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ShardofTruth (talk | contribs) |
KrytenKoro (talk | contribs) |
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:Thanks for notifying. I undid the change. I think the problem was in the KH3D part, but I don't have the time to look at it at the moment. {{User:TheSilentHero/Sig}} 08:21, 21 March 2016 (UTC) | :Thanks for notifying. I undid the change. I think the problem was in the KH3D part, but I don't have the time to look at it at the moment. {{User:TheSilentHero/Sig}} 08:21, 21 March 2016 (UTC) | ||
I'm not completely sure what's going on but could we rename and copy the current experimental version somewhere else and revert these changes until it's fixed and/or split? --{{User:ShardofTruth/Sig}} 19:40, 21 March 2016 (UTC) | I'm not completely sure what's going on but could we rename and copy the current experimental version somewhere else and revert these changes until it's fixed and/or split? --{{User:ShardofTruth/Sig}} 19:40, 21 March 2016 (UTC) | ||
::I fixed it. I'm concerned about the size of the CoD tables, so I'm going to try and see if we can simplify those -- at the very least we HAVE to split them off to a subtemplate, because it's currently an obstacle to actually modifying the main template. Hopefully, splitting the templates off will reduce load times in general, since templates would only have to be called if they're actually going to be used. There's still no error protection for Coded and DDD, since adding those was what killed the template.{{User:KrytenKoro/Sig}} 22:00, 21 March 2016 (UTC) |
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