Mad Ride: Difference between revisions

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  |KH2dark=x1.0
  |KH2dark=x1.0
  |KH2other=x1.0
  |KH2other=x1.0
  |KH2reward=(20) Munny x 2<br>Remembrance Gem (12%), Serenity Gem (4%)
  |KH2reward=(20) Munny x2<br>Remembrance Gem (12%), Serenity Gem (4%)
  |KH2world=Radiant Garden
  |KH2world=Radiant Garden
}}
}}
The '''Mad Ride''' is an [[Emblem Heartless]] that appears in ''[[Kingdom Hearts II Final Mix]]''. It is an alternatively colored, slightly stronger [[Hot Rod]] that appears in the [[Cavern of Remembrance]].  
The '''Mad Ride''' is an [[Emblem Heartless]] that appears in ''[[Kingdom Hearts II Final Mix]]''. It is an alternatively colored, slightly stronger [[Hot Rod]] that appears in the [[Cavern of Remembrance]].


==Design==
==Design==
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==Strategy==
==Strategy==
Unlike the Hot Rod, the Mad Ride executes all its moves at a much faster pace, attacking more relentlessly than ever. When half of its HP bar is depleted, a purple aura will appear around it. When this happens, watch out! It will rev up and rush towards you, and if you're in the way, it will send you flying. It does this rush attack thrice, and pauses for a while before it begins rushing towards you once again.
;Attacks
*'''Bite''': Mouth-grill bites forward
*'''One-Two Punch''': Two quick punches
*'''Flip Dash''': Three quick charges while taking no weapon damage during attack


In all cases, when it attacks you, immediately [[Guard]]. When the Mad Ride rushes at you, a well-timed Guard or [[High Jump]] can save you from being sent flying. When it pauses, it is open for an attack, so finish it off.
Unlike the Hot Rod, the Mad Ride executes all its moves at a much faster pace, attacking more relentlessly than ever. When half of its HP bar is depleted, a purple aura will appear around it. It will rev up and rush towards Sora, and if he is in the way, it will send him flying. It does this rush attack thrice, and pauses for a while before it begins rushing towards Sora once again.


Alternatively, if you're the type to use magic, use [[Reflect|Reflega]], and make sure that the edges of that spell hit the Mad Ride - but, time it well. You can also take advantage its weakness and use [[Blizzard|Blizzaga]] early on to defeat it quickly.
In all cases, when it attacks Sora, immediately [[Guard]]. When the Mad Ride rushes at him, a well-timed Guard or [[High Jump]] can save him from being sent flying. When it pauses, it is open for an attack, so finish it off.


===Attacks===
Alternatively, use a well-timed [[Reflect|Reflega]]. Also take advantage of its weakness and use [[Blizzard|Blizzaga]] early on to defeat it quickly.
*'''Bite''': Mouth-grill bites forward
*'''One-Two Punch''': Two quick punches
*'''Flip Dash''': 3 quick charges while taking no weapon damage during attack


{{BoxTop}}
{{BoxTop}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}
[[Category:Kingdom Hearts II Final Mix enemies]]
[[Category:Kingdom Hearts II Final Mix enemies]]
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