Sliding Dash: Difference between revisions

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Sliding Dash is the same in GBA COM as it is in Re:COM.
m (Sliding Dash is the same in GBA COM as it is in Re:COM.)
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{{nihongo|'''Sliding Dash'''|スライドダッシュ|Suraido Dasshu|lit. "Slide Dash"}}, translated as '''Slide Dash''' in ''[[Kingdom Hearts II]]'', is a technique introduced in ''[[Kingdom Hearts Final Mix]]''. It allows the user to quickly close in on a target and attack.
{{nihongo|'''Sliding Dash'''|スライドダッシュ|Suraido Dasshu|lit. "Slide Dash"}}, translated as '''Slide Dash''' in ''[[Kingdom Hearts II]]'', is a technique introduced in ''[[Kingdom Hearts Final Mix]]''. It allows the user to quickly close in on a target and attack.
==Mechanics==
==Mechanics==
[[File:Sliding Dash KHRECOM.gif|right|thumb|250px|In ''Final Mix'' and ''Re:Chain of Memories'', Sliding Dash allows the user to pivot around their Keyblade into a sliding kick.]]
[[File:Sliding Dash KHRECOM.gif|right|thumb|250px|In ''Final Mix'' and ''Chain of Memories'', Sliding Dash allows the user to pivot around their Keyblade into a sliding kick.]]
In ''Kingdom Hearts Final Mix'', Sliding Dash is a [[combat ability]] that costs 1 {{AP}} to equip. It activates when the user tries to attack an enemy just out of reach, whereupon the user propels himself forward with the [[Keyblade]], then swings the Keyblade in front to strike enemies.
In ''Kingdom Hearts Final Mix'', Sliding Dash is a [[combat ability]] that costs 1 {{AP}} to equip. It activates when the user tries to attack an enemy just out of reach, whereupon the user propels himself forward with the [[Keyblade]], then swings the Keyblade in front to strike enemies.