Kingdom Hearts Re:Chain of Memories
Kingdom Hearts HD 1.5 ReMIX

Invincible: Difference between revisions

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{{youmay|the ability|[[Superiority|the weapon]] or [[Status effect#Invincibility|the status effect]]}}  
{{youmay|the ability|[[Superiority|the weapon]], [[List of Gummi Ship Blueprints (KHII)#Invincible-Type|the Gummi model]], or [[Status effect#Invincibility|the status effect]]}}  
{{Game|REC|HD1}}
{{Game|REC|HD1}}
{{nihongo|'''Invincible'''|ダメージ0|Damēji 0|lit. "Damage 0"}} is an ability that appears in ''[[Kingdom Hearts Re:Chain of Memories]]''. It grants {{c|Invincibility|status effect}}, negating all damage to the user.
{{nihongo|'''Invincible'''|ダメージ0|Damēji 0|lit. "Damage 0"}} is an ability that appears in ''[[Kingdom Hearts Re:Chain of Memories]]''. It grants {{c|Invincibility|status effect}}, negating all damage to the user.

Revision as of 19:53, 8 April 2016

This article is about the ability.
You may be looking for the weapon, the Gummi model, or the status effect.

Invincible (ダメージ0 Damēji 0?, lit. "Damage 0") is an ability that appears in Kingdom Hearts Re:Chain of Memories. It grants Invincibility, negating all damage to the user.

Mechanics

Invincible is an enemy card effect that costs 99 CP to add to the deck and lasts for 20 attacks.

Learning Invincible

Kingdom Hearts Re:Chain of Memories