Forum:Art Transparency: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 17: Line 17:


{{KeybladeSpyMaster|time=23:46, 13 June 2014 (UTC)|text=Yeah, but we'd have to wait for a while. Xion is out for a couple of days.}}
{{KeybladeSpyMaster|time=23:46, 13 June 2014 (UTC)|text=Yeah, but we'd have to wait for a while. Xion is out for a couple of days.}}
{{Xion4ever|time=04:52, 14 June 2014 (UTC)|talktext=Xion is out for a couple of days. Ha ha. Making in-game references to all the times Xion was asleep?</day193> Aha..ha..I blame the late night driving. >_<
First, I really really don't see the need to go through <big>every. single. image.</big> and resize them. Why? Truth we told, you're taking a already high quality image and making it bigger...So what? We use images throughout the Wiki, yes, but ninety percent of them are resized using <nowiki>[[File:Image.png|200px]]</nowiki>. I'd rather see some activity on the [[Props|num]][[Theater Mode|erous]] [[Forum:MegaProject: Arise|other]] [[Moogle Shop|projects]] [[Forum:Updating our Projects|and]] [[Kingdom Hearts II (manga)|art]][[Kingdom Hearts 358/2 Days (manga)|icles]] that need work. I think I would sell a kidney for the 3D Moogle Shop table...
As per your question... I've always considered character artworks (such as [[:File:Young Sora (Art) KH.png]]) and weapons ([[:File:Soul Eater (Art).png]] and [[:File:Stirring Ladle (Art).png]]) to be okay. Images I think should be left alone: artwork images such as [[:File:Smile (Art).png]], and most concept artwork ([[:File:Sora (D23 Expo Japan 2013) Sketch.png]]). What was never as clear to me is the concept artwork. Compare [[:File:Axe Flapper (Art).png]] with [[:File:Sora (Concept) 2 (Art).png]]. Axe Flapper, at least to me, looks fine being transparent. Sora's concept artwork two? Not so much. It doesn't look hideous, but I don't know if being transparent is the way to go.}}