Forum:"Unobtainables" infoboxes: Difference between revisions
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:It just looks cleaner and is more consistent with the rest of the pages - virtually ''everything else'' has a box. --[[User:Webber22|Webber22]] ([[User talk:Webber22|talk]]) 07:18, 2 June 2015 (UTC) | :It just looks cleaner and is more consistent with the rest of the pages - virtually ''everything else'' has a box. --[[User:Webber22|Webber22]] ([[User talk:Webber22|talk]]) 07:18, 2 June 2015 (UTC) | ||
::At least give the infobox some actual info, like games the weapon appears in or characters that use it (although that will be obvious for some, since it is in the name.) {{User:TheSilentHero/Sig}} 14:49, 2 June 2015 (UTC) | ::At least give the infobox some actual info, like games the weapon appears in or characters that use it (although that will be obvious for some, since it is in the name.) {{User:TheSilentHero/Sig}} 14:49, 2 June 2015 (UTC) | ||
I vote against since weapon infoboxes are usually for gameplay information, whereas unobtainable weapons are more like plot relics. {{User:TheFifteenthMember/Sig1}} 15:29, 2 June 2015 (UTC) |
Revision as of 15:29, 2 June 2015
It's not a major addition, but I was thinking of creating infoboxes for unobtainable key items or weapons (Master Xehanort's Keyblade, as an example), to maintain just a tiny bit of consistency for the overall pages. The boxes obviously won't have much info with no real stats to speak of, but it's sort of a jarring transition reading the page for Royal Radiance, to said dude's keyblade where the image just sort of floats on the side of the article. To differentiate from unobtainables, perhaps make the box header color black or grey instead of the reddish-pink, and add a nice big "N/A" under the "obtained" tab. It's not a major change, but it'll help the wiki look a bit cleaner and more consistent. --Webber22 (talk) 02:57, 2 June 2015 (UTC)
- I went ahead and made an experimental infobox for it, and tried it out with Master Xehanort's Keyblade. Honestly, it looks good! Brings that air of consistency and cleanliness I was going for. Although I still haven't quite figured out how to add the keychain - I'll leave that to better editors than me to fix. In any case, ideas suggestions - other stuffs? --Webber22 (talk) 03:30, 2 June 2015 (UTC)
- I'm not an admin here so I give a final say on these things, but if an infobox is being made, perhaps it should be the same one we could use for Key items? Also, should a Navi/Category is needed for the Unobtainable items as well? But as for the actual infobox, I like the idea of having one, and it's looking great so far! Chainoffire 04:02, 2 June 2015 (UTC)
I reverted your edit. While it's fine for you to experiment on infoboxes, that is why the wiki have its KHWiki:Sandbox for. Please use it for further testing.--NinjaSheik 04:16, 2 June 2015 (UTC)
- It's fine, it doesn't really need any further testing anyhow. I tinkered with it to a satisfactory point, so if you guys want any changes go on ahead and play with it. Now we just need a final say, but I would think it's a success. --Webber22 (talk) 04:50, 2 June 2015 (UTC)
Played around with it a little bit more, and now I'm fully satisfied. Black is probably the way to go - the "N/A" tab being gray kind of emphasizes the whole "unobtainable" thing as well. --Webber22 (talk) 06:16, 2 June 2015 (UTC)
I don't really see the point of an infobox for unobtainable weapons. I mean, it holds no info, except the name. Also, if it's for unobtainable weapons only, you should remove the Obtained column. TheSilentHero 06:47, 2 June 2015 (UTC)
- It just looks cleaner and is more consistent with the rest of the pages - virtually everything else has a box. --Webber22 (talk) 07:18, 2 June 2015 (UTC)
I vote against since weapon infoboxes are usually for gameplay information, whereas unobtainable weapons are more like plot relics. TheFifteenthMember 15:29, 2 June 2015 (UTC)