User:Master Riku the Bloody/Sandbox: Difference between revisions

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==Lingering Will==
==Strategy==
In order to fight the Lingering Will, you must have completed the game, and all the worlds. Make sure to level [[Sora]] up to level 99 before diving into this fight. You must have all 5 growth abilities leveled at max. [[High Jump]], [[Quick Run]], [[Dodge Roll]], [[Aerial Dodge]], and [[Glide]], as well as some support abilities such as [[Once More]], and [[Second Chance]]. The Lingering Will is difficult to defeat. It's most basic moves are attacking with it's [[Keyblade]], [[Ends of the Earth]], and can fly at high speeds. The Lingering Will's most basic attack is when he leaps in the air, and dashes through Sora three times. The timing of the dashes are easily predictable, so you can avoid being hit by using Dodge Roll, or [[Guard]]. You should be able to anticipate where it's third dash will end, so you can attack it during it's third dash. The Lingering Will attacks Sora twice with it's Keyblade before turning it into a drill like object and thrust it at Sora. It isn't easy to predict when the Lingering Will is going to actually use this move after running, but you can easily defend your self using Guard, or [[Reflega]]. However, you must be cautious. If you use guard to block the attack, you must wait before attacking. If you start the attack right after guarding, the Lingering Will's drill will take most of your health, and you will be knocked far away from the Lingering Will. The Lingering Will can turn it's Keyblade into long whip and swing it around itself, dealing massive damage. Unfortunately, you have a very small perception about when its going to use this attack, but there is a very high chance that he will use it after he dashes though Sora three times, or when receiving massive damage. You can defend yourself with Guard or Reflega, but it is a lot better if you just run away and quickly get close to the Lingering Will as soon as it is landing and attack it with a new combo. However, if you do get hit, do not try to resist with [[Aerial Recovery]] or [[Retaliating Slash]]. Being hit by this attack will leave you with only 1 HP left, if Once More (and preferably Second Chance) is equipped, so don't try to use Aerial Recovery of Retaliating Slash, or you'll die. If you really need to get out of the attack and save your HP, activating a [[Drive Form]], or using [[Trinity Limit]] with [[Donald Duck]] and [[Goofy]] are the only ways for getting some invulnerability.
The Lingering Will can also use [[Terra]]'s [[Ultima Cannon]] [[Shotlock]] from ''[[Kingdom Hearts: Birth by Sleep]]'' as an attack. The Lingering Will's Ultima Cannon fires one sphere of energy that homes in on its target and produces a larger explosion than Terra's version. However, the explosion is weaker, it chases Sora around the battlefield, and the sphere can be deflected back at the Lingering Will. However, there are lot's of ways to nullify or evade the move. The easiest way is to guard when you are a few meters from the Lingering Will so you can deflect the cannon back to it,

Revision as of 16:47, 4 February 2015

yanagi nagi - owari no sekai kara

Personality

Physical Appearance

In Kingdom Hearts, Riku has silver hair which is a bit longer than when he was a child, teal eyes, and pale skin. He wears a yellow vest shirt and blue pants. His shoes are alike to Sora's, size wise. stub

Riku-Ansem

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Appearances

Kingdom Hearts series

Kingdom Hearts

Riku is first seen when he thinks that both Sora and Kairi are being lazy instead of helping him build a raft. When Kairi wanted to race, he didn't take it with much excitement, implying that he has won many races before. As Sora challenge him to a battle that decides the champion, Riku says that he already collected everything he needed to get. At the end of the day, Riku talks with Sora and Kairi about other worlds and leaving the island once the raft was finished. A few days later, Heatless begin to attack the island. Sora finds Riku, but discovers his friend to have accepted the darkness and willing to leave the island. Sora tries to reach for him, but Riku is completely swallowed by the darkness before their hands can touch, ending up at Hollow Bastion. There, he is found by Maleficent, and she offers him a home to live.

Since Riku agrees to gather the Princesses of Heart, Maleficent agrees to find Kairi. Now, Riku possesses a dark blade called Soul Eater. In Traverse Town, Riku bumps in to Sora. He takes Sora's Keyblade and examine it. Then, he throws it back to Sora and then leaves. Then, he continues to watch Sora from a distance, Maleficent telling him that he replaced him and Kairi over Donald Duck and Goofy. However, Riku is still suspicious of Maleficent.

During Sora and Aladdin's duel with Jafar in Agrabah, Riku takes Jasmine to Hollow Bastion, as told by Maleficent. Then, Maleficent reveals Kairi's body's whereabouts, claiming that the only way to save her, is to gain access to Kingdom Hearts. In Monstro, Riku meets Sora again, intending to use Pinocchio to help find a way to save Kairi's heart. When Pinocchio is captured by the Parasite Cage, Riku works with Sora, Donald, and Goofy to defeat the Parasite Cage, and save Pinocchio. Then, Riku takes Pinocchio and is followed by Sora's gang into Monstro's stomach. Riku asks Sora to aid him in his work to rescue Kairi, but Sora refuses, saying that Riku's method's are wrong.

Chain of Memories

After Riku escaped the Realm of Darkness, he was sleeping in a white space before hearing a strange voice that calls out to him. Template:Stubsection

358/2 Days

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Kingdom Hearts II

Template:Stubsection

Coded

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Birth By Sleep

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Dream Drop Distance

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Ability Link

FlowberMeow

Abilities

Ability Links

Flobermeow's Ability Link
  A B C D E F G H
Location Type Name Requirement

Lingering Will

Strategy

In order to fight the Lingering Will, you must have completed the game, and all the worlds. Make sure to level Sora up to level 99 before diving into this fight. You must have all 5 growth abilities leveled at max. High Jump, Quick Run, Dodge Roll, Aerial Dodge, and Glide, as well as some support abilities such as Once More, and Second Chance. The Lingering Will is difficult to defeat. It's most basic moves are attacking with it's Keyblade, Ends of the Earth, and can fly at high speeds. The Lingering Will's most basic attack is when he leaps in the air, and dashes through Sora three times. The timing of the dashes are easily predictable, so you can avoid being hit by using Dodge Roll, or Guard. You should be able to anticipate where it's third dash will end, so you can attack it during it's third dash. The Lingering Will attacks Sora twice with it's Keyblade before turning it into a drill like object and thrust it at Sora. It isn't easy to predict when the Lingering Will is going to actually use this move after running, but you can easily defend your self using Guard, or Reflega. However, you must be cautious. If you use guard to block the attack, you must wait before attacking. If you start the attack right after guarding, the Lingering Will's drill will take most of your health, and you will be knocked far away from the Lingering Will. The Lingering Will can turn it's Keyblade into long whip and swing it around itself, dealing massive damage. Unfortunately, you have a very small perception about when its going to use this attack, but there is a very high chance that he will use it after he dashes though Sora three times, or when receiving massive damage. You can defend yourself with Guard or Reflega, but it is a lot better if you just run away and quickly get close to the Lingering Will as soon as it is landing and attack it with a new combo. However, if you do get hit, do not try to resist with Aerial Recovery or Retaliating Slash. Being hit by this attack will leave you with only 1 HP left, if Once More (and preferably Second Chance) is equipped, so don't try to use Aerial Recovery of Retaliating Slash, or you'll die. If you really need to get out of the attack and save your HP, activating a Drive Form, or using Trinity Limit with Donald Duck and Goofy are the only ways for getting some invulnerability.

The Lingering Will can also use Terra's Ultima Cannon Shotlock from Kingdom Hearts: Birth by Sleep as an attack. The Lingering Will's Ultima Cannon fires one sphere of energy that homes in on its target and produces a larger explosion than Terra's version. However, the explosion is weaker, it chases Sora around the battlefield, and the sphere can be deflected back at the Lingering Will. However, there are lot's of ways to nullify or evade the move. The easiest way is to guard when you are a few meters from the Lingering Will so you can deflect the cannon back to it,