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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', Crime & Punishment is an [[action ability]] exclusive to [[Final Form]]. It increases the effectiveness of magic and in some cases, changes how spells perform. | In ''Kingdom Hearts II'', Crime & Punishment is an [[action ability]] exclusive to [[Final Form]]. It increases the effectiveness of magic and in some cases, changes how spells perform. | ||
*[[Fire]] | *[[Fire]] has a larger area of effect, which increases with each consecutive combo attack.<!--Talking about a Fire combo attack here.--> | ||
*A regular [[Blizzard]] spell releases two projectiles, while the finisher causes Sora to be knocked back as four projectiles are shot successively, followed by another pair. | *A regular [[Blizzard]] spell releases two projectiles, while the finisher causes Sora to be knocked back as four projectiles are shot successively, followed by another pair. | ||
*[[Thunder]] sends out multiple forks of lightning and the finisher increases each fork's area of effect. | *[[Thunder]] sends out multiple forks of lightning and the finisher increases each fork's area of effect. | ||
==Learning Crime & Punishment== | ==Learning Crime & Punishment== |
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