Magic Finale: Difference between revisions
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{{Game|358}} | {{Game|358}} | ||
'''Magic Finale''' is an ability in ''[[Kingdom Hearts 358/2 Days]]''. | {{nihongo|'''Magic Finale'''|ファイナルマジック|Fainaru Majikku|lit. "Final Magic"}} is an [[ability]] that appears in ''[[Kingdom Hearts 358/2 Days]]''. It increases the power of the user's last cast of any given [[magic]], even if they had only one to begin with. | ||
== | ==Mechanics== | ||
In ''Kingdom Hearts 358/2 Days'', Magic Finale is an {{c|equipment ability|358}}. | |||
==Learning Magic Finale== | |||
===''Kingdom Hearts 358/2 Days''=== | |||
====Weapons with Magic Finale==== | |||
{{Days Weapon Ability | |||
|XemPhantom=3 | |||
|XemPhantom+=3 | |||
|XemPhantom++=2 | |||
|XemPandora=1 | |||
|XemPandora+=1 | |||
|XemZero=2 | |||
|XigOminous=3 | |||
|XigOminous+=3 | |||
|XalCrisis+=3 | |||
|VexDuel+=3 | |||
|ZexDuel=3 | |||
|ZexDuel+=3 | |||
|ZexDuel++=2 | |||
|ZexUltimate+=2 | |||
|AxeTechnical+=2 | |||
|AxeDuel=2 | |||
|AxeDuel+=3 | |||
|AxeDuel++=2 | |||
|AxeChampion+=2 | |||
|AxeUltimate=2 | |||
|DemDuel=3 | |||
|DemDuel+=3 | |||
|LuxDuel++=3 | |||
|MarDuel=3 | |||
|MarDuel+=3 | |||
|MarDuel++=3 | |||
|LarPhantom=3 | |||
|RoxPhantom=3 | |||
|RoxPhantom+=3 | |||
|RoxPhantom++=2 | |||
|XioPhantom=3 | |||
|XioPhantom+=3 | |||
|XioPhantom++=2 | |||
|SorPandora=2 | |||
|SorPandora+=2 | |||
|DonTechnical=2 | |||
|DonTechnical+=2 | |||
|DonDuel=2 | |||
|DonDuel+=2 | |||
|DonDuel++=2 | |||
|DonChrono=2 | |||
|DonChrono+=2 | |||
|DonPhantom=2 | |||
|DonPhantom+=2 | |||
|DonPhantom++=2 | |||
|DonLift=2 | |||
|DonLift+=2 | |||
|DonNimble=2 | |||
|DonNimble+=2 | |||
|DonWild=2 | |||
|DonWild+=2 | |||
|DonOminous=2 | |||
|DonOminous+=2 | |||
|DonFearless=2 | |||
|DonFearless+=2 | |||
|DonPrestige=2 | |||
|DonPrestige+=2 | |||
|DonCrisis=2 | |||
|DonCrisis+=2 | |||
|DonOmega=2 | |||
|DonOmega+=2 | |||
|DonHazard=2 | |||
|DonHazard+=2 | |||
|DonRage=2 | |||
|DonRage+=2 | |||
|DonChampion=2 | |||
|DonChampion+=2 | |||
|DonUltimate=2 | |||
|DonUltimate+=2 | |||
|DonMystery=2 | |||
}} | |||
====[[Ring]]s with Magic Finale==== | |||
*[[Imperial Crown]] | *[[Imperial Crown]] | ||
[[de:Magie-Abschluss]] | |||
[[Category:Kingdom Hearts 358/2 Days abilities]] | [[Category:Kingdom Hearts 358/2 Days abilities]] |
Latest revision as of 10:32, 31 August 2017
Magic Finale (ファイナルマジック Fainaru Majikku , lit. "Final Magic") is an ability that appears in Kingdom Hearts 358/2 Days. It increases the power of the user's last cast of any given magic, even if they had only one to begin with.
Mechanics[edit]
In Kingdom Hearts 358/2 Days, Magic Finale is an equipment ability.
Learning Magic Finale[edit]
Kingdom Hearts 358/2 Days[edit]
Weapons with Magic Finale[edit]
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