command | Put enemies in a larger radius to sleep. If you are put to sleep, the Drop Gauge's speed will increase. |
Sleepga | Magic Command | Put enemies within a wide radius to sleep. If you are put to sleep, the Drop Gauge's speed will increase. |
Stop | Magic Command | Manipulate time to bring surrounding enemies' movement to a complete halt. |
Pole Spin | Flowmotion Command | Slide toward vertical poles and columns with to spin around them and knock any enemies you hit into the air. |
Pole Swing | Flowmotion Command | Slide toward horizontal poles and columns with to swing around them. |
Rail Slide | Flowmotion Command | Slide at high speed along ropes, rails, and more. |
Kick Dive | Flowmotion Command | Press after a wall kick to spin toward the enemy and generate shockwaves on the ground. |
Buzz Saw | Flowmotion Command | Press during a vertical pole spin to perform a spin attack. |
Blow-off | Flowmotion Command | Press while spinning around a large enemy to hurl it toward other foes. |
Wheel Rush | Flowmotion Command | Press during a horizontal pole swing to whirl toward enemies and deal damage. |
Sliding Dive | Flowmotion Command | Press during a rail slide to warp next to an enemy and perform a slash. |
Shock Dive | Flowmotion Command | Press after a super jump to slash groundward and generate shockwaves on impact. |
Paw Groove | Link Attack | Bust a mew with your Spirit. Press the buttons shown at the right time to dance enemies to their doom. |
Tail Groove | Link Attack | Get your groove on with your Spirit. Press the buttons shown at the right time to dance enemies to their doom. |
Unison Rush | Dual Attack | Dual Link to mercilessly charge the enemy again and again. |
Chaos Snake | Dual Attack | Dual Link to gather light in the Keyblade and then unleash a powerful beam that can be aimed with . |
Prism Light | Dual Attack | Dual Link to refract light through a crystal and inflict serious damage. |
Mini Block | Stat Ability | Fully protects you from mini status. |
Blindness Block | Stat Ability | Fully protects you from blind status. |
Confusion Block | Stat Ability | Fully protects you from confusion status. |
Bind Block | Stat Ability | Fully protects you from bind status. |
Poison Block | Stat Ability | Fully protects you from poison status. |
Slow Block | Stat Ability | Fully protects you from slow status. |
Sleep Block | Stat Ability | Fully protects you from sleep status. |
Stop Block | Stat Ability | Fully protects you from stop status. |
Neutral Resistance
Accessories and armor
Kingdom HeartsKingdom Hearts Final Mix |
Kingdom Hearts IIKingdom Hearts II Final Mix |
Kingdom Hearts 358/2 Days |
Enemy cards
Kingdom Hearts 3D: Dream Drop Distance
Enemies
Enemies that use the Neutral element
|
|
Enemies that absorb/are immune to Neutral
- Nobodies
- Other
Enemies that are weak against Neutral
- Nobodies
- Unversed
- Nightmare Dream Eaters
- Other