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Kingdom Hearts II Final Mix
Kingdom Hearts HD 2.5 ReMIX

Vicinity Break: Difference between revisions

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{{Game|FM2|HD2}}
{{Game|FM2|HD2}}
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[[File:Round Break KHIIFM.gif|thumb|right|250px|When the user is surrounded, their starting attack or one of the moves in-between their combos becomes a spinning area-of-effect strike with special effects that give it extra range.]]
[[File:Round Break KHIIFM.gif|thumb|right|250px|When the user is surrounded, one of their combo attacks becomes a spinning area-of-effect strike with a decent amount of range.]]
{{nihongo|'''Vicinity Break'''|ラウンドブレイク|Raundo Bureiku|lit. "Round Break"}} is a technique exclusive to ''[[Kingdom Hearts II Final Mix]]''. It allows the user to unleash a powerful attack when surrounded.
{{nihongo|'''Vicinity Break'''|ラウンドブレイク|Raundo Bureiku|lit. "Round Break"}} is a technique exclusive to ''[[Kingdom Hearts II Final Mix]]''. It allows the user to unleash a powerful attack when surrounded.



Revision as of 00:16, 1 February 2015

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File:Round Break KHIIFM.gif
When the user is surrounded, one of their combo attacks becomes a spinning area-of-effect strike with a decent amount of range.

Vicinity Break (ラウンドブレイク Raundo Bureiku?, lit. "Round Break") is a technique exclusive to Kingdom Hearts II Final Mix. It allows the user to unleash a powerful attack when surrounded.

Mechanics

In Kingdom Hearts II Final Mix, Vicinity Break is an action ability exclusive to Sora. It costs 2 AP to equip.

Learning Vicinity Break

Kingdom Hearts II Final Mix