Walkthrough:Kingdom Hearts II/Timeless River: Difference between revisions
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==<center>[[File:Timeless River Logo KHII.png|300px|link=Timeless River]]</center>== | ==<center>[[File:Timeless River Logo KHII.png|300px|link=Timeless River]]</center>== | ||
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You enter this world after going through {{Wtext|Merlin|c}}'s door. This is the first of five worlds where {{Wtext|Sora|c}} and his friends change form, since the party are given [[Form:Timeless River|1920s-style designs]], with {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} looking similar to their early shows. {{Wtext|Sora|c}}'s attire resembles his appearance from the first game, but now he is drawn in similar style to that of Osamu Tezuka's manga characters (such as ''Astro Boy'') and is pre-1940s style. | You enter this world after going through {{Wtext|Merlin|c}}'s door. This is the first of five worlds where {{Wtext|Sora|c}} and his friends change form, since the party are given [[Form:Timeless River|1920s-style designs]], with {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} looking similar to their early shows. {{Wtext|Sora|c}}'s attire resembles his appearance from the first game, but now he is drawn in similar style to that of Osamu Tezuka's manga characters (such as ''Astro Boy'') and is pre-1940s style. | ||
You'll encounter | You'll encounter a mysterious version of {{Wtext|Pete|c}} (who was still a captain of his own steamboat), who asks the trio if they have seen any bad guys around here. The trio point at him, much to {{Wtext|Captain Pete|c}}'s shock. He then runs off towards the {{Wtext|Pier|l}}. There is a Moogle Shop and a save point here, so save your game and follow {{Wtext|Captain Pete|c}}. You'll find him on a jetty. Select the "Punish" reaction command to trigger a boss battle. | ||
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*'''{{Wtext|Lilliput|l}}:''' Defeat all the Heartless before the town is flattened. Use the cannons to send the Heartless flying. | *'''{{Wtext|Lilliput|l}}:''' Defeat all the Heartless before the town is flattened. Use the cannons to send the Heartless flying. | ||
*'''{{Wtext|Scene of the Fire|l}}:''' Defeat the Heartless before the fires consume the whole building. Use magic on the {{Wtext|Hot Rod|e}}s to easily dispatch them. | *'''{{Wtext|Scene of the Fire|l}}:''' Defeat the Heartless before the fires consume the whole building. Use magic on the {{Wtext|Hot Rod|e}}s to easily dispatch them. | ||
*'''{{Wtext|Mickey's House|l}}:''' Defeat the Heartless before the room is destroyed. Attacking the black hole will stop the suction.<!--It's this battle that will allow Trinity Limit to have over 300 hits if performed correctly - Uxie--> | *'''{{Wtext|Mickey's House|l}}:''' Defeat the Heartless before the room is destroyed. Attacking the black hole will stop the suction.--><!--It's this battle that will allow Trinity Limit to have over 300 hits if performed correctly - Uxie--> | ||
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Each time {{Wtext|Sora|c}} and his friends defeated the Heartless in a window, the past version of {{Wtext|King Mickey|c}} appears and happily shakes {{Wtext|Sora|c}}'s hand, thanking him, before waving his hand to say good bye. | Each time {{Wtext|Sora|c}} and his friends defeated the Heartless in a window, the past version of {{Wtext|King Mickey|c}} appears and happily shakes {{Wtext|Sora|c}}'s hand, thanking him, before waving his hand to say good bye. | ||
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Now head towards the river. You'll find the two {{Wtext|Pete|c}}s arguing over the steamboat, with {{Wtext|Present Pete|c}} throwing {{Wtext|Past Pete|c}} away. Now you must break open the box containing the {{Wtext|Cornerstone|i}}. | Now head towards the river. You'll find the two {{Wtext|Pete|c}}s arguing over the steamboat, with {{Wtext|Present Pete|c}} throwing {{Wtext|Past Pete|c}} away. Now you must break open the box containing the {{Wtext|Cornerstone|i}}. | ||
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After defeating {{Wtext|Pete|c}}, {{Wtext|Sora|c}} will learn {{Wtext|Slapshot|a}}, {{Wtext|Donald|c}} will learn {{Wtext|Fantasia|a}} and {{Wtext|Auto Limit|a}}, and {{Wtext|Goofy|c}} will aquire more HP. {{Wtext|Present Pete|c}} will run towards a Harbor. Team up with {{Wtext|Past Pete|c}} to send this {{Wtext|Pete|b}} back to the future. | After defeating {{Wtext|Pete|c}}, {{Wtext|Sora|c}} will learn {{Wtext|Slapshot|a}}, {{Wtext|Donald|c}} will learn {{Wtext|Fantasia|a}} and {{Wtext|Auto Limit|a}}, and {{Wtext|Goofy|c}} will aquire more HP. {{Wtext|Present Pete|c}} will run towards a Harbor. Team up with {{Wtext|Past Pete|c}} to send this {{Wtext|Pete|b}} back to the future. | ||
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[[Walkthrough:Kingdom Hearts II/Atlantica|Click here to visit Atlantica >>>>]]<br> | [[Walkthrough:Kingdom Hearts II/Atlantica|Click here to visit Atlantica >>>>]]<br> | ||
[[Walkthrough:Kingdom Hearts II/Port Royal|Click here to visit Port Royal >>>>]] | [[Walkthrough:Kingdom Hearts II/Port Royal|Click here to visit Port Royal >>>>]] | ||
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Revision as of 16:50, 28 December 2013
Kingdom Hearts II |
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Walkthrough |
Twilight Town - Hollow Bastion/Radiant Garden (Cavern of Remembrance) - The Land of Dragons - Beast's Castle - Olympus Coliseum - 100 Acre Wood - Disney Castle - Timeless River - Atlantica - Port Royal - Agrabah - Halloween Town - Pride Lands - Space Paranoids - The World That Never Was |
Other |
Level Pace - Drive Forms - Cups - Puzzle Pieces - Gummi Missions - Trophies |