Crime & Punishment (ability): Difference between revisions

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==Mechanics==
==Mechanics==
In ''Kingdom Hearts II'', Crime & Punishment is an [[action ability]] exclusive to [[Final Form]]. It increases the effectiveness of magic and in some cases, changes how spells perform.
In ''Kingdom Hearts II'', Crime & Punishment is an [[action ability]] exclusive to [[Final Form]]. It increases the effectiveness of magic and in some cases, changes how spells perform.
*[[Fire]] causes Sora's Keyblades to join the spinning flames and its magic finisher has a larger area of effect.
*[[Fire]] has a larger area of effect, which increases with each consecutive combo attack.<!--Talking about a Fire combo attack here.-->
*A regular [[Blizzard]] spell releases two projectiles, while the finisher causes Sora to be knocked back as four projectiles are shot successively, followed by another pair.
*A regular [[Blizzard]] spell releases two projectiles, while the finisher causes Sora to be knocked back as four projectiles are shot successively, followed by another pair.
*[[Thunder]] sends out multiple forks of lightning and the finisher increases each fork's area of effect.
*[[Thunder]] sends out multiple forks of lightning and the finisher increases each fork's area of effect.
*The [[Reflect]] magic finisher causes both of Sora's Keyblades to spin in a circle around the barrier, damaging enemies who are hit.


==Learning Crime & Punishment==
==Learning Crime & Punishment==
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