Talk:Combined Threat: Difference between revisions
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==ReMIX== | ==ReMIX== | ||
Bonus Challenge: Down to the Wire / Within 5:30 (Complete this battle within 5:30.) | |||
Bonus: x1.5 | |||
Medals: 140 (210) {{Unsigned|Neumannz}} | |||
:I don't know if we include challenges on Mirage Arena articles. Am I right or wrong here? [[File:Keyblade KHREC.png]]~[[User:D3xus|<span style="color:black; text-shadow: 0 0 0.3em lime, 0 0 0.3em black, 0 0 0.3em red, 0 0 0.3em black"><big>'''D3xus'''</big></span>]] 03:12, 8 January 2015 (UTC) | |||
==Strategy section== | |||
I presume for Combined Threat, the strategy is rather open-ended, depending on what players want to do, and how they play. How are we going to take all this into consideration -- we're going to have at least two kinds of strategies at this rate...? | |||
All I do know is that precisely because enemies are cheap to me, I take no shame in being cheap to them and using screen nukes at nearly every opportunity, and then follow up with a Bladecharge, rinse and repeat. '''[[User:Troisnyxetienne|<font color="#222222">TRS</font>]][[User talk:Troisnyxetienne|<font color="#444444">NX</font>]]''' 12:20, 18 September 2015 (UTC) | |||
:Any strategy that attempts to (in order): | |||
#Maximize score (bonus conditions for cups/battles) | |||
#Minimize time spent | |||
#Minimize items/munny consumed | |||
#Minimize grinding | |||
#Minimize effort | |||
#Minimize damage taken | |||
:Is a working strategy. Usually, this will focus on how to counter every attack while pressing the player's advantage (i.e. "Use Tornado to both trap the Vanitas Remnant, and deal massive damage"), using only techniques the player can recharge for free. In certain cases (KH2), it can be reasonable to list item-consumptive strategies like Duck Flare spamming, or Balloon-Cure alternating, if the time/effort savings dwarf the item loss. After that...well, if an action isn't a part of fulfilling the above criteria (like whether you use Strike Raid or Blitz to deal damage), there's no reason we have to specify it rather than leaving it up to the reader.{{User:KrytenKoro/Sig}} 14:00, 18 September 2015 (UTC) |
Latest revision as of 14:00, 18 September 2015
ReMIX[edit]
Bonus Challenge: Down to the Wire / Within 5:30 (Complete this battle within 5:30.) Bonus: x1.5 Medals: 140 (210) —Preceding unsigned comment added by Neumannz (talk • contribs)
- I don't know if we include challenges on Mirage Arena articles. Am I right or wrong here? ~D3xus 03:12, 8 January 2015 (UTC)
Strategy section[edit]
I presume for Combined Threat, the strategy is rather open-ended, depending on what players want to do, and how they play. How are we going to take all this into consideration -- we're going to have at least two kinds of strategies at this rate...?
All I do know is that precisely because enemies are cheap to me, I take no shame in being cheap to them and using screen nukes at nearly every opportunity, and then follow up with a Bladecharge, rinse and repeat. TRSNX 12:20, 18 September 2015 (UTC)
- Any strategy that attempts to (in order):
- Maximize score (bonus conditions for cups/battles)
- Minimize time spent
- Minimize items/munny consumed
- Minimize grinding
- Minimize effort
- Minimize damage taken
- Is a working strategy. Usually, this will focus on how to counter every attack while pressing the player's advantage (i.e. "Use Tornado to both trap the Vanitas Remnant, and deal massive damage"), using only techniques the player can recharge for free. In certain cases (KH2), it can be reasonable to list item-consumptive strategies like Duck Flare spamming, or Balloon-Cure alternating, if the time/effort savings dwarf the item loss. After that...well, if an action isn't a part of fulfilling the above criteria (like whether you use Strike Raid or Blitz to deal damage), there's no reason we have to specify it rather than leaving it up to the reader."We're werewolves, not swearwolves." (KrytenKoro) 14:00, 18 September 2015 (UTC)