Paladin: Difference between revisions
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|de=Paladin | |||
|image=Paladin KHD.png | |image=Paladin KHD.png | ||
|desc=A weapon that possesses very high Strength. Effective against tough enemies. | |desc=A weapon that possesses very high Strength. Effective against tough enemies. |
Revision as of 11:41, 30 August 2017
Kingdom Hearts 358/2 Days Paladin | |||||
---|---|---|---|---|---|
"A weapon that possesses very high Strength. Effective against tough enemies." | |||||
Japanese | 猛将 | ||||
Rōmaji | Mōshō | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+48 | +2 | +52 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+2 | +1 | +0 | +1 | +4 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Striker 2: Defender | |||||
Obtained | |||||
Lift Gear ③ (Xaldin) |
Kingdom Hearts 358/2 Days Paladin+ | |||||
---|---|---|---|---|---|
"An upgraded Paladin. Possesses very high Strength. Effective against tough enemies." | |||||
Japanese | 猛将+ | ||||
Rōmaji | Mōshō+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+61 | +2 | +39 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+2 | +1 | +4 | +1 | +5 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Striker 2: Defender | |||||
Obtained | |||||
Lift Gear+ ③ (Xaldin) |
The Paladin is a set of Lances that can be wielded by Xaldin in Kingdom Hearts 358/2 Days. It can be upgraded to the Paladin+.
Design
A Paladin lance's shaft is black in the center and silver at the ends, with the two sections divided by small, rose-colored rings. The lower blade is indigo with silver edges and shaped like an arrow cross. The upper blade is also indigo with silver edges, but longer and with a vaguely rectangular blade. It also has a diamond-shaped cut taken out of its center.
"Paladin" refers to one of the twelve peers of Charlemagne's court.
Gameplay
Paladin’s ground combo starts with a sideways slash using one lance, followed by a downward diagonal slash using the other lance. Xaldin then swings his lances from the same starting point upward to two far points in a "V" formation, and ends the combo with a scissor-like attack, where all six of his lances thrust forward, cross each other and emit "X"-shaped shockwaves.
The aerial combo consists of a downward diagonal slash using one lance, followed by a thrust of all six lances forwards at once in a pointed, star-like shape.
Xaldin's Lances |
---|
Zephyr | Moonglade | Aer | Nescience | Brume | Asura | Crux | Paladin | Fellking | Nightcloud | Shimmer | Vortex | Scission | Heavenfall | Aether | Mazzaroth | Hegemon | Foxfire | Yaksha | Cynosura | Dragonreign Lindworm | Broom | Wyvern |
Lift Gear |
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Judgment | Gullwing | Paladin | Gunz | Terrene | Mystic Album | Crater | Prometheus | Power Chord | Temperance | Pseudo Silene | Irrégulier | Abyssal Tide Soul Eater | Mage's Staff | Knight's Shield | Kingdom Key D | Kingdom Key |