All Critical: Difference between revisions

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{{game|RCO}}
{{game|RCO}}
{{expand|create=Everything}}
{{nihongo|'''All Critical'''|オールクリティカル|Ōru Kuritikaru}} is an ability that appears in ''[[Kingdom Hearts Re:coded]]''. It allows the user to land [[critical hit]]s with every basic [[attack]] and {{c|attack command|RCO}}.
'''All Critical''' is an Overclock ability that appears in ''[[Kingdom Hearts Re:coded]]''. The ability makes all basic attacks and attack commands deal [[Critical Hit|critical]] damage.
 
==Mechanics==
In ''Kingdom Hearts Re:coded'', All Critical is an [[Overclock ability]].


==Learning All Critical==
==Learning All Critical==
*All Critical is a level 2 Overclock ability for the [[Zero-One]] keychain.
*The [[Oblivion: Sky]] has All Critical as a level MAX Clock Ability.
*All Critical is a MAX Overclock ability for the [[Oblivion]], [[Metal Chocobo]], [[Lionheart]] and [[Ultima Weapon]] keychains.
*The [[Zero/One++]] and its upgrades have All Critical as a level 2 Clock Ability.
*The [[Metal Chocobo: Pt]] has All Critical as a level MAX Clock Ability.
*The [[Lionheart ]] and its upgrades have All Critical as a level MAX Clock Ability.
*The [[Ultima Weapon ]] and its upgrades have All Critical as a level MAX Clock Ability.


{{Ability-stub}}
[[Category:Kingdom Hearts coded abilities]]
[[Category:Kingdom Hearts Re:coded abilities]]
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