User:Hallowseve97/KH Music: Difference between revisions

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(I will doing C's later tonight. I'll keep adding songs daily, until the list is complete.)
 
(I did C's early... probably gonna continue later anyways.)
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==''Byte Striking''==
==''Byte Striking''==
''Bye Striking'' was introduced in ''[[Kingdom Hearts II]]''. It is the theme of the [[Light Cycle]] mini-game in ''Kingdom Hearts II''.
''Bye Striking'' was introduced in ''[[Kingdom Hearts II]]''. It is the theme of the [[Light Cycle]] mini-game in ''Kingdom Hearts II''.
==''CALLING -KINGDOM MIX-''==
''CALLING -KINGDOM MIX-'' was introduced in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It is the character theme song for [[Joshua]].
==''Captain Hook's Pirate Ship''==
''Captain Hook's Pirate Ship'' was introduced in ''[[Kingdom Hearts (game)|Kingdom Hearts]]''. It is the field theme of Captain Hook's Pirate Ship in [[Neverland]].
==''Castle Escapade''==
''Castle Escapade'' was introduced in ''[[Kingdom Hearts Birth by Sleep]]''. It is the battle theme of the [[Castle of Dreams]].
==''Castle Oblivion''==
''Castle Oblivion'' was introduced in ''[[Kingdom Hearts Chain of Memories]]''. It is the field theme of [[Castle Oblivion]].
==''Cavern of Remembrance''==
''Cavern of Remembrance'' was introduced in ''[[Kingdom Hearts II Final Mix]]''. It is the field theme of the [[Cavern of Remembrance]] in [[Radiant Garden]].
==''Cheers for the Brave''==
''Cheers for the Brave'' was introduced in ''[[Kingdom Hearts Birth by Sleep]]''. It is a theme that is heard upon completing the [[Olympus Coliseum]] matches.
==''Cloudchasers''==
''Cloudchasers'' was introduced in ''[[Kingdom Hearts II]]''. It is a theme heard while playing the Phantom Storm and Sunlight Storm Gummi Routes.
==''The Corrupted''==
''The Corrupted'' was introduced in ''[[Kingdom Hearts II]]''. It is a battle theme for a few [[Heartless]] bosses.
==''Courage''==
''Courage'' was introduced in ''[[Kingdom Hearts II]]''. It is a theme heard during epic or intense cutscenes.
==''Critical Drive''==
''Critical Drive'' was introduced in ''[[Kingdom Hearts 358/2 Days]]''. It is an alternate version of ''Deep Drive'', where it serves as the boss theme for [[Saïx]].
==''Crossing the Finish Line''==
''Crossing the Finish Line'' was introduced in ''[[Kingdom Hearts II]]''. It is a theme that plays during the ending of Gummi Ship missions.
==''Crossing to Neverland''==
''Crossing to Neverland'' was introduced in ''[[Kingdom Hearts 358/2 Days]]''. It is the battle theme of [[Neverland]] in ''358/2 Days''.

Revision as of 01:34, 17 September 2016

Access the Grid

Access the Grid was introduced in Kingdom Hearts 3D: Dream Drop Distance. It is the field music of The Grid.

An Adventure in Atlantica

An Adventure in Atlantica was introduced in Kingdom Hearts. It is the battle theme of Atlantica.

Adventures in the Savannah

Adventures in the Savannah was introduced in Kingdom Hearts II. It is the battle theme of the Pride Lands.

The Afternoon Streets

The Afternoon Streets was introduced in Kingdom Hearts II. It is the field theme for Twilight Town when playing as Sora.

All for One

All for One was introduced in Kingdom Hearts 3D: Dream Drop Distance. It is the battle theme for the Country of the Musketeers.

Always on My Mind

Always on My Mind was introduced in Kingdom Hearts. It is a theme that plays after sealing the Door of Darkness.

Another Side

Another Side was introduced in Kingdom Hearts. It is a theme that plays during the secret ending of the game titled Another side, Another story...

Another Side -Battle Ver.-

Another Side -Battle Ver- was introduced in Kingdom Hearts 358/2 Days. It is a battle-themed remake of Another Side.

Any Time Any Place

Any Time Any Place was introduced in Kingdom Hearts II. It is sung acapella by Sora, Donald Duck and Goofy at the ending of Atlantica.

Apprehension

Apprehension was introduced in Kingdom Hearts II. It is a theme that plays during fast-paced, intense cutscenes.

Aqua

Aqua was introduced in Kingdom Hearts Birth by Sleep. It is the character theme for Aqua.

Arabian Daydream

Arabian Daydream was introduced in Kingdom Hearts II. It is a rearrangement of Arabian Dream that plays during the Carpet minigame in Kingdom Hearts II.

Arabian Dream

Arabian Dream was introduced in Kingdom Hearts. It is the battle theme of Agrabah.

Asteroid Attack

Asteroid Attack was introduced in Kingdom Hearts II. It is the theme that plays during the Stardust Sweep and Asteroid Sweep Gummi Routes.

At Dusk, I Will Think of You...

At Dusk, I Will Think of You... was introduced in Kingdom Hearts 358/2 Days. It is a theme that plays when Roxas, Axel (and later Xion) have their talks on the Twilight Town Clock Tower.

Battleship Bravery

Battleship Bravery was introduced in Kingdom Hearts II. It is the theme that plays during the Assault on Dreadnaught Gummi Route.

Beauty and the Beast

Beauty and the Beast was introduced in Kingdom Hearts II. It is a short theme that plays at the ending of Beast's Castle. It is based on the same song from the Disney movie Beauty and the Beast.

Beneath the Ground

Beneath the Ground was introduced in Kingdom Hearts II. It is a theme that plays during matches in the Underdrome.

Beyond the Door

Beyond the Door was introduced in Kingdom Hearts. It is a theme that plays towards the ending of the game after Ansem is defeated.

Bibbidi-Bobbidi-Boo

Bibbidi-Bobbidi-Boo was introduced in Kingdom Hearts Birth by Sleep. It is the field theme of the Castle of Dreams. It is based on the same song from the Disney movie Cinderella.

Big Race

Big Race was introduced in Kingdom Hearts Birth by Sleep. It is a theme that plays during the Opening of the Rumble Races, as well as during the Results page.

Birth by Sleep -A Link to the Future-

Birth by Sleep -A Link to the Future- was introduced in Kingdom Hearts Birth by Sleep. It is an orchestrated theme that plays during the ending credits of Birth by Sleep.

Black Garden

Black Garden was introduced in Kingdom Hearts Birth by Sleep. It is the battle theme of Radiant Garden in Birth by Sleep.

Black Powder

Black Powder was introduced in Kingdom Hearts Birth by Sleep. It is a battle theme heard primarily in Terra's story.

Blast Away! -Gummi Ship I-

Blast Away! -Gummi Ship I- was introduced in Kingdom Hearts. It is a theme heard while playing the Gummi Ship routes between Traverse Town, Wonderland, Deep Jungle, and Olympus Coliseum.

Blast Away! -Gummi Ship II-

Blast Away! -Gummi Ship II- was introduced in Kingdom Hearts. It is a theme heard while playing the Gummi Ship routes between Agrabah, Atlantica, Monstro, and Neverland. It also plays as one of the songs in Ice Cream Beat mini-game in Kingdom Hearts Birth by Sleep.

Blast Away! -Gummi Ship III-

Blast Away! -Gummi Ship III- was introduced in Kingdom Hearts. It is a theme heard while playing the Gummi Ship routes between Hollow Bastion and End of the World.

Blast Off!

Blast Off! was introduced in Kingdom Hearts II. It is a theme heard during the Gummi Ship: Blasting Off scenes.

Bounce-O-Rama

Bounce-O-Rama was introduced in Kingdom Hearts. It is a theme that plays during various mini-games in Kingdom Hearts and Kingdom Hearts II.

Bounce-O-Rama (Speed up ver.)

Bounce-O-Rama (Speed up ver.) was introduced in Kingdom Hearts II. It is a theme used during various mini-games in Kingdom Hearts II.

Broken Reality

Broken Reality was introduced in Kingdom Hearts 3D: Dream Drop Distance. It is heard in a few cutscenes during Riku's story.

Bustin' Up on the Beach

Bustin' Up on the Beach was introduced in Kingdom Hearts. It is the battle theme of Destiny Islands.

Byte Bashing

Byte Bashing was introduced in Kingdom Hearts II. It is the battle theme of Space Paranoids.

Byte Striking

Bye Striking was introduced in Kingdom Hearts II. It is the theme of the Light Cycle mini-game in Kingdom Hearts II.

CALLING -KINGDOM MIX-

CALLING -KINGDOM MIX- was introduced in Kingdom Hearts 3D: Dream Drop Distance. It is the character theme song for Joshua.

Captain Hook's Pirate Ship

Captain Hook's Pirate Ship was introduced in Kingdom Hearts. It is the field theme of Captain Hook's Pirate Ship in Neverland.

Castle Escapade

Castle Escapade was introduced in Kingdom Hearts Birth by Sleep. It is the battle theme of the Castle of Dreams.

Castle Oblivion

Castle Oblivion was introduced in Kingdom Hearts Chain of Memories. It is the field theme of Castle Oblivion.

Cavern of Remembrance

Cavern of Remembrance was introduced in Kingdom Hearts II Final Mix. It is the field theme of the Cavern of Remembrance in Radiant Garden.

Cheers for the Brave

Cheers for the Brave was introduced in Kingdom Hearts Birth by Sleep. It is a theme that is heard upon completing the Olympus Coliseum matches.

Cloudchasers

Cloudchasers was introduced in Kingdom Hearts II. It is a theme heard while playing the Phantom Storm and Sunlight Storm Gummi Routes.

The Corrupted

The Corrupted was introduced in Kingdom Hearts II. It is a battle theme for a few Heartless bosses.

Courage

Courage was introduced in Kingdom Hearts II. It is a theme heard during epic or intense cutscenes.

Critical Drive

Critical Drive was introduced in Kingdom Hearts 358/2 Days. It is an alternate version of Deep Drive, where it serves as the boss theme for Saïx.

Crossing the Finish Line

Crossing the Finish Line was introduced in Kingdom Hearts II. It is a theme that plays during the ending of Gummi Ship missions.

Crossing to Neverland

Crossing to Neverland was introduced in Kingdom Hearts 358/2 Days. It is the battle theme of Neverland in 358/2 Days.