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Simba appears as a [[summon card]] after clearing Traverse Town's [[Room of Beginnings]]. When his card is used, Simba appears in battle and roars to deal damage to enemies in front of him. Stocking multiple Simba cards create the [[Proud Roar Lv2]] and [[Proud Roar Lv3]] sleights, which stuns and increases the damage dealt to enemies. | Simba appears as a [[summon card]] after clearing Traverse Town's [[Room of Beginnings]]. When his card is used, Simba appears in battle and roars to deal damage to enemies in front of him. Stocking multiple Simba cards create the [[Proud Roar Lv2]] and [[Proud Roar Lv3]] sleights, which stuns and increases the damage dealt to enemies. | ||
The Simba card is essential in forming [[Quake]] and the default combination of [[Terror]]. Also, Simba can be used to form magic sleights that require the use of any summon card, including [[Confuse]], [[Gifted Miracle]], [[Tornado]], and the alternate combination of Terror available in Halloween Town. | The Simba card is essential in forming [[Shock Impact]], [[Quake]], and the default combination of [[Terror]]. Also, Simba can be used to form magic sleights that require the use of any summon card, including [[Confuse]], [[Gifted Miracle]], [[Tornado]], and the alternate combination of Terror available in Halloween Town. | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== |
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