Walkthrough:Kingdom Hearts II/Port Royal: Difference between revisions

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m (→‎First Visit: Neumannz, replaced: Anti Form → Antiform, typos fixed: exept → except, sugest → suggest, onboard → on board, suvived → survived)
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==<center>[[File:Port Royal Logo KHII.png|300px|link=Port Royal]]</center>==
==<center>[[File:Port Royal Logo KHII.png|300px|link=Port Royal]]</center>==
 
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===First Visit===
===First Visit===
{{Wtext|Sora|c}}, {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} enter this world, where they'll notice that this world is kinda different, before hear some people screaming. You'll then gain control of the party, where you'll notice that the HP/MP bars are different color than in most worlds. At the '''{{Wtext|Rampart|l}}''', there will be a save point and a Moogle Shop. Upon reaching the port, you'll encounter {{Wtext|Captain Barbossa|c}} chatting with {{Wtext|Pete|c}}, who tells the cat that he and his men are undead pirates. {{Wtext|Pete|c}} tells the pirate captain to stay clear of {{Wtext|Sora|c}} and his friends, especially under the full moon. {{Wtext|Sora|c}} then appears, and {{Wtext|Barbossa|c}} will then send some pirates out to attack him, while the others go off into the town. At first, they are immune to all attacks. A cutscene then reveals their true forms. {{Wtext|Pete|c}} will also say that they are weak against magic; use magic to take them out.
{{Wtext|Sora|c}}, {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} enter this world, where they'll notice that this world is kinda different, before hear some people screaming. You'll then gain control of the party, where you'll notice that the HP/MP bars are different color than in most worlds. At the '''{{Wtext|Rampart|l}}''', there will be a save point and a Moogle Shop. Upon reaching the port, you'll encounter {{Wtext|Captain Barbossa|c}} chatting with {{Wtext|Pete|c}}, who tells the cat that he and his men are undead pirates. {{Wtext|Pete|c}} tells the pirate captain to stay clear of {{Wtext|Sora|c}} and his friends, especially under the full moon. {{Wtext|Sora|c}} then appears, and {{Wtext|Barbossa|c}} will then send some pirates out to attack him, while the others go off into the town. At first, they are immune to all attacks. A cutscene then reveals their true forms. {{Wtext|Pete|c}} will also say that they are weak against magic; use magic to take them out.


Some of the pirates have ran off into the '''{{Wtext|Town|l}}''' to go after a {{Wtext|Medallion|i}}. One is shown kidnapping a woman, {{Wtext|Elizabeth Swann|c}}. A man, {{Wtext|Will Turner|c}}, goes after them, only to be confronted by Heartless. After defeating the Heartless, run back to the port, where you'll see the pirate ship out to sea. A pirate on the {{Wtext|Interceptor|l}} will explain that {{Wtext|Elizabeth|c}} is gone, since the {{Wtext|Black Pearl|l}} is uncatchable. {{Wtext|Will|c}} asks him to take them to her, explaining that this is a debut for the time {{Wtext|Will|c}} broke him out of prison. Besides, he needs a crew. The pirate, {{Wtext|Captain Jack Sparrow|c}}, agrees and lets them on board. He'll then join the party.
Some of the pirates have ran off into the '''{{Wtext|Town|l}}''' to go after a {{Wtext|Medallion|i}}. One is shown kidnapping a woman, {{Wtext|Elizabeth Swann|c}}. A man, {{Wtext|Will Turner|c}}, goes after them, only to be confronted by Heartless. After defeating the Heartless, run back to the port, where you'll see the pirate ship out to sea. A pirate on the {{Wtext|Interceptor|l}} will explain that {{Wtext|Elizabeth|c}} is gone, since the {{Wtext|Black Pearl|l}} is uncatchable. {{Wtext|Will|c}} asks him to take them to her, explaining that this is a debut for the time {{Wtext|Will|c}} broke him out of prison. Besides, he needs a crew. The pirate, {{Wtext|Captain Jack Sparrow|c}}, agrees and lets them on board. He'll then join the party.
 
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Maybe we should have templates like these for KHII party members? Well, they've got more stuff now than what they had before, but it's up to you, Erry. But then, KK.. - Uxie
Maybe we should have templates like these for KHII party members? Well, they've got more stuff now than what they had before, but it's up to you, Erry. But then, KK.. - Uxie


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It's revealed that {{Wtext|Barbossa|c}} and his men are cursed because of the {{Wtext|Aztec Treasure|i}} that was brought to {{Wtext|Cortéz|c}} many years ago. To rid themselves of it, they need to bring all 882 {{Wtext|Medallions|i}} back with the blood of every soul who touched it on each coin. {{Wtext|Elizabeth|c}} told {{Wtext|Barbossa|c}}'s crew that her surname is Turner, leading him to believe she is {{Wtext|Bootstrap Bill Turner|c}}'s daughter. {{Wtext|Bootstrap|c}} had touched the Medallion before, so {{Wtext|Barbossa|c}} needs his blood to reverse the curse; but turns out {{Wtext|Bootstrap|c}} is nowhere to be found, and that's why Barbossa has been looking for {{Wtext|Bootstrap|c}}'s children who inherited his blood.
It's revealed that {{Wtext|Barbossa|c}} and his men are cursed because of the {{Wtext|Aztec Treasure|i}} that was brought to {{Wtext|Cortéz|c}} many years ago. To rid themselves of it, they need to bring all 882 {{Wtext|Medallions|i}} back with the blood of every soul who touched it on each coin. {{Wtext|Elizabeth|c}} told {{Wtext|Barbossa|c}}'s crew that her surname is Turner, leading him to believe she is {{Wtext|Bootstrap Bill Turner|c}}'s daughter. {{Wtext|Bootstrap|c}} had touched the Medallion before, so {{Wtext|Barbossa|c}} needs his blood to reverse the curse; but turns out {{Wtext|Bootstrap|c}} is nowhere to be found, and that's why Barbossa has been looking for {{Wtext|Bootstrap|c}}'s children who inherited his blood.


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*'''Boss:''' Barbossa and Illuminator
*'''Boss:''' Barbossa and Illuminator
{{Wtext|Barbossa|b}} will start the battle by summoning the {{Wtext|Illuminator|b}}; find it by searching for it's glowing eyes. Take out the Heartless, then simpally pound {{Wtext|Barbossa|b}} with magic until you run out of MP. You may also use the "Twin Counter" reaction command with {{Wtext|Jack|c}} to further damage {{Wtext|Barbossa|b}}. The {{Wtext|Illuminator|b}} will be called again every often, so look for it's eyes. Sometimes, after being found, the {{Wtext|Illuminator|b}} will move to another spot, so just keep an eye out. Also, don't let {{Wtext|Jack|c}}'s HP run out, otherwise it's game over; heal him when needed. You can also use Drive Forms in this battle, as there is no risk of {{Wtext|Antiform|a}} in this battle.<!--I hope Barbossa comes back in a future game. He's my favorite Disney Villain, you know - Uxie-->
{{Wtext|Barbossa|b}} will start the battle by summoning the {{Wtext|Illuminator|b}}; find it by searching for it's glowing eyes. Take out the Heartless, then simpally pound {{Wtext|Barbossa|b}} with magic until you run out of MP. You may also use the "Twin Counter" reaction command with {{Wtext|Jack|c}} to further damage {{Wtext|Barbossa|b}}. The {{Wtext|Illuminator|b}} will be called again every often, so look for it's eyes. Sometimes, after being found, the {{Wtext|Illuminator|b}} will move to another spot, so just keep an eye out. Also, don't let {{Wtext|Jack|c}}'s HP run out, otherwise it's game over; heal him when needed. You can also use Drive Forms in this battle, as there is no risk of {{Wtext|Antiform|a}} in this battle.--><!--I hope Barbossa comes back in a future game. He's my favorite Disney Villain, you know - Uxie--><!--


After the battle, {{Wtext|Sora|c}} will learn {{Wtext|Aerial Finish|a}}, and his Drive Gauge will power up with an extra bar, while {{Wtext|Donald|c}} obtains more HP, {{Wtext|Goofy|c}} learns {{Wtext|Teamwork|a}} and {{Wtext|Auto Limit|a}}, and {{Wtext|Jack Sparrow|c}} obtains more HP. After the cutscene, you'll obtain the {{Wtext|Follow the Wind|i}} Keychain, and the routes to {{Wtext|Agrabah|l}} and {{Wtext|Halloween Town|l}} are unlocked.
After the battle, {{Wtext|Sora|c}} will learn {{Wtext|Aerial Finish|a}}, and his Drive Gauge will power up with an extra bar, while {{Wtext|Donald|c}} obtains more HP, {{Wtext|Goofy|c}} learns {{Wtext|Teamwork|a}} and {{Wtext|Auto Limit|a}}, and {{Wtext|Jack Sparrow|c}} obtains more HP. After the cutscene, you'll obtain the {{Wtext|Follow the Wind|i}} Keychain, and the routes to {{Wtext|Agrabah|l}} and {{Wtext|Halloween Town|l}} are unlocked.
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===Second Visit===
===Second Visit===
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Grim Reaper I
Grim Reaper I
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Revision as of 16:56, 28 December 2013

Oh no! The water! I'm in big trouble if I don't fetch it!
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Port Royal

Kingdom Hearts II
Walkthrough
Twilight Town - Hollow Bastion/Radiant Garden (Cavern of Remembrance) - The Land of Dragons - Beast's Castle - Olympus Coliseum - 100 Acre Wood - Disney Castle - Timeless River - Atlantica - Port Royal - Agrabah - Halloween Town - Pride Lands - Space Paranoids - The World That Never Was
Other
Level Pace - Drive Forms - Cups - Puzzle Pieces - Gummi Missions - Trophies