Kingdom Hearts Dream Drop Distance HD: Difference between revisions
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The camera, battle system, and [[Reality Shift]]s were changed or recreated to fit the controller better, along with the [[mini-games]] concerning the [[Dream Eater]]s. Besides some graphical improvements and reworked animations, the whole game runs at 60 fps, a first for the series.<ref>[https://youtu.be/pAWlmVkHUSM Kingdom Hearts 2.8 - E3 2016 LiveCast | PS4 - Interview with Tai Yasue]</ref> | The camera, battle system, and [[Reality Shift]]s were changed or recreated to fit the controller better, along with the [[mini-games]] concerning the [[Dream Eater]]s. Besides some graphical improvements and reworked animations, the whole game runs at 60 fps, a first for the series.<ref>[https://youtu.be/pAWlmVkHUSM Kingdom Hearts 2.8 - E3 2016 LiveCast | PS4 - Interview with Tai Yasue]</ref> | ||
''Kingdom Hearts Dream Drop Distance HD'' was first announced on September 15, 2015 as part of the'' [[Kingdom Hearts HD 2.8 Final Chapter Prologue]]'' compilation and will be released worldwide | ''Kingdom Hearts Dream Drop Distance HD'' was first announced on September 15, 2015 as part of the'' [[Kingdom Hearts HD 2.8 Final Chapter Prologue]]'' compilation and will be released in Japan on January 12, 2017<ref>http://www.youtube.com/watch?v=hir8nAGKLoo</ref> and worldwide on January 24, 2017.<ref>http://www.youtube.com/watch?v=4gKAR0uRZZ0</ref> | ||
==Changes from ''Kingdom Hearts 3D: Dream Drop Distance''== | ==Changes from ''Kingdom Hearts 3D: Dream Drop Distance''== |
Revision as of 21:22, 13 September 2016
I haven't quite got the fine points down, like...when, or where... It just kinda kicks in whenever it wants to.
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This article is about a game or product that has yet to be released.
Some of the information might be inaccurate and is likely to change. Please refrain from putting rumors and speculation on this article. |
Kingdom Hearts Dream Drop Distance HD | |
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キングダム ハーツ ドリーム ドロップ ディスタンス HD Kingudamu Hātsu Dorīmu Doroppu Disutansu HD | |
Developer(s) | Square Enix |
Publisher(s) | Square Enix |
Release date(s) | January 12, 2017 / January 24, 2017 January 24, 2017[1] |
Genre | Console action role-playing game |
Game modes | Single player |
Ratings | N/A |
Platform(s) | PlayStation 4 |
Kingdom Hearts Dream Drop Distance HD is a full-HD remastered version of Kingdom Hearts 3D: Dream Drop Distance. Tetsuya Nomura considers it a complete remake since the game goes from the Nintendo 3DS's two screens to one.[2]
The camera, battle system, and Reality Shifts were changed or recreated to fit the controller better, along with the mini-games concerning the Dream Eaters. Besides some graphical improvements and reworked animations, the whole game runs at 60 fps, a first for the series.[3]
Kingdom Hearts Dream Drop Distance HD was first announced on September 15, 2015 as part of the Kingdom Hearts HD 2.8 Final Chapter Prologue compilation and will be released in Japan on January 12, 2017[4] and worldwide on January 24, 2017.[5]
Changes from Kingdom Hearts 3D: Dream Drop Distance
- Dream Eater-related mini-games have been reworked for the PS4 controller.[6]
- New Dream Eaters, such as the Catanuki, have been added.[7]
- The Link System now has its own dedicated sub-menu, along with an additional sub-menu for switching between Dream Eaters present in the current party.[8]
- Reality Shifts and Flick Rush have been reworked to accommodate a single screen and a PS4 controller.[9]
- The game now runs at 60 FPS.[10]
- Drop times have been extended.[10]
- The Command Deck menu now displays three commands instead of two.
- The user interface has been redone with higher resolution textures, and an aesthetic more consistent with previous games.
- The camera has been notably zoomed out, creating a wider field of view.
Notes and references
- ^ Facebook: Square Enix France, "KH HD 2.8 FINAL CHAPTER PROLOGUE"
- ^ Siliconera: Details On What's New In Kingdom Hearts HD 2.8 And Aqua’s Story
- ^ Kingdom Hearts 2.8 - E3 2016 LiveCast | PS4 - Interview with Tai Yasue
- ^ http://www.youtube.com/watch?v=hir8nAGKLoo
- ^ http://www.youtube.com/watch?v=4gKAR0uRZZ0
- ^ Famitsu interview with Tetsuya Nomura - Nomura: With Spirit Training, there are now several completely new minigames, and we have added adjustments that make it work on PS4 controls.
- ^ Famitsu interview with Tetsuya Nomura —We were also able to play the HD version of KH3D, which is intimately connected to KH3, and… there was a tanuki-looking Meow Wow-type Dream Eater!
Nomura: That's Catanuki (laughs). We had the actual Osaka team and everything, so I had them add it in for me. There are more new Dream Eaters, and you'll be able to get in-game all the friends you made through AR cards in KH3D. - ^ Famitsu interview with Tetsuya Nomura —Changing Spirits and link attacks are now executed through changing commands with a cursor key, too. It felt a little difficult, since I wasn't used to it.
Nomura: It wasn't included in the demo version, but in the full version we plan to make it possible to select Spirits with a shortcut. - ^ Famitsu interview with Tetsuya Nomura - Nomura: Yes. Reality Shift is now triggered through the buttons, as you were able to try in the demo, and everything can now be achieved on one screen. Flick Rush, where Dream Eaters can battle, has also been condensed to one screen, and it now takes the form of selecting cards to use with a cursor.
- ^ a b Famitsu interview with Tetsuya Nomura - Nomura: Yes. In addition to PS4 trophies, the trophies from the original game are also there as a separate feature. Other than that, drop times have been extended, and some enemy reactions are currently undergoing adjustment. And, as a series-first experiment, KH3D will be in 60fps. There, it differs fundamentally from the original.
External links
Kingdom Hearts HD 2.8 Final Chapter Prologue |
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Kingdom Hearts Dream Drop Distance HD • Kingdom Hearts χ Back Cover • Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- |