Teleport Spike: Difference between revisions
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==Learning Teleport Spike== | ==Learning Teleport Spike== | ||
===''Kingdom Hearts Birth by Sleep''=== | |||
*Aqua learns Teleport Spike after defeating 800 enemies while [[Magic Pulse 4]] is the equipped Finish command. | |||
===''Kingdom Hearts Birth by Sleep Final Mix''=== | |||
*Aqua learns Teleport Spike after defeating 800 enemies while [[Magic Pulse 4]] is the equipped Finish command. | *Aqua learns Teleport Spike after defeating 800 enemies while [[Magic Pulse 4]] is the equipped Finish command. | ||
{{ability-stub}} | {{ability-stub}} | ||
[[Category:Kingdom Hearts Birth by Sleep Finish commands]] | [[Category:Kingdom Hearts Birth by Sleep Finish commands]] |
Revision as of 16:32, 16 June 2015
Teleport Spike (テレポブラスト Terepo Burasuto , lit. "Teleport Blast") is a technique that appears in Kingdom Hearts Birth by Sleep. It is a Level 6 Finish command that can be used exclusively by Aqua.
When using Teleport Spike, Aqua spawns eight spheres of energy. Tapping when prompted allows her to launch the orbs at enemies. Pressing at the wrong time ends the technique early. Aqua is invulverable while executing this finisher.
This command resembles Magic Volley, the Level 2 Finish command for the Aqua Dimension Link, usable by Terra and Ventus.
Learning Teleport Spike
Kingdom Hearts Birth by Sleep
- Aqua learns Teleport Spike after defeating 800 enemies while Magic Pulse 4 is the equipped Finish command.
Kingdom Hearts Birth by Sleep Final Mix
- Aqua learns Teleport Spike after defeating 800 enemies while Magic Pulse 4 is the equipped Finish command.